d100 | Result |
---|---|
1 |
Funeral procession complete with priests/clerics |
2 |
Noble in carriage with guards |
3 |
Recently wounded folks with tales of bandits that have stolen their stuff |
4 |
Armed people just taking a break (might look like bandits. Good to use on bridges). |
5 |
A brass dragon that really wants to talk to you and will bury you in the ground if you try to leave (see sleep gas) |
6 |
Bard singing stories. Ask the party if they have any stories for him. |
7 |
Pottery merchant. |
8 |
Jeweler traveling with wares and guards |
9 |
A tipped over wagon with goods and people missing |
10 |
Old senile wo/man on the side of the road |
11 |
A troop of Halflings heading to their new home |
12 |
A cleric/priest preaching the end of days who tries to get the party to confess their sins and repent! |
13 |
Messenger galloping down the road on a horse shouting “make way, make way!” |
14 |
A hedge knight and their squire |
15 |
Soldiers in formation lead by a knight marching down the road. |
16 |
Traveling merchant selling perfumes, balms, ointments, oils, and “healing potions” - Potions might take a while to kick in, he says. Totally not magical. |
17 |
A set of cowboys herding their cows - Or pigs |
18 |
Mule drawn wagon with dwarven traders carrying stone and metal goods for trade. Armed with breastplates and warhammers. |
19 |
Wagon travelers stopped on the side of the road making food and resting. |
20 |
A pair of hunters bringing home their kill which hangs from a pole between them. (Deer, boar, squirrels, rabbits, pheasants, etc.) |
21 |
Blood in the ground. The scene of a recent battle, but with not people or bodies. |
22 |
A body hung from a tree with a sign on it warning passers by Resolve: {from local government to keep bandits in line|from bandits to keep locals in line}. |
23 |
A pre-wedding party drinking and traveling on their way to the ceremony. |
24 |
A furtive person offering to sell the party narcotics |
25 |
A parent teaching their offspring to ride a horse. |
26 |
Beggars |
27 |
People competing in a footrace between towns |
28 |
A dual between two fighters. |
29 |
A lone escaped cow. |
30 |
Traveling Circus |
31 |
Lost, crying children |
32 |
A dead warrior, propped up against a tree. His foe dead before him. |
33 |
A slave merchant with guards and slaves in tow |
34 |
An exotic animal trader looking to buy or sell. Has guards and exotic wild animals |
35 |
An evangelical cleric preaching the good word of Martha / Astair (or other good / lawful gods) |
36 |
Traveling wizard on waggon pulled by donkeys |
37 |
Group of pilgrims |
38 |
Gnomes with a partially disassembled waggon arguing over the proper way to fix it. |
39 |
An amorous couple off the road whose sounds of enjoyment can be heard |
40 |
Prospectors |
41 |
Silent monks / nuns |
42 |
Another group of adventurers peacefully walking down the road: Resolve: {Fighter / Cleric / Wizard / Thief|Fighter / Fighter / Cleric / Thief|Fighter / Wizard / Wizard / Thief|Fighter / Fighter / Fighter / Cleric|Fighter / Cleric / Cleric|Mirror of party} |
43 |
A prisoner being escorted by a knight / armed man |
44 |
A naked man who has gambled away his clothes. Surprisingly well spoken. |
45 |
A leper |
46 |
Someone who dropped a wedding ring and is scouring the road for it. |
47 |
Soldiers of a local government asking people to pay an actual toll (not bandits!). Have a man in shackles next to them. |
48 |
Traveling blind man with a scimitar. |
49 |
Single female elf walking alone |
50 |
Traveling glass blower with guards |
51 |
Beekeeper resting on the side of the road with his bee boxes in a cart. |
52 |
Person / People re building a small bridge over a creek / stream |
53 |
Traveling alchemist from far far away |
54 |
A hunter who asks you to be quiet because “it’s close” |
55 |
Traveling magician |
56 |
Tax collector moving down the road with their enforcers |
57 |
Person gone mad with the heat frantically digging a hole in the middle of the road. |
58 |
Insane person begging for punishment |
59 |
Local teenagers high as a kite on mushrooms / drugs / alcohol |
60 |
Berry pickers |
61 |
Gambling stall |
62 |
Fallen tree blocking the road, but no ambush. |
63 |
Traveling cheese vendor |
64 |
Rehearsing dancers/actors in a field getting it right before they show up in town. |
65 |
Bounty hunter armed to the teeth. Asks the party if they’ve seen who s/he’s looking for. Has a really bad sketch of their target. |
66 |
Traveling fortune teller |
67 |
Nobles out on a fox hunting party |
68 |
Runaway slave |
69 |
Mail carrier & single escort |
70 |
Traffic jam of waggons trying to get past a block in the road |
71 |
Dead courier |
72 |
Survivor(s) from a caravan attack |
73 |
Traveling diplomat and armed escort |
74 |
Tea house with people resting |
75 |
A waterhole + another thing from this list |
76 |
Traveling wine merchant |
77 |
A painter drawing a lovely landscape |
78 |
Priests/Clerics preaching against dwarves (or other subrace) |
79 |
Lonely traveler who joins the party and walks along with them |
80 |
Roadside tavern |
81 |
A festival set up off the road with merchant stalls, music, dancing, art, drinking, etc. |
82 |
Someone who recognizes the party and is a fan of their work! Wants to hear their stories. |
83 |
Military patrol that asks if the party has seen anything unusual. |
84 |
Lone paladin cleansing the land of evil |
85 |
Someone selling jewelry at a heavy discount on the side of the road. A thief fencing his stolen goods. |
86 |
Roadside altar / temple |
87 |
Peasants moving grain by the wagon load |
88 |
Peasants moving fruits / veggies |
89 |
Traveling foreigner who doesn’t speak the language asking for directions to town. (Subrace that doesn’t speak common? Gnome / Halfling?) |
90 |
Horse with a saddle but no rider |
91 |
A man burying some bodies on the side of the road / old graves on the side of the road. |
92 |
Roadside brothel (has bouncers) |
93 |
Bones littering the ground off the road. The site of a battle from ages ago. |
94 |
Sudden rainstorm the party must take shelter from |
95 |
People napping on the side of the road. |
96 |
Herd of animals wandering about without an owner. Cows/sheep/goats/pigs. |
97 |
Tarred and feathered person |
98 |
A person stuck in a pit trap on the road. |
99 |
Deserters from some armed force. They are well armed but dejected and keep to themselves. |
100 |
Mercenary group that’s recently been hired and moving on to their new job. |
Non-combat Road Encounters (d100)
The original google drive document is here, and is linked from the regalgoblins.com tools page.