Settlement Idea Generator (d2)

Generates simple, yet unique settlement ideas with interesting twists.

Used to generate a variety of novel settlement ideas.

Originally made for the Greed Island Tabletop RPG, which contains a more elaborate version of this.
https://old.reddit.com/r/GreedIsland

d2 Result

1-2

Roll on "Base" Roll on "Reputation"


Subcharts

Base (d110)

d110 Result

1

A Resolve: {town|city} built under a giant stone hand said to Resolve: {contain the soul of an ancient god|protect the people in times of colossal dangers|contain a dungeon full of as many {unusual|ancient|supernatural} traps as there are treasures}.

2

A Resolve: {town|city} powered by a never-ending, violent lightning storm through the use of giant lightning rods that were constructed in key locations.

3

A city with a colossal bell in its center that tolls on its own Resolve: {right before highly unusual weather is said to come|whenever the nearby mysterious temple reappears{| in the sky}|before the "cursed nights"}.

4

A particularly busy Resolve: {crescent|donut|star|cross}-shaped port town Resolve: {covered in {candles|grafitti|flowers|advertisements|vines|plants|street-art}|decorated in {black}} Resolve: {that trades in {exotic furs|precious jewels|raw construction materials|military weapons|fine silk|exotic cooking materials|large amounts of {spices|incense|alcoholic drinks}}| that has {sea lions|simians|octopi} as part of the dock's workforce}.

5

A Resolve: {village|town|city} in a snowy region, Resolve: {constructed fully out of ice|equipped to withstand and survive the violent blizzards that often strike it {|as part of an ancient curse}}.

6

A particularly busy Resolve: {{crescent|donut|star|cross}-shaped|colorful} port town Resolve: {with highly unusual docking procedures|that is said to have secret dealings with pirates|with some unusual creatures frequenting the water under the docks}.

7

A city surrounded by a large wall composed of Resolve: {skeletal remains|stone and steel|solid minerals}, Resolve: {decorated {with street art|in furs}|covered in {all sorts of advertisements and fliers|particularly eerie markings|some sort of smily substance}}.

8

A rather busy Resolve: {military|scientific research|archaeological research} settlement that specializes in Resolve: {undead|dimensiona|occult|top-secret} matters.

9

A large city at the top of a Resolve: {{hazardous|trap-ridden|crumbling} {|gloomy|blue|haunted|cursed} mountain| {trap-filled|mystery-filled|creature-inhabited|secret-passage-filled|haunted|cursed} {marble|iron|crystal|} tower}.

10

An oriental-looking metropolis Resolve: {with tons of {neon lights|fancy decorations|entertainment establishments}|constructed only out of traditional materials} that is filled with all sorts of secret passage ways Resolve: {which are said to be {cursed|haunted|trap-ridden|dangerous}|that lead to secret locations {which are often used by the local criminal organizations|which are often used by cult-like organizations|which are often frequented by youkai}}.

11

A domed city Resolve: {at the bottom of a lake|at the bottom of {a dark|dangerous|peculiar} section of the sea|within a toxic environment|within a never-ending storm|within a large violent fire|within a violently windy region}.

12

A city carved Resolve: {onto the trunk of an enormous {ancient|blue|thorny} tree|on the side of the giant skull of an ancient {reptilian creature|sort of mammoth|tiger|whale}}.

13

A city with a humongous Resolve: {star-shaped|cross-shaped|diamond-shaped|square-shaped|} Resolve: {lava|acid|fire|spiked|} pit in its center.

14

A city that Resolve: {keeps its criminals in a prison that was built to be suspended in the middle of a|keeps an extremely dangerous beast within a special prison that was built to be suspended in the middle of a|guards {a powerful ancient weapon|its most prized national treasure|an ancient portal to a {very bizarre, although unusually small dimension|to an extremely dangerous underground location} within a special structure that is kept suspended in the middle of a}} Resolve: {self-contained storm| {star-shaped|cross-shaped|humongous} { |lava|acid|fire|spiked} pit} in its center.

15

A small mining town in which Resolve: {a red|a green|a blue|a yellow|a black|a white|an orange|a pink|a purple} gem with a peculiar property that Resolve: {attracts animals|amplifies sound|soothes pain upon contact|causes pain upon contact|repels {small creatures|bugs}|attracts lightning|attracts fire|lights up near any location where {water is located|invisible lifeforms are located}} is gathered.

16

A Resolve: {town|city} built as a bridge that connects two sides of a canyon, one which Resolve: {serves as the only convenient way to cross the two regions the canyon separates|naturally gets a lot of traffic|which serves as a key trading spot}.

17

A Resolve: {village|town|city} in the middle of a vast Resolve: {|blue} Resolve: {mirage-filled|golem-inhabited|undead-infested|exceedingly hot|upside-down|trap-ridden|supposedly haunted|supposedly cursed|supposedly paranormal} desert that contains Resolve: {a traveling {oasis|dungeon}|agressive illusions|sucker-punching cacti|creatures that are able to project mirages|an infamous kind of parasitic cacti known to take over the body of its host and then blend among the locals}.

18

A city, the pet project of an exceedingly wealthy businessmanResolve: {, built to contain all the kinds of establishments they always wished a city had| that uses it as their playground| that uses it to conduct some secret {social| } experiments}.

19

A Resolve: {village|town|city} hidden behind Resolve: {a large waterfall|mirage|a giant flower|an illusion}.

20

A city constructed as a long Resolve: {marble|iron|blue|red|orange} Resolve: {|flora-covered|spiky|fortified|root-covered|chain-covered} tower Resolve: {with levels {that correspond to different purposes and industries, some entire floors even belonging to VIPs, rich merchants, or even criminal organizations that have managed to take over them|that slowly rotate, providing sections with different views throughout the day}|that lowers itself completely underground at the end of the day|that contains a set of ziplines that conveniently allows you to quickly access several nearby regions}.

21

A town next to a Resolve: {violent|pink|glowy} river said to be the home of Resolve: {a legendary roaming creature|an unusual set of entities|an unusual entity}.

22

A Resolve: {city under construction|mining town} within an Resolve: {x-shaped|humongous|foot-print shaped|star-shaped|skull-shaped} crater Resolve: {that still contains remnants of what caused it|that contains mysteriously appearing and disappearing cavern entrances along the edges}.

23

A Resolve: {village|town|city} within a Resolve: {precious, green|flower-covered|snowy|bone-covered|slimey|trap-ridden|spike-filled|acid puddle-covered|spike-covered| {glowing|giant} mushroom-covered} valley.

24

A town built inside a colossal abandoned factory Resolve: {being repurposed for its citizens' needs|shared with creatures that have also made it its habitat|that contains a myserious, still powered section that seems to be operating on its own}.

25

A beautiful garden city Resolve: {with rather unique building placements|with a wide array of live, exotic plants} that is filled with all sorts of secret passage ways Resolve: {which are said to be {cursed|haunted|trap-ridden|dangerous}|that lead to secret locations {which are often used by the local criminal organizations|which are often used by cult-like organizations|which are often frequented by unusual plant creatures}}.

26

A fortress-like city Resolve: {with an incredible number of cannons|constructed out of a rare but powerful mineral|with flaming walls|with electric walls|with live-walls|with a head-shaped, talking entrance}.

27

An aquatic fortress Resolve: {built in the shape of a clam|near a dangerous part of the sea|deep under water|surrounded by giant sea urchins} Resolve: {tasked with taking down pirates|tasked with protecting nearby endangered species|tasked with keeping the shores safe}.

28

A Resolve: {town|castle-town|city} surrounded by a Resolve: {never ending storm| {an acid-filled|spike-filled|lava-filled} moat}.

29

A city built on top of a Resolve: {notoriously dangerous|supposedly haunted|eerie|trap-riddled} swamp.

30

A Resolve: {|beautiful} monastery town Resolve: {decorated with {flowers}|that smells of incense|covered in strange runes}.

31

A city with a Resolve: {giant|flashy} Resolve: {red| {skull|eye|star}-shaped} temple in its center Resolve: {that is said to be older than the city itself|with an unusual property that affects the city {at night time|differently depending on the season|only when it's raining|during an eclipse}| that houses a portal to {a very dangerous, underground location|a nearly identical temple in another location|to an odd dimensional space from which many don't return} that only appears {at night time|when it's raining|during an eclipse}}.

32

A flashy city of entertainment and vice, full of novelty-filled themed hotels that contain all sorts of special games, unique services, and crazy layouts.

33

A city kept afloat Resolve: {by {gravity-defying crystals}|by an ancient blessing|through the use of magic}.

34

A town built Resolve: {among|on top of} abandoned ruins Resolve: {that still hold some peculiar secrets|that are yet to be completely explored, mysteries and treasures, as well as misfortune still lying in wait|that are currently being studied by {a group of archeologists from out of town|the local university|a famous explorer}}.

35

A small town next to a Resolve: {frozen lake which the locals enjoy for ice-skating|boiling lake where creatures that adapted to survive in it live|lake with a sunken temple in it}.

36

A city built as a pyramid, filled with all sorts of secret passage ways Resolve: {which are said to be {cursed|haunted|trap-ridden|dangerous}|that lead to secret locations {which are often used by the local criminal organizations|which are often used by cult-like organizations|which are often frequented by {ancient|supernatural} {entities|creatures}}}.

37

A Resolve: {village|town|city} within an enormous Resolve: {|maze-like|floating} graveyardResolve: {| where the sun never shines}.

38

An expedition camp deep within a jungle Resolve: {studying the effects that an unusual ancient statue is having on the local flora and fauna|that is slowly studying some ancient ruins that contain many secret chambers and passageways, many containing traps, treasures, and secrets}.

39

A city in the clouds Resolve: {that specializes in aviation|with advanced weather technology that is often used to affect the areas below}.

40

A Resolve: {village|town} on a small island Resolve: {not too far off from the coast|that's surrounded by aquatic ruins|abundant in medicinal plants}.

41

A Resolve: {town|city}-theme park hybrid.

42

A city within a cavernResolve: { that contains many natural waterways, all which lead to it|, surrounded by {tons of giant spikes|giant mushrooms|glowing crystals| {giant|exotic|man-eating|glowing} plants| {stone|metal|concrete|wooden|bone-crafted|crystal} watch-towers} and {waterfalls|sandfalls|lava rivers|acid rivers|lava puddles|acid puddles|glowing pits|gas clouds}}.

43

A coastal city Resolve: {in which the main government building is also a lighthouse|that manages 3 nearby lighthouses|constructed out of the colorful, large shells belonging to local fauna}.

44

A Resolve: {village|town} near the edge of a windy cliff, a location popular for flying kites.

45

A Resolve: {town|city} that has a famous river crossing its center, one Resolve: {through which a lot of merchandise is transported|which is used to provide transportation services to other locations}.

46

An "old-west" sort of town Resolve: {with a bit of a futuristic twist|with all the classic establishments seen in the movies|with a bit of an eastern twist|with a bit of a gothic twist|but in an aquatic setting}.

47

A city atop a Resolve: {particularly slippery|unusually gassy} giant mushroom Resolve: {that is also the home to many wild creatures|that glows brightly at night}.

48

A humongous Resolve: {red|blue|orange|yellow} airship considered a city.

49

A Resolve: {village|town|city} constructed on an incredibly steep slope that it makes use of to its advantage.

50

A city whose major buildings are shaped and laid out like pieces on a chess board.

51

A Resolve: {village|town|city} built within the remains of an ancient Resolve: {snake|golem|tree|godess|crustacean|bird|reptile|plant}.

52

A Resolve: {village|town|city} surrounded by large, thick thorny-vines that hail from a huge plant Resolve: {the locals worship|the locals feed for protection|that dominates the area}.

53

A Resolve: {village|town|city} resembling a scrapyard.

54

A city built as a gigantic clock Resolve: {that changes its layout depending on the current time}.

55

A city built as a colossal Resolve: {warrior|creature|bird|rose|flower|anchor|mast|tiger|hawk|snake|angel|tree|fruit|explorer|lantern|book|boombox|guitar|candle}-shaped sculpture that represents an important aspect of their culture.

56

A city known as The Resolve: {Great|Lost|Mystic|Black|Red|Ancient|Underworld|Abstract|Iron|Occulted|Obscure|Upside-Down} Resolve: {Library|Refinery|Temple|Tree|Exchange|Point|Irony|Paradise|Star|Punishment|Tower}.

57

An indoor Resolve: {town|city} whose inside is as cold as a refrigerator's, and is built like one, too.

58

A Resolve: {town|city} in which buildings are all hundreds of feet tall and Resolve: {contain skyways that connect to each other|in which public transportation depends on a complex, but amusing system of elevators|aerial transportation is used to move from building to building}.

59

A city built within an ancient god's Resolve: {puzzle box|crown|music box|aquarium|organ (the music instrument)|clock|locket}.

60

A town that hangs way high up in some towering Resolve: {palm-trees|bamboo}.

61

A town which constructs its houses and establishments within giant Resolve: {vegetables|fruits|coconuts|seashells|sand castles|plants}.

62

A Resolve: {town|city} that seems more like a large Resolve: {workshop|factory|mall|warehouse|forge|giant sweets factory}.

63

A Resolve: {fishing village|surfer's paradise|trading port|vacation spot} constructed out of Resolve: {wood|stone|bones|various metals|coral|hardened sand|scrap|various abandoned boats|coral} on top of the ocean.

64

A Resolve: {village|town|city} built on Resolve: {a giant lilypad}.

65-66

A Resolve: {village|town|city} deep within Resolve: {an aquatic dungeon|a giant dead tree|a dark environment that only gets 10 minutes of sunlight a day|a dying land}.

67

A town built as humongous boat Resolve: {made to travel the world|within a giant bottle}.

68

A city built as a giant fountain, with waterways similar to those of Venice.

69

A city that more closely resembles an aquarium.

70-71

A Resolve: {town|city} with Resolve: {a golden|a bright-red|an abandoned-looking|a twisted-looking|an eerie-looking|a crumbling|a dilapatated|a} Resolve: {|sky-scraping} Resolve: {creature infested|trap-ridden|mystery-filled|spirit-infested} tower in its center.

72

A town that more closely resembles a circus.

73

A city with a colossal telescope in its center.

74

A city built Resolve: {on top of|behind a|inside of a} giant Resolve: {creature|snake|alligator|toad} that finds itself in an eternal slumber.

75

A city at the center of a Resolve: {|mine-filled} whirlpool.

76

A settlement composed of cozy cabins in the woods.

77

A community within a submarine that more often than not remains deep underwater.

78

A Resolve: {town|city} that serves as a passageway to Resolve: {an ancient dungeon|to a mysterious portal}.

79

A settlement within an ancient aqueduct Resolve: {crawling with creatures|riddled with mysteries|filled with secret passageways and traps|filled with secret passageways}.

80

A city split in two, Resolve: {one half atop a tower-like {blue|snowy|flower-covered} mountain, connected to a bottom half that lies {within {the mouth of a huge cave|a large crater}|in an open field} through a cable-car system that is managed 24/7|one side held upside-down by a mysterious force right above the other|each side built on the top of two side-by-side tower-like mountains, connected through a cable-car system that is managed 24/7}.

81

A town built as a train that travels across Resolve: {a particular section of the game world|the game world}.

82

A city with a mysteriously self-operated colosseum at its center in which participants can earn special weapons as they survive the waves of magically generated challenges.

83

A Resolve: {village|town|city} within a strange zone that only appears Resolve: {at night|during the day|while it's raining}.

84

A Resolve: {village|town|city} that more resembles a garden.

85

A town built within a large, Resolve: {wooden|plant-covered|industrial|bright-red}, stranded ship.

86

A city split in two Resolve: {by a colossal wall|by a colossal wall-like dungeon|by a long chasm|by some sort of energy barrier|by a sort of waterfall|by some sort of colossal root}, Resolve: {one side sweltering hot, the other deeply cold|one side covered in nature, the other a technological paradise|one side run down and dirty, the other one of the best maintained locations you could ever lay your eyes on}.

87

A city composed of many special Resolve: {mirrors|gems|panels|crystals|devices|inventions} used to harvest the Resolve: {energy of the sun|energies of the moon}.

88

A Resolve: {town|city} capable of transforming into a Resolve: {large combat robot}.

89

A Resolve: {town|city} in the badlands with many important windmills and turbines that have been built around the area.

90

A luxurious city built right on the cusp of a waterfall.

91

A village famously surrounded by numerous hot springs.

92

A Resolve: {village|town} built as a long, long pier that stretches across aResolve: { {mine-filled|paranormal|trap-filled|ruins-covered} coast| coast with {rogue automatons|several abandoned boats|unusual buried treasures}}.

93

Resolve: {A city with a large castle in its center that is hidden underneath a thick layer of ice|A city hidden underneath a thick layer of ice that has a large castle in its center}.

94

A Resolve: {village|town|city} within a gassy area that makes those who visit it feel somewhat tipsy.

95

A city within a really dark Resolve: {forest|cave|region} that makes really creative use of its lighting (playing a role in distinguishing establishment types, keeping special areas unseen, attracting tourists towards specific places, etc).

96

An abandoned Resolve: {military facility|factory} repurposed by a people who lost their home.

97

A colossal Resolve: {bright-{red|blue|orange}|gloomy-looking|prestigous-looking|well-fortified|flora-covered|rather clean|rather dirty-looking|battle-damaged|wealthy-looking|rather oriental-looking} Resolve: {star|cross|triangle|square|diamond}-shaped castle that acts as a single city, adorned with Resolve: {skulls|{bird|dog|cat|tiger|lion|elephant|animal} skulls|lit candles|different-shaped clocks|all sorts of {sculptures|paintings|statues} of {creatures|birds|reptiles|dragons|amphibians|spirits|cats|dogs|wolves|bears|fruits|vegetables|musical instruments|the sun|the moon|dieties|saints|legends|stars|skulls|skeletons|legends|myths}|masks of all different shapes and colors|ancient-looking weapons}.

98

A Resolve: {town|city} formed out of several large Resolve: {ships} that Resolve: {were stranded in this region, slowly connected to each other over the years|crashed together decades ago}.

99

A city with Resolve: {an ancient|a grandiose|a dilapidated|a golden|a modest|an iron} looking Church that begins to slowly roam the city-grounds mysteriously on its own every couple couple of years, crushing anything on its path.

100-110

Resolve: {bright-{red|blue|orange}|gloomy-looking|prestigous-looking|well-fortified|flora-covered|rather clean|rather dirty-looking|battle-damaged|wealthy-looking|rather oriental-looking} Resolve: {star|cross|triangle|square|diamond}-shaped Resolve: {town|city|castle town} Resolve: {adorned with {skulls|{bird|dog|cat|tiger|lion|elephant|animal} skulls|lit candles|different-shaped clocks|all sorts of sculptures of {creatures|birds|reptiles|dragons|amphibians|spirits|cats|dogs|wolves|bears|fruits|vegetables|musical instruments|the sun|the moon|dieties|saints|legends|stars|skulls|skeletons|legends|myths}|masks of all different shapes and colors|ancient-looking weapons}|with {tall|thick} {artwork-covered|slimy|advertisement-filled|strange energy-containing} {stone|metal|concrete|wooden|bone-crafted} {walls|watch-towers}} Resolve: {|and some sort of {{floating|spinning|well-guarded|eerie-looking|important-looking} {temple|temples|governmental buildings|buildings|stadium}| {giant eyeball|giant hand|ring of fire|black-hole|starry-cloud|giant skull|giant 6-sided die|giant {apple|peach|mango|fruit}|giant music sheet|giant scroll|giant map} floating above it}}.

Reputation (d84)

d84 Result

1

Known for its inhabitant's love for visitors.

2

Infamous for the amount of individuals that meet their end in it.

3

Known for having many rumors regarding Resolve: {the paranormal|cursed treasures}.

4

Its inhabitants are know for being quite Resolve: {rude|observant|nosy|modest|obedient|eccentric}.

5

It is rumored to be the home of a legendary Resolve: {weapon|artifact}.

6

It is known to host a new contest every month.

7

Its inhabitants are known for often talking in Resolve: {rhyme|in proverbs}.

8

Its inhabitants are known for their love of Resolve: {animals|birds|reptiles|wolves|dogs|cats|rodents|plants|owls|hawks|folk tales|puzzles|myths|fairy tales|music|music|gambling}.

9

Known for its unique Resolve: {and very {delicious|spicy|sour|sweet}|, but stange} cuisine.

10

Known for their Resolve: {aggressive protection of|great efforts in preserving} Resolve: {nearby endangered species|nearby ecosystems}.

11

Its inhabitants are all overly-dramatic, as if they were part of a play.

12

Some of its inhabitants are part of a Resolve: {bizarre, yet conflict-free|bizarre, {nudity|fruit|cooking|woodworking|sunbathing|vegetable|interpretive dance|LOWER(Roll on "Hobbies")}-related} cult.

13

Known for having some of the most Resolve: {polite|hard working|humble|positive|fashionable|helpful|inquisitive|distrusting|jokey} people.

14

Known for their great selection of Resolve: {unusual|alcoholic|powerful} beverages.

15

Known for their efficiency in Resolve: {recycling|construction}.

16

Rumoured to cause visitors all sorts of Resolve: {bad luck| { |difficult|highly unusual|dangerous} problems}.

17

Known for its Resolve: {unusually strict|unusual|strict, unusual|unreasonable|obscure|unusual {cooking|clothing}-related} laws.

18

Known for their selection of useful products.

19

Its inhabitants are Resolve: {animal|undead|stone|cartoon|bizarre|creepy}-like.

20

Adventurers are treated as if they were all celebrities, going as far as to interview and write about them in their local magazine.

21

Infamous for having corrupt officials Resolve: {that go around hounding visitors in particular|that go around hounding visitors and locals alike}.

22

Rumoured to be Resolve: {haunted|cursed|the next victim in a line of unfortunate prophecies}.

23

Its inhabitants are known for being extremely fashionable and perky.

24

It has a dark past that its citizens Resolve: {are reluctant to talk about|are forbidden to talk about|are still deeply affected by to this day}.

25

Its politics are considered extremely complicated and confusing, both to locals and outsiders alike.

26

It is rumoured to be the current hiding spot of Resolve: {a very infamous criminal|a legendary {warrior|monk|wizard|war hero}}.

27

It often suffers from really bizarre weather.

28

Its inhabitants often attempt to pit travelers against each other Resolve: {as part as an unspoken rule|for entertainment}.

29

Its political system is riddled with trials, rituals, competitions, and challenges.

30

Its inhabitants are known for resolving their disputes through their unique card game, sometimes even legal matters.

31

It is known for its loose laws.

32

Visitors must always be accompanied by government officials.

33

Known for having an elite class of warriors Resolve: {that are trained from birth|which benefit from some pretty peculiar privileges { |which some are known to abuse}|which all specialize in wielding Roll on "All Distinct Weapons (no firearms)"(s)}.

34

Known to be protected by Resolve: {by the spirits of its citizens' ancestors|{a mysterious|an otherwordly|a nefarious|playful} force|an ancient entity|a being constructed through otherworldly technology|a lone, but extremely powerful humanoid}.

35

Its leader is known for Resolve: {having an extremely eccentric {yet fair|and strict} personality|having one of the world's highest IQs|having a split personality|having more than 100 attempts be made against their life}.

36

Its inhabitants, including its leader, are known for being a Resolve: {studious|hard-working} bunch.

37

Its population is largely comprised of Resolve: {ex-criminals|individuals exiled from other settlements}.

38

Known for having a rather influential corrupt official, one which often seeks to abuse their power.

39

Its inhabitants are all rather Resolve: {physically strong|highly intelligent|verbose|tall|short} individuals.

40

Known for its unique Resolve: {board game|sport}, which most of its citizens regularly play.

41

Its inhabitants are only capable of speaking in their difficult to learn language.

42

Known to have a strict code of conduct.

43

Known for having a small but elite squad of special soldiers Resolve: {that hunt down some of the worst criminals|that protect {it|their VIPs|its treasures}}|that protect it from some of the unique threats that often surround it}.

44

Its inhabitants are all trained in their unique martial art from a young age.

45

It is known to celebrate holidays very, very passionately.

46

Known for its rather peculiar Resolve: {holiday|holidays}.

47

Known for its unique Resolve: {transportation methods|cooking methods}.

48

Known for its highly unusual social customs.

49

Its inhabitants are addicted to Resolve: {a rather unusual substance|locally sourced substance}.

50

Its inhabitants speak only in half-truths.

51

Its inhabitants all wear special Resolve: {masks|emblems|clothes|hats} that represent Resolve: {their current mood|their profession|which family they belong to}.

52

It is known to have a special holiday for almost every day.

53

It's protected by elite creatures or entities that act as its official guardians.

54

Known for allowing qualified people to register to be licensed vigilantes.

55

Its inhabitants are extremely proud of their culture.

56

Its laws Resolve: {during the daytime and nighttime are different|change according to the seasons|alternate between two different sets {at the end of every day|every two days}|are different {depending on social standing, and when it comes to visitors, depending on the visitor's profession|depending on the person's age}}.

57

Known for having its own special currency system, in which there is a special coin exchanged between inhabitants, one which upon being given to someone forces them to assist you with any task, so long as it does not infringe on their personal liberties, beliefs, nor does it break any law.

58

Known for having law enforcement officers that are treated almost as celebrities.

59

Infamous for having a secretive intelligence and security agency that Resolve: {employs a terrifying amount of power while answering to no one|went rogue, yet one that stresses that they continue to operate "in the best interests of the people"}.

60

Known to have a special task force that deals with some problems unique to its needs.

61

Responsable for producing one of the most coveted items in the region.

62

Responsable for hosting one of the most popular events in the region.

63

Responsable for hosting one of the most important meeting amongst the region's leaders every set amount of years.

64

Famous for hosting a dangerous race every Resolve: {year|3 years|5 years|10 years}.

65

Its inhabitants had to earn their residence through a series of special tests.

66

It is rumoured to be secretly run by Resolve: {a criminal organization|a series of ancient entities|an AI|the leader of a cult|a mysterious entity|a rogue security agency with too much power}.

67

Secretly run by Resolve: {a criminal organization|a series of ancient entities|an AI|the leader of a cult|a mysterious entity|by a set of twins that pass off as one person|by a group of triplets that pass off as one person|by someone that resides in it as mere a homeless person|a group of intelligent creatures|an alliance between powerful criminals|cabal of key individuals}.

68

It is secretly funded through some dark projects.

69

Known as the home of an influential adventuring guild.

70

Known to have an elite group of combat priests Resolve: {which are highly respected|that follow some {very strict|somewhat controversial|highly controversial|rather odd|highly admired} disciplines}.

71

Known to utilize some special technologies unique to their structure.

72

Known to have a feud with a gigantic creature.

73

Known to mostly operate at night rather than during the day.

74

Known to give profound visions Resolve: {about the future|about the past|about the lands} to those who stay in it for a night.

75

Its inhabitants— including its leadership— are exceedingly superstitious, to the point that there are some unusual laws and rules in place as consequence of it.

76

Known to cause nightmares to those who visit from other lands.

77

Known for having inhabitants who never, ever tell a lie.

78

Boasts from having specialized healers known to handle diseases, injuries, and afflictions others deem incurable.

79

Known to have an unusual aura that Resolve: {soothes the heart of those who visit it|that makes outsiders paranoid}.

80

Known to keep a close eye on visitors.

81

They have an unusually large influence on the world's politics.

82

It's economy revolves entirely on Resolve: {a game-like way of|hardcore|an unusual way of} bartering.

83

Visitors are only allowed in if a resident or government official vouches for them, putting their own neck on the line should they start any trouble.

84

Its citizens are pushy about their beliefs.

Hobbies (d155)

d155 Result

1

Acrobatics

2

Acting

3

Amateur radio

4

Animation

5

Astronomy

6

Baking

7

Blogging

8

Construction

9

Board Games

10

Tabletop Roleplaying Games

11

Bowling

12

Breadmaking

13

Calligraphy

14

Candle Making

15

Card Games

16

Cheesemaking

17

Coloring

18

Programming

19

Confectioneries

20

Cooking

21

Cosplaying

22

Creative Writing

23

Crocheting

24

Cross-stitch

25

Crossword Puzzles

26

Dance

27

DJing

28

Drawing

29

Drink Mixing

30

Electronics

31

Embroidery

32

Fantasy Sports

33

Fashion

34

Fishkeeping

35

Flower Arranging

36

Language Learning

37

Furniture Building

38

Glassblowing

39

Homebrewing

40

Jewelry Making

41

Juggling

42

Karaoke

43

Karate

44

Knitting

45

Knot Tying

46

Lapidary

47

Leather Crafting

48

Lock Picking

49

Stage Magic

50

Makeup

51

Metalworking

52

Model Building

53

Origami

54

Painting

55

Photography

56

Pottery

57

Puzzles

58

Quilting

59

Trivia

60

Rapping

61

Reading

62

Robot Combat

63

Sculpting

64

Sewing

65

Shoemaking

66

Singing

67

Sketching

68

Soapmaking

69

Stand-up Comedy

70

Table Tennis

71

Taxidermy

72

Thrifting

73

Movies

74

Watching television

75

Weaving

76

Weight Training

77

Welding

78

Winemaking

79

Wood Carving

80

Woodworking

81

Writing

82

Yo-Yoing

83

Yoga

84

Archery

85

Astronomy

86

Beekeeping

87

Birdwatching

88

Blacksmithing

89

Bodybuilding

90

Bonsai

91

Camping

92

Canoeing

93

Caving

94

Cycling

95

Fishing

96

Foraging

97

Gardening

98

Prospecting

99

Graffiti

100

Herbalism

101

Hiking

102

Horseback Riding

103

Hunting

104

Kayaking

105

Martial Arts

106

Metal Detecting

107

Mycology

108

Paintball

109

Parkour

110

Photography

111

Rappelling

112

Rock Climbing

113

Roller Skating

114

Sailing

115

Sand Art

116

Scuba Diving

117

Shooting

118

Skateboarding

119

Skiing

120

Skydiving

121

Slacklining

122

Snowboarding

123

Soccer

124

Stone Skipping

125

Surfing

126

Survivalism

127

Swimming

128

Topiary

129

Travel

130

Urban Exploration

131

Axe Throwing

132

Billiards

133

Bowling

134

Boxing

135

Chess

136

Dancing

137

Darts

138

Debate

139

Fencing

140

Gymnastics

141

Ice Skating

142

Martial Arts

143

Poker

144

Weightlifting

145

Wrestling

146

Outdoors

147

Archery

148

Breakdancing

149

Cycling

150

Equestrianism

151

Fishing

152

Horseback riding

153

Meditation

154

Amateur Astronomy

155

Birdwatching