Still a work in progress at this stage.
WRITE THIS DOWN ASAP BECAUSE PEOPLE FORGET STUFF!
Likes, dislikes, desires & fears
* What does this character like: Roll on "LikesGeneral"
* What does this character hate: Roll on "LikesGeneral"
* What does this character desire most of all: Roll on "DesireGeneral"
* What does is character fearful of: Roll on "FearGeneral"
d8 | Result |
---|---|
1 |
Roll on "AndroidName" is a Resolve: {male|female|genderless} android
|
2 |
Resolve: {Roll on "DwarfMaleFirstName" Roll on "DwarfLastName" is a male|Roll on "DwarfFemaleFirstName" Roll on "DwarfLastName" is a female} dwarf
|
3 |
Resolve: {Roll on "ElfMaleFirstName" Roll on "ElfLastName" is a male|Roll on "ElfFemaleFirstName" Roll on "ElfLastName" is a female} elf
|
4 |
Roll on "KasathaName" Roll on "KasathaName" Roll on "KasathaName" Roll on "KasathaName" Roll on "KasathaName" of Clan Resolve: {25%?Roll on "KasathaName"|Roll on "KasathaClanName"} is a Resolve: {male|female} kasatha
|
5 |
Resolve: {{Roll on "ElfMaleFirstName"|Roll on "HumanMaleFirstName"} {Roll on "ElfLastName"|Roll on "HumanLastName"} is a male| {Roll on "ElfLastName"|Roll on "HumanLastName"} is a female} half-elf
|
6 |
Resolve: {Roll on "HalflingMaleFirstName" Roll on "HalflingLastName" is a male|Roll on "HalflingFemaleFirstName" Roll on "HalflingLastName" is a female} halfling
|
7-8 |
Resolve: {Roll on "HumanMaleFirstName" Roll on "HumanLastName" is a male|Roll on "HumanFemaleFirstName" Roll on "HumanLastName" is a female} human
|
d6 | Result |
---|---|
1 |
Izi-Roll d9 |
2 |
Ennissah |
3 |
Ina-Roll d9 |
4 |
Lucky-Roll 2d12 |
5 |
Act |
6 |
History-Roll d4 |
d6 | Result |
---|---|
1 |
Briodd |
2 |
Struld |
3 |
Brecradd |
4 |
Stymgyc |
5 |
Ondral |
6 |
Stror |
d6 | Result |
---|---|
1 |
Mor |
2 |
Ghu |
3 |
Yoha |
4 |
Ilbet |
5 |
Delkal |
6 |
Vedut |
d6 | Result | Result |
---|---|---|
1 |
Coldsword |
|
2 |
Brighthand |
|
3 |
Commoncrusher |
|
4 |
Keendew |
|
5 |
Coldscar |
|
6 |
Terrascar |
d6 | Result |
---|---|
1 |
Kral |
2 |
Siol |
3 |
Kraraen |
4 |
Mahem |
5 |
Keyelial |
6 |
Faeveverel |
d6 | Result |
---|---|
1 |
Neyih |
2 |
Miarva |
3 |
Neaenhade |
4 |
Sediemis |
5 |
Yilayean |
6 |
Mitheaella |
d6 | Result |
---|---|
1 |
Naesiho |
2 |
Erduther |
3 |
Thargende |
4 |
Solvraldrin |
5 |
Isaeldlos |
6 |
Culvolvun |
d6 | Result |
---|---|
1 |
Tend |
2 |
Truleth |
3 |
Amon |
4 |
Vonelok |
5 |
Bam |
6 |
Mos |
d6 | Result |
---|---|
1 |
Donaes |
2 |
Hazes |
3 |
Daldel |
4 |
Velmahsi |
5 |
Fevisti |
6 |
Faiyi |
d6 | Result |
---|---|
1 |
Earthshine |
2 |
Mistflower |
3 |
Sungrain |
4 |
Blossomcloud |
5 |
Singleward |
6 |
Freerun |
d6 | Result |
---|---|
1 |
Garlen |
2 |
Verkig |
3 |
Kognu |
4 |
Rirnu |
5 |
Jelbur |
6 |
Wunik |
d6 | Result |
---|---|
1 |
Svalke |
2 |
Suthar |
3 |
Seslo |
4 |
Aldia |
5 |
Nemzi |
6 |
Lianru |
d6 | Result |
---|---|
1 |
Warbear |
2 |
Bekli |
3 |
Rulneg |
4 |
Ribbalm |
5 |
Idde |
6 |
Kheisti |
d10 | Result |
---|---|
1 |
Zer |
2 |
Hehacrol |
3 |
Culem |
4 |
Zatwof |
5 |
Caltrivas |
6 |
Vimul |
7 |
Visi |
8 |
Har |
9 |
Zimum |
10 |
Tilmo |
d6 | Result |
---|---|
1 |
Resolve: {Ce|Co} |
2 |
Resolve: {Col|Cos} |
3 |
Na |
4 |
Resolve: {Ja|Ji} |
5 |
Resolve: {Ta|Te|To} |
6 |
Zar |
1d81 | Result |
---|---|
1 |
is unemployed. Consider changing religion to Atheist, Hylax (LG, Diplomacy, first contact, friendship, peace), Desna (CG, Dreams, luck, stars, travelers), Weydan (CG, Discovery, equality, exploration, freedom), Abadar (LN, Civilisation, commerce, law, wealth), Talavet (LN, Community, self-reliance, tradition) or Zon-Kuthon (LE, Darkness, envy, loss, pain) |
2 |
is 'employed' as a scavenger. Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace), Desna (CG, Dreams, luck, stars, travelers), Weydan (CG, Discovery, equality, exploration, freedom), Talavet (LN, Community, self-reliance, tradition) or Zon-Kuthon (LE, Darkness, envy, loss, pain) |
3 |
is employed as a scout Resolve: {25%?with their own one-person vehicle|25%?aboard a starship, but deployed on the ground|50%?} Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace), Desna (CG, Dreams, luck, stars, travelers), Weydan (CG, Discovery, equality, exploration, freedom), Ibra (N, Celestial bodies, the cosmos, mysteries of the universe) or Lao Shu Po (NE, Assassins, rats, spies, thieves) |
4 |
is employed as a minerResolve: {, specialising in gas giants and extracting gases|, specialising in planetary ores|, specialising in asteroid mining|}. Consider changing religion to Abadar (LN, Civilisation, commerce, law, wealth) |
5 |
is employed as a Resolve: {general store|pawnshop|restaurant|cafe|bookshop|hardware|armour (not clothing) shop|clothing store|sports shop|mystical goods store|tavern|inn|pub|security store|magical items store|beam weapon store|slugthrower weapon store|plasma weapon store|stunner weapon store|rail weapon store|starship weapons store|melee and brawl weapons store|wearable gear store|games store|communications store|(mundane) repair shop|magical item repair shop|art supplies shop} Resolve: {90%?clerk|owner Consider changing religion to Talavet (LN, Community, self-reliance, tradition)} Resolve: {80%?If the current location has a language associated with it, add that language|}. Consider changing religion to Abadar (LN, Civilisation, commerce, law, wealth) |
6 |
is employed as a professional bounty hunter, with the rank of Resolve: {70%?apprentice|25%?journeyman|5%?master}.Resolve: {Add a language: Orcish|Add a language: Gobbilin|Add a language: Druw'th} |
7 |
is employed as a courier. Consider changing religion to Desna (CG, Dreams, Luck, Travellers, Stars) or Abadar (LN, Civilisation, Commerce, Law, Wealth) |
8 |
is employed as a travelling salesperson. Consider changing religion to Desna (CG, Dreams, Luck, Travellers, Stars) or Abadar (LN, Civilisation, Commerce, Law, Wealth) |
9 |
is employed as a Roll on "Rank Faction" |
10 |
is employed as a Resolve: {mechanic|engineer|avionics engineer} Resolve: {25%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travellers)|} Consider changing religion to Triune (N, Artificial intelligence, computers, the Drift), Yaraesa (NG, Knowledge, mental perfection, scholarship, science) or Weydan (CG, Discovery, equality, exploration, freedom) |
11 |
is employed as a household repair-mage (repairs semi-magical items) Resolve: {25%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travellers) or Besmara (CN, Piracy, space monsters, strife)|} Consider changing religion to Triune (N, Artificial intelligence, computers, the Drift), Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Weydan (CG, Discovery, equality, exploration, freedom), Talavet (LN, Community, self-reliance, tradition) or Eloritu (N, History, Magic, secrets) |
12 |
is employed as a Resolve: {plumber|electrician} Resolve: {25%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travellers)|} Consider changing religion to Triune (N, Artificial intelligence, computers, the Drift) or Yaraesa (NG, Knowledge, mental perfection, scholarship, science) |
13 |
is employed as a labourer Resolve: {25%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travellers)|} Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace), Abadar (LN, Civilisation, commerce, law, wealth), Damoritosh (LE, Conquest, duty, war) or Urgathoa (NE, Disease, gluttony, undeath) |
14 |
is employed as a robotics officer aboard a starship. Consider changing religion to Triune (N, Artificial intelligence, computers, the Drift), Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Hylax (LG, Diplomacy, first contact, friendship, peace), Talavet (LN, Community, self-reliance, tradition), Oras (CN, Adaption, evolution, natural selection) |
15 |
is employed as a scientist - specifically, a Resolve: {xenologist (extraterrestrial life)|agronomist (soil and crops)|astronomer (stars, planets and galaxies)|botanist (plants)|cytologist (cells)|virologist (viruses)|geneticist (how traits are inherited)|epidemiologist (diseases)|ethologist (animal behaviour)|geologist (solid, liquid and gaseous matter and their processes that make up terrestrial bodies like planets)|geographer (surface of planets)|marine biologist (water-dwelling plants and animals)|meteorologist (weather and climate)|microbiologist (microscopic plants and animals)|paleontologist (fossils)|physicist (matter, energy, and the relationships between the two|seismologist (earthquakes)|agrochemist (chemistry and biochemistry, processing of raw products into foods and beverages)|atmospheric chemist (chemistry of atmospheres)|biophysical chemist (physics and physical chemistry in biological systems)|clinical chemist (analysis of bodily fluids for diagnosis and then therapy)|computational chemist (using computers to solve chemical problems)|electrochemist (the chemical relationships of electricity)|mageochemist (the chemical relationships of magic)|'green' chemist (design of products and processes to minimise or eliminate the use and generation of hazardous substances|inorganic chemist (synthesis and behaviour of inorganic and organometallic compounds|medicinal chemist|pharmaceutical chemist|nuclear chemist (radioactivity, nuclear processes and nuclear properties)|organic chemist (structure, properties and reactions of organic compounds that contain carbon)|organometallic chemist (chemical compounds containing at least 1 bond between a carbon atom and a metal)|stereochemist (structure of molecules and their manipulation)|structural chemist (mapping out the layout of molecules)|thermochemist (the effects of heat associated with chemical reactions and/or physical transformations|biogeochemist (chemical, geological and biological processes and reactions in the natural environment)|climatologist|dendroarchaeology (study of vegetation remains, old buildings, furniture, art using the technique of dendrochronology - tree ring dating|xylology (wooded plants)|edaphology (influence of soil on living things - especially plants. Includes sentient life's use of land for plant growth)|gemologist (natural and artificial gemstones)|geographer (lands, features, inhabitants and phenomena of various planets)|geomicrobiologist (effects of microbes on geological and geochemical processes, and vice versa)|geomorphologist (origin and evolution of topographic/bathymetric features on the surface of planets|geophysicist (the physical processes and properties that a planet has on the space around it|glaciologist (ice and natural phenomena that involve ice)|hydrogeologist (distribution and movement of groundwater)|hydrologist (movement, distribution and quality of water on planets)|hydrometeorologist (transfer of water and energy between the surface and lower atmostphere of a planet)|limnologist (inland aquatic ecosystems, including aspects of the biological, chemical, physical and geological characteristics and functions of inland waters|mineralologist (chemistry, crystal structure and physical properties of minerals and mineralised artefacts. Includes processes of mineral origin and formation, classification of minerals, their geographical distribution, as well as their utilization)|oceanographologist (physical and biological aspects of oceans)|paleoclimatologist (changes in the climate over vast amounts of time)} Resolve: {25%?stationed aboard a starship|}. Consider changing religion to Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Ibra (N, Celestial bodies, the cosmos, mysteries of the universe) or Oras (CN, Adaption, evolution, natural selection) |
16 |
is employed as a science officer aboard a starship. Consider changing religion to Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Ibra (N, Celestial bodies, the cosmos, mysteries of the universe) or Oras (CN, Adaption, evolution, natural selection) |
17 |
is employed as a Resolve: {doctor|counsellor|field medic} Resolve: {25%?aboard a starship. Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace) or Desna (CG) Dreams, luck, stars, travellers.|} Consider changing religion to Sarenrae (NG, Healing, redemption, the sun), Yaraesa (NG, Knowledge, mental perfection, scholarship, science). |
18 |
is employed as a medical officer aboard a starship. Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace) or Desna (CG, Dreams, luck, stars, travellers), Sarenrae (NG, Healing, redemption, the sun) or Yaraesa (NG, Knowledge, mental perfection, scholarship, science). |
19 |
is employed as local security. Consider changing religion to Iomedae (LG, Honourable battle, humanity, justice, valour) or Damoritosh (LE, Conquest, duty, war) |
20 |
is employed as a local government intelligence operative. Consider changing religion to Iomedae (LG, Honourable battle, humanity, justice, valour), Damoritosh (LE, Conquest, duty, war), Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Weydan (CG, Discovery, equality, exploration, freedom), Lao Shu Po (NE, Assassins, rats, spies, thieves) |
21 |
is employed as a mercenary Resolve: {Add a language: Akitonian|Add a language: Druw'th|Add a language: Gobbilin|Add a language: Orcish|Add a language: Veskit|} Consider changing religion to Iomedae (LG, Honourable battle, humanity, justice, valour) or Damoritosh (LE, Conquest, duty, war) |
22 |
is employed as a Resolve: {chef|cook} Resolve: {25%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travellers)|} Consider changing religion to Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Talavet (LN, Community, self-reliance, tradition) or Eloritu (N, History, Magic, secrets). |
23 |
is employed as Resolve: {an administrative officer|a ground support officer aboard a starship} Consider changing religion to Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Abadar (LN, Civilisation, commerce, law, wealth) or Talavet (LN, Community, self-reliance, tradition). |
24 |
is employed as a Resolve: {gunnery|weapons|tactical} officer aboard a starship. Consider changing religion to Iomedae (LG, Honourable battle, humanity, justice, valour), Damoritosh (LE, Conquest, duty, war) or Desna (CG, Dreams, luck, stars, travelers) |
25 |
is employed as Resolve: {an|the chief} armourer Resolve: {75%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travelers), Besmara (CN, Piracy, space monsters, strife)|} Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace), Iomedae (LG, Honourable battle, humanity, justice, valour), Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Damoritosh (LE, Conquest, duty, war) or Lao Shu Po (NE, Assassins, rats, spies, thieves) |
26 |
is employed as a sensor operator Resolve: {aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars travellers)|} Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace). |
27 |
is employed as a communications officer Resolve: {75%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travellers) or Besmara (CN, Piracy, space monsters, strife)|} Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace), Weydan (CG, Discovery, equality, exploration, freedom) or Talavet (LN, Community, self-reliance, tradition) |
28 |
is employed as a translator Resolve: {60%?aboard a starship. Consider changing religion to Desna (CG, Dreams, luck, stars, travellers) or Besmara (CN, Piracy, space monsters, strife)|} Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace), Weydan (CG, Discovery, equality, exploration, freedom), Talavet (LN, Community, self-reliance, tradition), or Yaraesa (NG, Knowledge, mental perfection, scholarship, science) |
29 |
is employed as an artist. They prefer to use Resolve: {dance as their medium|paint as their medium|pencil & paper as their medium|digital equipment as their medium. Consider changing religion to [Triune](https://www.worldanvil.com/w/the-infosphere-nijoloblob/a/triune-article) (N, Artificial intelligence, computers, the [Drift](https://www.worldanvil.com/w/the-infosphere-nijoloblob/a/drift-article))|Magic as their medium. Consider changing religion to Eloritu (N, History, [Magic](https://www.worldanvil.com/w/the-infosphere-nijoloblob/a/magic-article), secrets)} Consider changing religion to Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Desna (CG, Dreams, luck, stars, travelers), Weydan (CG, Discovery, equality, exploration, freedom), Abadar (LN, Civilisation, commerce, law, wealth), Talavet (LN, Community, self-reliance, tradition), Eloritu (N, History, Magic, secrets), Ibra (N, Celestial bodies, the cosmos, mysteries of the universe), |
30 |
is employed as a Resolve: {journalist. Consider changing religion to Yaraesa (NG, Knowledge, mental perfection, scholarship, science).|reporter. Consider changing religion to Lao Shu Po (NE, Assassins, rats, spies, thieves.} They specialise in their chosen field of Resolve: {computer science. Consider changing religion to [Triune](https://www.worldanvil.com/w/the-infosphere-nijoloblob/a/triune-article) (N, Artificial intelligence, computers, the [Drift](https://www.worldanvil.com/w/the-infosphere-nijoloblob/a/drift-article))|medicine. Consider changing religion to Sarenrae (NG, Healing, redemption, the sun)|botany. Consider changing religion to The Cycle, The Green Faith, Yaraesa (NG, Knowledge, mental perfection, scholarship, science)} Consider changing religion to Hylax (LG, Diplomacy, first contact, friendship, peace), Yaraesa (NG, Knowledge, mental perfection, scholarship, science), Desna (CG, Dreams, luck, stars, travelers), Weydan (CG, Discovery, equality, exploration, freedom), Abadar (LN, Civilisation, commerce, law, wealth), Talavet (LN, Community, self-reliance, tradition), Urgathoa (NE, Disease, gluttony, undeath) or Nyarlathotep (CE, Conspiracies, dangerous secrets, forbidden magic) |
31 |
is employed as a singer |
32 |
is employed as a dancer |
33 |
is employed as a thief Resolve: {by a local gang|} |
34 |
is employed as an enforcer for a local gang |
35 |
is employed as the helmsman/woman aboard a starship |
36 |
is employed as a pirate Resolve: {gunner|captain of a small ship|} |
37 |
is employed as an field researcher Resolve: {15%?aboard a starship|} |
38 |
is employed as a surveyor |
39 |
is employed as an explorer |
40 |
is employed as a mage, and got their magic Resolve: {by studying a lot (wizard)|making a pact with a deity (warlock, in this case the source is Roll on "ReligionsDeities")|natural talent (sorcerer)} |
41 |
is employed as a con artist Resolve: {30%?within a local gang|} |
42 |
is employed as a janitor Resolve: {25%?aboard a starship|} |
43 |
is employed as a xenolinguist Resolve: {25%?aboard a starship|} (studies alien languages) |
44 |
is employed as a xenobotanist Resolve: {25%?aboard a starship|} (studies alien plants) |
45 |
is employed as a xenopathologist Resolve: {25%?aboard a starship|} (studies alien diseases) |
46 |
is employed as a Resolve: {xenoanthropologist|xenosociologist} Resolve: {25%?aboard a starship|} (studies alien cultures) |
47 |
is employed as an Resolve: {xeno|}historian Resolve: {25%?aboard a starship|} |
48 |
is employed as a hacker Resolve: {5%?by a local gang|} |
49 |
is employed as a bartender Resolve: {25%?aboard a starship|} |
50 |
is employed as a barista Resolve: {25%?aboard a starship|} |
51 |
is employed as a agricultural technician Resolve: {5%?aboard a starship|} |
52 |
is employed as an alchemist Resolve: {10%?aboard a starship|} |
53 |
is employed as an archeologist Resolve: {9%?aboard a starship|} |
54 |
is employed as a small-time arms dealer Resolve: {for a local gang|} |
55 |
is employed as an astrophysicist Resolve: {25%?aboard a starship|} |
56 |
is employed as an biochemist Resolve: {15%?aboard a starship|} |
57 |
is employed as a chaplain Resolve: {25%?aboard a starship|} of Resolve: {80%?Roll on "ReligionsDeities"|20%?Roll on "Philosophies"} |
58 |
is employed as a local teacher |
59 |
is employed as a journalist Resolve: {15%?aboard a starship|} |
60 |
is employed as an librarian Resolve: {1%?aboard a starship|} |
61 |
is employed as a merchant Resolve: {25%?aboard a starship|} |
62 |
is 'employed' as a crazy being that people take pity upon |
63 |
is employed as an priest Resolve: {25%?aboard a starship|} of (choose an appropriate deity/religion) |
64 |
is employed as a wilderness ranger |
65 |
is employed as a scribe Resolve: {5%?aboard a starship|} |
66 |
is employed as a interplanetary communications officer |
67 |
is employed as an slaver Resolve: {aboard a starship|} |
68 |
is employed as a smuggler Resolve: {with their own starship|}Resolve: {, working for a gang of pirates in the local vicinity|, with ties to the Free Captains|} |
69 |
is employed as a spy for local law enforcement |
70 |
is employed as a mage for local law enforcement. They got their powers Resolve: {by studying many books (wizard)|naturally (sorcerer)|by making a pact with a powerful entity (warlock), and assign an appropriate deity} |
71 |
is employed as a traffic control officer by the local government |
72 |
is employed as a hydroponicist Resolve: {75%?aboard a starship|} (grows plants in nutrient solutions) |
73 |
is employed in the recycling industry |
74 |
is employed as a fireman |
75 |
is employed as a professional athlete |
76 |
is employed as a game hunter (to keep pest populations under control) |
77 |
is employed as a local guide |
78 |
is employed as a Resolve: {cybernetics|holographics} technician Resolve: {25%?aboard a starship|} |
79 |
is employed as an electrician Resolve: {25%?aboard a starship|} |
80 |
is employed as a museum Resolve: {guide|gift shop clerk|manager|security guard} |
81 |
is employed as a private investigator |
1d5 | Result |
---|---|
1 |
Resolve: {salesman|accountant|"problem-remover"|hitman|negotiator|security guard|cargo pilot} for the Aspis Consortium (a cover corp for a shady organisation that restricts its illegal activities to outside the Pact Worlds, to legally evade criminal charges) |
2 |
salesman for Arabani Arms LTD (an Apostae-based drow weapons trafficking enterprise) |
3 |
Eyeswide Agency detective |
4 |
Resolve: {thug|drug courier|drug dealer} for the Golden League (the Starfinder version of the mafia, with various families - in this case the Resolve: {Roll on "KasathaClanName"|Roll on "HumanLastName"|Roll on "DwarfLastName"|(most dominant family) the Ichihara-Hong}) |
5 |
Resolve: {courier|assistant|intern|negotiator|lawyer|scientist|security guard|salesman} for NatuReal Compounds (a company specialising in bio products, like plants and beasts) |
d13 | Result |
---|---|
1 |
Striving, a city on Aballon |
2 |
Resolve: {Qabarat, a city on|Lauba Mesa, a city on|Elindrae, the moon of|Candares, a corp-owned city on|Jabask, a citadel on|Komena, a city on} Castrovel. Resolve: {95%?Add a language: Castrovelian|5%?} |
3 |
Absalom Station - specifically, the Resolve: {Armada|Eye|Ring|Arms|Spike} |
4 |
Resolve: {Maro, a city on|Hivemarket, a market-city on|Daza, an irradiated town on|Arl, a violence-loving large town situated on} Akiton. Resolve: {95%?Add a language: Akitonian|5%?} |
5 |
Resolve: {the city of Nabokon, famous for its cybernetics and located on|a city of The Ring on|one of the Outlaw Kingdoms on the Darkside of|one of the Outlaw Kingdoms on the Fullbright side of} Verces. Resolve: {95%?Add a language: Vercite|5%?} |
6 |
the Resolve: {engine rooms of|the Drum of} the Idari. Resolve: {Add a language: Kasathan|} |
7 |
the many asteroids of the Diaspora. Resolve: {30%?Add a language: Dwarven|70%?} |
8 |
the undead planet of Eox (Details TBD). Resolve: {95%?Add a language: Eoxian|5%?} |
9 |
Resolve: {the Drakelands of|the Allied Nations of|Kamora, a militant city on|Zo, a city on|Preita, a city on|Aylok, a xenophobic city on|Ning, a criminal's haven on} Triaxus. Resolve: {95%?Add a language: Draconic|5%?} |
10 |
Resolve: {Osoro|Nchak|Hallas|Arkanen|Melos} (details TBD), a moon of Liavara. Resolve: {Add a language: Nchaki|Arkanen|} |
11 |
Bretheda (details TBD). Resolve: {95%?Add a language: Eoxian|5%?} |
12 |
Apostae (details TBD). Resolve: {47%?Add a language: Druw'th|47%?Add a language: Orcish|6%?} |
13 |
Aucturn (details TBD). |
1d90 | Result |
---|---|
1 |
Acts bored |
2 |
Incoherent except for a few key words |
3 |
Stutters |
4 |
Lots of 'um' |
5 |
Lots of 'like' |
6 |
Lots of swearing |
7 |
Uses thee's and thou's |
8 |
Never stops to breathe |
9 |
Short, clipped sentences |
10 |
Doesn't conjugate well ("me make good soup") |
11 |
All S-sounds become Z-sounds ("Zeveral zorzerers were zeen cazting their zpellz at the common-folkz") |
12 |
All w-sounds become v-sounds (like dracula: "Vhy vould you vant to come to this...vasteland?") |
13 |
Never uses contractions ("don't" = "do not", "I'll" = "I will") |
14 |
Whiny |
15 |
Stuffy nose |
16 |
Tongue stuck to back of teeth |
17 |
Opens mouth too wide |
18 |
Clenched teeth |
19 |
Barely opens lips |
20 |
All Th-sounds become Z-sounds (German: Zat is why zis statue is so...zematic (thematic) to my campaign") |
21 |
Repeats the last few words of a sentence/thought ("nice to meet you, meet you.") |
22 |
Uses full titles or descriptions of how he knows you ("ellen-farmers-daughter is pretty") |
23 |
Strings together adj/adv for more impact ("wow, your dress is pretty-pretty!" "I am short-short-short.") |
24 |
All non-proper nouns end with "en"/"sen" ("may I have some applesen?" "I saw a big moosen!") |
25 |
L-sounds become w-sounds (Childish: "I wuv you! Wike a wittle dog!") |
26 |
Repeats the last word you say before responding |
27 |
Does the wrong emPHAsis on the wrong sylLAbles |
28 |
Pauses for dramatic effect far, far too often |
29 |
Staccato speech |
30 |
Whistles on S-sounds |
31 |
Spits on Th-sounds and S-sounds (think Sylvester the cat from Looney Toons) |
32 |
R-sounds become w-sounds ("Wight when I wealised I had him in my wights, a whino came out of the bushes, destwoying my speederbike!") |
33 |
Speaks out of the corner of his mouth |
34 |
Always pouting |
35 |
Soft letters are elongated ("ssssso, hhhhhhow are you?") |
36 |
Sighs after each sentence |
37 |
Mouth is always full when talking |
38 |
Never uses am/is/are/was/were (“I big.” “She pretty.”) |
39 |
Responds in the form of questions |
40 |
Always over-exaggerates |
41 |
Never tells the complete truth |
42 |
Mutters to self |
43 |
Wrings hands |
44 |
Flexes arms |
45 |
Puffs out chest |
46 |
Clenches fist(s) |
47 |
Clenches jaw |
48 |
Looks at the speakers forehead |
49 |
Taps nose |
50 |
Licks lips |
51 |
Chews nails |
52 |
Chews straw/tobacco/gum |
53 |
Clicks tongue |
54 |
Swallows a lot |
55 |
Pulls/twists clothing |
56 |
Covers mouth when speaking |
57 |
Sniffs often |
58 |
Bites lips |
59 |
Teeth chatter or grind |
60 |
Coughing (genuine, e.g. General Grievious) |
61 |
Constantly 'politely' clears throat (think Umbridge) |
62 |
Adjusts glasses/spectacles |
63 |
Caresses a coin |
64 |
Strokes chin/beard |
65 |
Invades personal space |
66 |
Flips a coin |
67 |
Rests hand on hilt of sword/dagger/weapon |
68 |
Shamelessly hits on all male PCs (winks, waggle-brows, touching, etc) |
69 |
Shamelessly hits on all female PCs (winks, waggle-brows, touching, etc) |
70 |
Rarely blinks |
71 |
Excessive blinking |
72 |
Pops lips |
73 |
Flexes muscles |
74 |
Taps foot |
75 |
Never looks at the person talking |
76 |
Eyes constantly shifting around |
77 |
Gets lost in a daze |
78 |
Easily distracted |
79 |
Cracks knuckles |
80 |
Drums fingers |
81 |
Waggles eyebrows |
82 |
Picks nose |
83 |
Holds head high |
84 |
Delayed reactions |
85 |
Slumps shoulders |
86 |
Shuffles feet |
87 |
Jogs in place |
88 |
Writes down every word said |
89 |
Only looks at the speaker’s chin |
90 |
Talks in third person |
d6 | Result |
---|---|
1 |
Severe underbite |
2 |
Severe overbite |
3 |
Pulls on ear |
4 |
Taps chin |
5 |
Attractive - on a scale of one to ten (ten being a potential movie star) this character is most often rated as a Roll 1d4+6 |
6 |
Ugly - on a scale of one to ten (ten being a potential movie star) this character is most often rated as a Roll 1d4 |
1d16 | Result |
---|---|
1 |
Akitonian |
2 |
Aklo |
3 |
Arkanen |
4 |
Brethedan |
5 |
Castrovelian |
6 |
Druw'th |
7 |
Eoxian |
8 |
Gobbilin |
9 |
Kalo |
10 |
Nchaki |
11 |
Orcish |
12 |
Sarcesian |
13 |
Draconic |
14 |
Vercite |
15 |
Veskit |
16 |
Ysokic |
d4 | Result |
---|---|
1 |
Abyssal |
2 |
Celestial |
3 |
Infernal |
4 |
Draconic |
1d2 | Result |
---|---|
1 |
Thieves' Cant |
2 |
Golaric |
d4 | Result |
---|---|
1 |
Aquan |
2 |
Auran |
3 |
Ignan |
4 |
Terran |
1d40 | Result |
---|---|
1 |
Cheerful people |
2 |
Reserved people |
3 |
Attracted (socially) to people that appear uninterested in the current situation |
4 |
Gruff/tough people |
5 |
Eager people |
6 |
Foolish people |
7 |
Being agreed with |
8 |
Self-disciplined people |
9 |
Mischeivious people |
10 |
Opinionated people |
11 |
People who like to party!!!!! |
12 |
Ambitious people, acts and stories |
13 |
Lazy people and acts |
14 |
Boastful people and stories |
15 |
Assertive people |
16 |
Carefree, casual people |
17 |
Cautious people and planning |
18 |
Confident people and acts |
19 |
Thoughtful people, acts and stories |
20 |
Loyalty, and stories of loyalty |
21 |
Well-cultured people |
22 |
Gluttonous people and acts |
23 |
Stubborn people and acts |
24 |
Destructive people and acts |
25 |
Practical people, planning and acts |
26 |
Having secrets shared with them |
27 |
Courageous people |
28 |
Industrious and enterprising people |
29 |
Cowardly people, acts and stories |
30 |
Art from Resolve: {90%?Roll on "PlanetsPactworlds"|5%?The Vast|5%?the Veskarium} |
31 |
Resolve: {Dismissive|Devout|Fanatical} about Resolve: {Roll on "Rank Faction"|Roll on "ReligionsDeities"|Roll on "Philosophies"} Resolve: {and their relationship with {Roll on "Rank Faction"|Roll on "ReligionsDeities"|Roll on "Philosophies"}} |
32 |
Analytical people |
33 |
Courageous people |
34 |
Curious people |
35 |
Idealistic people |
36 |
Independence in people |
37 |
Patient people |
38 |
Spiritual people |
39 |
Wise people |
40 |
Witty people |
d20 | Result |
---|---|
1 |
Hylax (LG) Diplomacy, first contact, friendship, peace |
2 |
Iomedae (LG) Honourable battle, humanity, justice, valour. (Church of Iomedae) |
3 |
Sarenrae (NG) Healing, redemption, the sun (Church of Sarenrae) |
4 |
Yaraesa (NG) Knowledge, mental perfection, scholarship, science |
5 |
Desna (CG) Dreams, luck, stars, travelers |
6 |
Weydan (CG) Discovery, equality, exploration, freedom |
7 |
Abadar (LN) Civilisation, commerce, law, wealth (AbadarCorp) |
8 |
Talavet (LN) Community, self-reliance, tradition |
9 |
Eloritu (N) History, magic, secrets |
10 |
Ibra (N) Celestial bodies, the cosmos, mysteries of the universe |
11 |
Pharasma (N) Birth, death, fate, prophecy |
12 |
Triune (N) Artificial intelligence, computers, the Drift (Church of Triune) |
13 |
Besmara (CN) Piracy, space monsters, strife |
14 |
Oras (CN) Adaption, evolution, natural selection |
15 |
Damoritosh (LE) Conquest, duty, war |
16 |
Zon-Kuthon (LE) Darkness, envy, loss, pain |
17 |
Lao Shu Po (NE) Assassins, rats, spies, thieves |
18 |
Urgathoa (NE) Disease, gluttony, undeath |
19 |
The Devourer (CE) Black holes, destruction, supernovas |
20 |
Nyarlathotep (CE) Conspiracies, dangerous secrets, forbidden magic |
1d5 | Result |
---|---|
1 |
The Cycle (life cycle of stars and black holes) |
2 |
The Green Faith (nature) |
3 |
The Prophecies of Kalistrade (only wear white, don't touch non-followers, sexual and dietary prohibitions) |
4 |
Sangpotshi (reincarnation, enlightenment) |
5 |
The Song of Silence (perfection in undeath) |
1d15 | Result |
---|---|
1 |
Ambition |
2 |
A promotion in their current job - or something similar |
3 |
Resolve: {50%?Local|30%?Political|20%?Military} power |
4 |
Belonging |
5-6 |
Resolve: {'True love'|Romance} (Resolve: {anyone|a specific person - roll again when details are needed}) |
7 |
Respect from their Resolve: {peers|superiors} |
8 |
Expertise |
9 |
Fame |
10 |
Justice |
11 |
Knowledge |
12 |
Safety |
13 |
Vengeance |
14-15 |
Wealth |
d20 | Result |
---|---|
1 |
Resolve: {Roll on "Rank Faction"|Roll on "ReligionsDeities"|Roll on "Philosophies"} |
2 |
Being Resolve: {robbed|conned|beaten} |
3 |
Losing a body part: Resolve: {specifically, an eye|specifically, an arm|specifically, a leg|specifically, a finger|specifically, an ear (or similar - e.g. antennae)|} |
4 |
Being permanently scarred Resolve: {on their face|} |
5 |
Losing their Resolve: {job|family|current lifestyle} |
6 |
Gaining an addiction to Resolve: {drugs|alchohol|gambling|magic} |
7 |
Change |
8 |
Commitment |
9 |
Death |
10 |
Expression |
11 |
Failure |
12 |
Humiliation |
13 |
Isolation |
14 |
Their nemesis (roll again for details) |
15 |
Obscurity |
16 |
Poverty |
17-18 |
The war with the Veskarium reigniting |
19-20 |
The Shirren returning to The Swarm |