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100 Enemy Weaknesses
added by
oxymoronic
1
Roll
C
Combat Tactic
added by
swiftcutter
2
Roll
Bazaar: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
4
Roll
Hightown: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
4
Roll
Port: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
4
Roll
R
Right Head
added by
A.J.Kinney
1
Roll
VtM V5 - Vampire Generator (v2) with Thin-Blood Selection
Complex vampires for complex nights
https://chartopia.d12dev.com/chart/12043/
6
Roll
VtM V5 - Vampire Generator (v1.23)
added by
lladonzombie
111
Roll
Air Ship Engine Malfunction
added by
hashtaghashtag9967
1
Roll
The Night Cage
The Night Cage
Roll
T
The night is ...
The night holds many secrets. Which ones await our intrepid adventurers today?
added by
joh.stock79
1
Roll
Thieves Quarter: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
5
Roll
Magic Eight Ball Responses
added by
AxeBoyd
1
Roll
HSI: Light Jungle Plants
added by
teateatea
4
Roll
HSI: Encounters: Light Jungle
The Dark of Hot Springs Island, p.16
21
Roll
A
Assassination Attempt Outcome
What might happen?!?!
added by
Annabealizabeth
2
Roll
Space weapons you probably should not bring to a gun fight, or any fight at all.
from Mothership - The Hive-mind discord channel
http://www.tuesdayknightgames.com/mothership/
8
Roll
I Loot the...Night Hag!
Source: @ladytiefling
5
Roll
B
Barrowmaze. Area Eight: Random Monsters
added by
lelekov.alex.v
1
Roll
C
City Encounter - Night [Bastion] [Loud]
added by
Arcadia
2
Roll
B
Barrowmaze. Barrowmoor low level encounters (Night)
added by
lelekov.alex.v
1
Roll
I
Ironsworn—Combat Actions & Events
Use to determine what your opponent does during a fight
Ironsworn by Shawn Tomkin (
http://www.ironswornrpg.com
)
29
Roll
Shade of Day
for the Prismatic Light Bloodline sorcerous origin
added by
doug
1
Roll
OotA: Silken Path Encounters (With Light Source)
Roll on this for every 500ft of travel in the silken paths area in the Underdark when travelling with a torch, lantern or other light source.
Out of the Abyss Chapter 2: Into Darkness
3
Roll
OotA: Silken Path Encounters (No Light Source)
Roll on this for every 500ft of travel in the silken paths area in the Underdark, when travelling with no light source.
Out of the Abyss Chapter 2: Into Darkness
4
Roll
A
Adventurer Titles
Very fancy names a hero might go by
added by
experiment
4
Roll
The Nocturnal Table
Night-time encounters for a large and sinful city
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
11
Roll
W
What's the Special tonight Inn Keeper?
100 Fantasy meals that you might find at your local tavern.
added by
AJPickett
79
Roll
C
Critical Fumble Ranged attack weapons
This one might get split into Thrown and Ranged weapons yet
added by
Alphadeadone
23
Roll
E
Encounters In Ruins
Mythic American Indian: Wondering monsters the adventurers might meet while exploring ruins.
added by
joshualevy
2
Roll
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