Hamadryad Age and True Form |
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You're a Roll on "Hamadryad Age" year-old Roll on "Hamadryad True Form" hamadryad. |
Hamadryad Humanoid Build and Appearance |
In your humanoid form you are Roll on "Hamadryad Humanoid Build", and Roll on "Hamadryad Humanoid Appearance". |
Professions and Languages |
You speak the Common Tongue and Elvish, Resolve: {25%?have learned to speak Roll on "Languages"|have been Roll on "Professions"}, and Resolve: {25%?have learned to speak Roll on "Languages"|have been Roll on "Professions"}. |
Hamadryad Background |
Sometime during your life, Roll on "Hamadryad Background" |
Hamadryad Personality |
Roll on "Hamadryad Personality" |
Starting Lifestyle and Equipment |
Subcharts
Hamadryad Age (1d3)
1d3 | Result |
---|---|
1 |
Roll 1d10*5 |
2-3 |
Roll 1d20*20 |
Hamadryad True Form (d20)
d20 | Result |
---|---|
1 |
walnut |
2 |
oak |
3 |
dogwood |
4 |
mulberry |
5 |
black poplar |
6 |
elm |
7 |
fig |
8 |
pine |
9 |
maple |
10 |
cedar |
11 |
willow |
12 |
chestnut |
13 |
hawthorn |
14 |
ash |
15 |
alder |
16 |
beech |
17 |
birch |
18 |
elder |
19 |
rowan |
20 |
holly |
Hamadryad Background (d20)
d20 | Result |
---|---|
1 |
A wildfire swept through your wood, forcing you to flee to avoid being destroyed in the blaze. |
2 |
you helped a lost human find his or her way home and found that you wanted to see more of the world. |
3 |
you witnessed some terrible, horrifying act in your forest home and fled from it (gain Roll 1d3 Insanity). |
4 |
you murdered a band of woodcutters who came at you with their axes. You made them suffer before they died (gain 1 Corruption). |
5 |
you carried forth a seed from your tree form and planted it in a distant land. You tended to the sapling until it grew tall and strong. |
6 |
you took a mortal for a lover and grieved as he or she aged and died. |
7 |
you grew up in one of the hidden kingdoms and recently left to see the world beyond that magical realm. |
8 |
a circle of druids protected you and worshiped you as their goddess. |
9 |
foul cultists sacrificed a child in your presence; you vowed that you would never let such a thing happen again. |
10 |
you helped a faun threatened by an angry mob. |
11 |
you left your home forest to escape a supernatural blight that was killing all the trees. |
12 |
a rampaging band of beastmen passed your way before destroying a small nearby village. You went to find survivors and found none. |
13 |
you befriended a pair of halflings who wandered into your grove and escorted them to safety, away from the creatures hunting them. |
14 |
a small child befriended you and taught you about the wider world. When the child stopped coming to see you, you went out to find what happened to Resolve: {him|her}. |
15 |
you heard the voice of Old Man Winter whispered on the wind, telling of dark times ahead. |
16 |
you traveled extensively (you can speak Roll on "Languages"). |
17 |
you heard the voice of the World Mother telling you to go out and make a difference in the world. |
18 |
someone carved initials into your trunk. |
19 |
you once danced with the faeries, who held a great revel in your woods. |
20 |
someone buried a pouch near your roots. You dug up the pouch and discovered it contained Roll 2d6 copper pennies. |
Hamadryad Personality (3d6)
3d6 | Result |
---|---|
3 |
You are a hateful, angry, and vengeful person, and you view the world of mortals with disdain. |
4-5 |
You resent the spread of humanity into the secret places and consider humans accountable for the present troubles darkening the world. |
6-8 |
You distrust others and come off as standoffish and suspicious. |
9-12 |
You are curious about the world outside your forest home, and you yearn to learn more about others. |
13-15 |
You are pleasant and friendly; you try to find the best in other people. |
16-17 |
You are kind and generous, and you possess a good heart--you try to help those in need. |
18 |
You feel a deep connection to others and strive to improve their lives in any way you can. You have a good and noble soul. |
Hamadryad Humanoid Build (3d6)
3d6 | Result |
---|---|
3 |
4 feet tall and 80 pounds |
4-5 |
4 feet tall and 100 pounds |
6-8 |
4 feet tall and 120 pounds |
9-12 |
4 feet tall and 140 pounds |
13-15 |
4 feet tall and 160 pounds |
16-17 |
4 feet tall and 180 pounds |
18 |
4 feet tall and 200 pounds |
Hamadryad Humanoid Appearance (3d6)
3d6 | Result |
---|---|
3 |
you change little when you adopt a humanoid form: your lower trunk splits into legs, two low branches serve as arms, and an image of your face appears somewhere on your trunk |
4-5 |
your form is crude and lacks detail; bark covers your body |
6-8 |
you have a female form, and your skin appears to be made from wood; instead of hair, you have a crown of branches sporting leaves |
9-12 |
close inspection of your female form reveals you are made from wood, though the grain is subtle. Small branches rise from your head |
13-15 |
you appear human, with skin the color of the wood from your tree, leaves for hair, and gleaming green eyes |
16-17 |
you appear to be an attractive human female, with smooth and supple skin and hair speckled with leaves, twigs, and flowers |
18 |
you appear to be a beautiful human female of flesh and blood; you show no signs of your true nature other than having bright green hair |