Travel Encounters: Shrine

Prompts for Shrines to stumble upon along your journey; DnD cosmology

Definitions of shrine complexity:

improvised: a makeshift shrine, roughly carved wooden effigy, symbology assembled from natural components, cheap offerings...

simple: a more crafty shrine, a stone effigy, small altar, more valuable offerings, a prayer bench...

proper: a site for somewhat comfortable worship on the road; robust, perhaps roofed, stone foundation/pedestal; a small, detailed statue, mural or painting of fine material; Oil lights or candles, A place to sit...

artful: a beautifully realized and sturdy structure devoted to a deity, designed to reflect their qualities and leave an impression. A tiny chapel, stone well, near-life-sized statue. Valuable offerings...

majestic: an awe inspiring sight, a large artfully crafted high altar from expensive materials.

Result

Shrine

{%domain={Nature|Light|Life|War|the Forge|Death|the Grave|Twilight|Arcana|Tempest|Trickery|Order|Shelter|Hearth|Knowledge|Peace}%}
You discover Resolve: {1-3?an _improvised_|4-7?a _simple_|8-10?a _proper_|11?an _artful_|12?a _majestic_} shrine devoted to {% type={45%?a **good or neutral Deity**|25%?an **evil Deity**|8%?a **Demon**|16%?a **Devil**|1%? a **Great Old One**|5%? a **{Gold|Silver|Copper|Bronze|Brass|Red|Black|Blue|White|Green} Elder Dragon**}%}{$type}.

{%if type == "a **good or neutral Deity**" or type=="an **evil Deity**"%}It is considered to be Resolve: {lawful|neutral|chaotic}.{%end%}

{%popularity= {60%?well known amongst {14%?human|14%?dwarf|14%?elf|14%?gnome|14%?halfling|30%?most} folk|30%?obscure to most folk|10%forgotten amongst most folk}%}{%if type == "a **good or neutral Deity**"%}It is {$popularity}.{%end%}

{%if type == "a **good or neutral Deity**" or type=="an **evil Deity**"%}Its Domain is {$domain}.{%end%}
{%if domain == "Trickery" or not type== "a **good or neutral Deity**" or type==" a **{Gold|Silver|Copper|Bronze|Brass|Red|Black|Blue|White|Green} Elder Dragon**"%}The Shrine is probably hidden or locked within a Vault.{%end%}

PC's are granted minor benefit upon successful worship or appropriate sacrifice