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Bazaar: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
4
Roll
Hightown: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
4
Roll
Port: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
4
Roll
The Night Cage
The Night Cage
Roll
T
The night is ...
The night holds many secrets. Which ones await our intrepid adventurers today?
added by
joh.stock79
1
Roll
Thieves Quarter: Night
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
5
Roll
VtM V5 - Vampire Generator (v1.23)
added by
lladonzombie
118
Roll
VtM V5 - Vampire Generator (v2) with Thin-Blood Selection
Complex vampires for complex nights
https://chartopia.d12dev.com/chart/12043/
8
Roll
R
Right Head
added by
A.J.Kinney
1
Roll
D
Dungeon Light
added by
angelos
1
Roll
C
City Encounter - Night [Bastion] [Loud]
added by
Arcadia
2
Roll
I Loot the...Night Hag!
Source: @ladytiefling
8
Roll
F
FTW - LIGHT WEAPON
added by
javier.loustaunau
Roll
100 Enemy Weaknesses
added by
oxymoronic
1
Roll
C
Combat Tactic
added by
swiftcutter
7
Roll
B
Barrowmaze. Barrowmoor low level encounters (Night)
added by
lelekov.alex.v
1
Roll
What Scares the Character?
What haunts your character at night?
Something haunts you.
Roll
HSI: Light Jungle Plants
added by
teateatea
4
Roll
Magic Eight Ball Responses
added by
AxeBoyd
1
Roll
HSI: Encounters: Light Jungle
The Dark of Hot Springs Island, p.16
21
Roll
F
Fight Club Week 2
added by
shagmenot
Roll
F
Fight Club Week 3
added by
shagmenot
Roll
A
Assassination Attempt Outcome
What might happen?!?!
added by
Annabealizabeth
2
Roll
B
Barrowmaze. Area Eight: Random Monsters
added by
lelekov.alex.v
1
Roll
W
Where is this knight from?
added by
carlessandroscimento
Roll
F
Fight Club Week 1 Draft
added by
shagmenot
Roll
The Nocturnal Table
Night-time encounters for a large and sinful city
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
12
Roll
OotA: Silken Path Encounters (With Light Source)
Roll on this for every 500ft of travel in the silken paths area in the Underdark when travelling with a torch, lantern or other light source.
Out of the Abyss Chapter 2: Into Darkness
3
Roll
OotA: Silken Path Encounters (No Light Source)
Roll on this for every 500ft of travel in the silken paths area in the Underdark, when travelling with no light source.
Out of the Abyss Chapter 2: Into Darkness
4
Roll
Space weapons you probably should not bring to a gun fight, or any fight at all.
from Mothership - The Hive-mind discord channel
http://www.tuesdayknightgames.com/mothership/
9
Roll
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