3d6 | Result |
---|---|
3 |
Financially, you are destitute: start with Resolve: {a club|a sling with 20 stones}, rags, and a pouch containing Resolve: {1?1 bit|2-6?Roll 2d3 bits}. Your interesting thing is Roll on "Interesting Thing". |
4-5 |
Financially, you are poor: start with a Resolve: {staff|club|sling with 20 stones}, patched, basic clothing, a sack, a loaf of bread, a waterskin, a tinderbox, a candle, and a pouch Roll 2d6 bits. Your interesting thing is Roll on "Interesting Thing". |
6-12 |
Financially, you are getting by: start with a dagger and a Resolve: {staff|club|sling with 20 stones}, basic clothing, a backpack, a week of rations, a waterskin, a tinderbox, 2 torches, and a pouch containing Resolve: {1?1 copper penny|2-6?Roll 2d3 copper pennies}. Your interesting thing is Roll on "Interesting Thing". |
13-15 |
Financially, you are comfortable: start with a dagger, a Resolve: {staff|club|or sling with 20 stones}, fine clothing, a cloak, a backpack, a week of rations, a waterskin, a coil of rope, a tinderbox, and 2 torches, and a pouch containing Roll 2d6 copper pennies. You also get a healing potion plus Resolve: {a scroll containing an incantation of the Roll on "Cantrip Incantations" spell|a small shield|a healer’s kit|a tool kit|a writing kit}. Your interesting thing is Roll on "Interesting Thing". |
16-17 |
Financially, you are wealthy: start with a dagger, courtier's clothing, a cloak, a backpack, a week of rations, a waterskin, a coil of rope, a tinderbox, a lantern, 2 flasks of oil, and a pouch containing Resolve: {1?1 silver shilling|2-6?Roll 1d6 silver shillings}. You also get a healing potion plus Resolve: {a scroll containing an incantation of the Roll on "Cantrip Incantations" spell|a small shield|a healer’s kit|a tool kit|a writing kit}. Your interesting thing is Roll on "Interesting Thing". |
18 |
Financially, you are rich: start with a dagger, noble’s clothing, a cloak, a week of rations, a waterskin, and a pouch containing Roll 2d6 silver shillings. You also have a healing potion, a servant (as commoner), a guard (as mercenary), and three horses with saddles. Your interesting thing is Roll on "Interesting Thing". |