d46 | Result |
---|---|
1 |
Crossing: Roll on "Crossings" |
2 |
Roll on "D100 fantasy plants" |
3 |
Roll on "Random Wilderness Encounters made by Ivan Cannon" (render_style="vertical_no_col_names") |
4 |
Resolve: {Roll on "Minor Travel Encounters"|Roll on "Road Encounters (Non-combative)"|Roll on "Other Adventuring Party"} |
5 |
Roll on "Encounter" (render_style="vertical_no_col_names") |
6 |
Roll on "D266 Traveling Events" (render_style="vertical_no_col_names") |
7 |
Roll on "D84 Friendly Monsters" (render_style="vertical_no_col_names") |
8 |
Roll on "Non-combat Road Encounters" |
9 |
Bandits! |
10 |
Roll on "Wilderness Discoveries" |
11 |
Resolve: {1-2?Roll on "Wilderness NPCs"|3?Roll d3+1x LOWER(Roll on "Wilderness NPCs")s}, traveling Resolve: {on foot|by horse/mount|by carriage}. |
12 |
Activity: Roll on "Wilderness Activities" (render_style="vertical_no_col_names") |
13 |
Hazard: Roll on "Wilderness Hazards" |
14 |
Roll on "Wilderness Structures" |
15 |
Resolve: {Roll on "Travelling Merchants" (render_style="vertical_no_col_names") They are transporting Roll on "Trade goods".|Cart: Roll on "What are those people doing with that cart...?" (render_style="vertical_no_col_names")} |
16 |
Roll on "Encounters: Road" |
17 |
|
18 |
Roll on "Natural Landmarks" |
19 |
Roll on "GL Natural Structures" |
20 |
Roll on "Journey Encounters" (dice="d4+8") |
21 |
Roll on "Dorp Pointcrawl Features" (render_style="vertical_no_col_names") |
22 |
Farmstead Roll on "Farmstead Generator" |
23 |
Roadside shrine to Resolve: {1?an unknown god|2-6?{{ a_an input:{Roll on "Random God"} }}}. |
24 |
Druidic Symbol Roll on "Druidic Symbols" (dice="4", render_style="vertical_no_col_names") |
25 |
Resolve: {Roll on "20 Forest Locations"|Roll on "Encounters on Paths through Wooded Grasslands" (render_style="vertical_no_col_names")} |
26 |
Resolve: {Roll on "Daytime Random Encounters in Barovia"|Roll on "GL Past Event"} |
27 |
Roll on "Random Encounters - Events" (dice="d93") |
28 |
Roll on "Forest Hexcrawl Encounters" |
29 |
Roll on "Hunt and Forage" |
30 |
Roll on "Road" |
31 |
A Resolve: {pile|sack|box} of junk containing... |
32 |
Resolve: {Wilderness mishap. Make a survival (etc) check. On a failure... |
33 |
Roll on "Encounters: Forest" |
34 |
Roll on "Q8 - Forest of Fighting Trees" (dice="d18+2") |
35 |
Roll on "Grassland Locations" |
36 |
Roll on "Roadside Encounters" |
37 |
Roll on "DoBS - Travel Complications" |
38 |
|
39 |
Roll on "Hex Dressing" |
40 |
Roll on "Campsite" |
41 |
Resolve: {Roll on "Travel Encounters: Settlement"|Roll on "Travel Encounters: Weird Place"|Roll on "Travel Encounters: Beneficial Terrain"} |
42 |
Ruin: Roll on "Ruin" |
43 |
Resolve: {Roll on "Traveling Setting" (columns: 1)|Roll on "Traveling Setting" (columns: 3)} |
44 |
Roll on "Who/what has followed the party?" (cols="1", render_style="vertical_no_col_names") |
45 |
Resolve: {Roll on "Forest Encounters"|Roll on "Swamp Encounters"|Roll on "Mountain Encounters"} |
46 |
Entrance to a cave containing... |
Wilderness and Road Encounters (d46)
Collated Charts
Collated table of many different charts from Chartopia.