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Mad World Firearms
added by
Jackledead
4
Roll
O
Omega World Mutations
added by
Jackledead
1
Roll
a
addiction modern world
added by
Jackledead
1
Roll
M
Mad World Races
added by
Jackledead
Roll
E
Enemy Last Words
by TheDugeoneer at
http://www.dungeoneering.net/d100-list-their-dying-breath/
15
Roll
W
World-shaking events
Generalised to fit with (probably) any setting
added by
nijoloblob
18
Roll
World Ending Diseases
from Mothership - The Hive-mind discord channel
added by
lucas48
8
Roll
I
Ironsworn - World Building
Ironsworn by Shawn Tomkin (
ironswornrpg.com
74
Roll
W
World Building - One
added by
Johnny
Roll
W
World Building - Two
added by
Johnny
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W
World Building - Three
added by
Johnny
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W
World Building - Four
added by
Johnny
1
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W
World Building - Five
added by
Johnny
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W
World Building - Six
added by
Johnny
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W
World Building - Everspark
added by
Johnny
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OotA: Demon Sortie During the Demon Showdown
During the final battle of the adventure, roll on this table to determine what lesser demons notice one or more of the characters
Out of the Abyss Chapter 17: Against the Demon Lords
2
Roll
OotA: Near Miss During the Demon Showdown
If the battle between the demon lords shifts dangerously close to the characters, roll and consult to see what kind of near miss occurs.
Out of the Abyss Chapter 17: Against the Demon Lords
2
Roll
OotA: Madness of Baphomet
Any time a creature goes mad either in Baphomet's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Demogorgon
Any time a creature goes mad either in Demogorgon's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Fraz-Urb'Luu
Any time a creature goes mad either in Fraz-Urb'Luu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Graz'zt
Any time a creature goes mad either in Graz'zt's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Jubilex
Any time a creature goes mad either in Jubilex's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Orcus
Any time a creature goes mad either in Orcus's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Yeenoghu
Any time a creature goes mad either in Yeenoghu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Zuggtmoy
Any time a creature goes mad either in Zuggtmoy's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
W
Wilderness and Road Encounters
Collated Charts
added by
swiftcutter
12
Roll
F
Fantasy Forest
added by
swiftcutter
8
Roll
Savage Worlds Star WarsCompanion NPC Stats
Based on Charts by Jackledead and B.A. Simon
2
Roll
Savage Worlds Extra or Wildcard Table
added by
Jackledead
2
Roll
Savage Worlds Star Wars NPC Stats
added by
Jackledead
Roll
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