Farmstead Generator

Result

{{ sntce input:{{ a_an input:{Roll on "Family"} }} }} living in {{ a_an input:{Roll on "House"} }} house. They Resolve: {grow Roll on "Crops"|raise Roll on "Animal"}.
Roll on "Misc"

Talk: Resolve: {Roll on "Local Knowledge"|Roll on "Concepts"}
Home Cooking: TITLE(Roll on "Random Food Generator")


Subcharts

Family (d4)

d4 Result

1

Resolve: {large|small} family

2

Resolve: {young|elderly} couple

3

Resolve: {widow|widower} Resolve: {|and their family}

4

LOWER(Roll on "Personalities") family

House (d20)

d20 Result

1

sturdy

2

beautiful

3

quaint

4

simple

5

ramshackle

6

spooky

7

drafty

8

cluttered

9

cozy

10

filthy

11

cramped

12

damaged

13

crooked

14

whimsical

15

austere

16

peculiar

17

dusty

18

tidy

19

gloomy

20

colorful

Animal (d12)

d12 Result

1

goats

2

sheep

3

cows

4

horses

5

pigs

6

chickens

7

llamas

8

donkeys

9

turkeys

10

geese

11

emus

12

yaks

Misc (d8)

d8 Result

1

They extend an offer of hospitality to the player characters.

2

Roll on "NPC Interaction"

3

They seem to be doing well for themselves.

4

They are being harassed by Resolve: {tax collectors|criminals|raiders}.

5

They are feuding with another family.

6

They have fallen on hard times due to Resolve: {war|an illness or injury|a recent death|blight|a drought|persecution}.

7

Roll on "NPC Encounter Complications" (dice="d19")

8

They are harboring a secret: Roll on "Character Secret".