Sylph PCs

A random result will be collated from each column

Sylph Age

You are a Roll on "Sylphen Ages" year-old Resolve: {1?female|2?male} sylph,

Sylph Build

Roll on "Sylphen Builds", and

Sylph Appearance
Languages and Professions

You speak Sylphen, Resolve: {25%?have learned to speak Roll on "Languages"|have been Roll on "Professions"}, and Resolve: {25%?have learned to speak Roll on "Languages"|have been Roll on "Professions"}.

Sylph Background

In your past, Roll on "Sylphen Backgrounds"

Sylph Personality
Lifestyle and Equipment

Subcharts

Sylphen Ages (3d6)

3d6 Result

3

Roll 3+1d6

4-5

Roll 10+1d5

6-8

Roll 15+1d5

9-12

Roll 20+1d30

13-15

Roll 50+1d50

16-17

Roll 100+1d100

18

Roll 200+1d100

Sylphen Builds (3d6)

3d6 Result

3

short and Resolve: {thin|heavy}

4-5

heavy

6-8

short

9-12

average height and weight

13-15

tall

16-17

thin

18

tall and Resolve: {thin|heavy}

Sylphen Appearances (3d6)

3d6 Result

3

hideous

4-5

ugly

6-8

plain and homely

9-12

average-looking

13-15

Resolve: {pretty|handsome}

16-17

striking

18

beautiful

Sylphen Backgrounds (d20)

d20 Result

1

you survived an attack by drakes.

2

you climbed to the top of Mount Fear.

3

a vile summoner snatched you away from your homeland with a spell and forced you into service.

4

you left behind your old life to see the world.

5

you had a family and children, but they vanished while you were away. You have spent your life searching for them.

6

when a giant lumbered into your community, you led the children to safety.

7

you joined the Aerie Vanguard, warriors who flew on the backs of the great ravens to guard your lands.

8

you were snatched by a dragon and kept as part of its treasure until you managed to escape.

9

a strong wind swept you off the side of a mountain, and after you finally landed, you eventually made your way back home.

10

you earned a living working in your profession.

11

the oracles revealed that you would perform some great work.

12

you were exiled after betraying your people.

13

the priests of the Storm Lord raised you and taught you about their faith.

14

slavers descended on your village and captured you, then held you prisoner for a few years.

15

you found an old temple of the Storm Lord and discovered an incantation of the shock Storm spell.

16

one of your ancestors was a great hero.

17

you found a place where a falling star landed (start with Roll on "Interesting Thing".

18

you inherited a rapier from your father or mother.

19

you found a ruined temple of an ancient, forgotten god. There, you had a vision that shattered your mind. You don’t remember anything, but you gained Roll 1d3 Insanity as a result of the experience.

20

you came into money (start the game with Roll 2d6 copper pennies.

Sylphen Personalities (3d6)

3d6 Result

3

Your changeable nature and violent mood swings make you unpleasant to be around.

4-5

You cannot take anything seriously: you laugh at inappropriate times and rarely follow through on your promises.

6-8

Breezy and ethereal, you come off as if your head is in the clouds. You are easily distracted.

9-12

You wear your emotions on your sleeve and you aren’t ashamed to let others know how you feel.

13-15

Your emotions often change to match those of people around you.

16-17

Warm and personable, you make friends wherever you go. People want to be around you.

18

Violent and aggressive, you are an unending storm of emotion.