Travel Encounters: Vault

Prompts for random micro dungeons; nearly universal for medieval fantasy

Vaults are mostly ancient structures built to keep something safe.

Burial Site: A noteworthy person was eternally rests here...along with it's worldly belongings.

Ancient Cache: Valuable and powerful artifacts are locked away here, forgotten to time.

Ancient Prison: A powerful, undying foe was locked away here. Mostly fiends, spirits, aberrations that cannot be simply killed.

Setting specific:
Ancient Elven Teleportation Circle: A remnant of the Highelven Empire, this structure harbors a -mostly- functioning Teleportation Circle, administered to by the arcane image of Highelf Veluren, whose mental stale often is bound to the integrity of the Circle.Where might this portal lead to?

Result

Vault

You discover an ancient {%type ={40%?Burial Site|45%?Cache|10%?Prison|5%?Elven Teleportation Circle}%}{$type}.

It seems to be of {%if type == "Elven Teleportation Circle"%} elven {%else%} Resolve: {25%?elven|15%?human|10%?dwarven|5%?gnomish|3%?halfling|25%?dragonborn|2%?fey|5%?sinister|10%?strange} {%end%}origin.

It is {% defence ={20%?undefended|80%?defended by}%}{$defence}{% deftype ={20%?a locked entrance|20%?a trap|20%?creatures|20%?a locked and trapped entrance|10%?a lock and creatures|10%?a trap and creatures}%}{%if defence == "defended by"%} {$deftype}{%end%}.

{%if deftype == "a locked entrance" or deftype =="a locked and trapped entrance" or deftype == "a lock and creatures" and defence=="defended by"%}

The entrance is locked with a puzzle:
Roll on "Puzzle Prompt Generator"
{%else%}{%end%}
{%if deftype == "creatures" or deftype == "a lock and creatures" and defence=="defended by"%}
Kasoon's Combat Encounters
{%else%}{%end%}

Consider  Watabou's One Page Dungeon for a map.

Players should be rewarded with at least one magic item, significant information or valuable treasure.