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G
Generate a PC for Shadow of the Weird Wizard
added by
Rathalos32
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(
(Subtable) Pain-in-the-Ass Assignments from the Te
(Subtable of "Reaction Table: High Level Cleric of Law Required")
by jasons
http://roll1d12.blogspot.co.nz/2015/03/reaction-table-high-level-cleric-of-law.html
1
Roll
OotA: Madness of Baphomet
Any time a creature goes mad either in Baphomet's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Demogorgon
Any time a creature goes mad either in Demogorgon's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Graz'zt
Any time a creature goes mad either in Graz'zt's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Jubilex
Any time a creature goes mad either in Jubilex's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Orcus
Any time a creature goes mad either in Orcus's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Yeenoghu
Any time a creature goes mad either in Yeenoghu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Zuggtmoy
Any time a creature goes mad either in Zuggtmoy's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
S
Scatter Die for Map
added by
kingofd20
1
Roll
S
Six-Sided Die Roll
added by
DuncanThomson
1
Roll
T
Twenty-Sided Die Roll
added by
DuncanThomson
1
Roll
T
Twelve-Sided Die Roll
added by
DuncanThomson
1
Roll
I
Ice Tier 1 JS
added by
imtotallynotandrew
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I
Ice Tier 2 JS
added by
imtotallynotandrew
Roll
I
Ice Tier 3 JS
added by
imtotallynotandrew
Roll
K
KnC Mini Ice Wheel
added by
shagmenot
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I
Ionite Adventure Ice Wheel
added by
shagmenot
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T
Tier 1 Ice KnPOS
added by
imtotallynotandrew
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T
Tier 2 Ice KnPOS
added by
imtotallynotandrew
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T
Tier 1 Ice Wheel
added by
shagmenot
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T
Tier 2 Ice Wheel
added by
shagmenot
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T
Tier 3 Ice Wheel
added by
shagmenot
Roll
I
Ice Type Kingdom Wheel
added by
shagmenot
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OotA: Madness of Fraz-Urb'Luu
Any time a creature goes mad either in Fraz-Urb'Luu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
Chance of Thayans Carrying Potions in the Doomvault (TftYP Subtable)
If a group of Thayans is encountered there is a possibility they're carrying potions. Roll on this table to determine if they are carrying any potions, and what they might be.
Tales from the Yawning Portal Chapter 5: Dead in Thay
Roll
S
Sentinels of the Multiverse DE + Rook City Renegades Critical Events
added by
infinight888
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Ruins of the Barrow Builders: Procedural Tiny Dungeon Generator 1
Ruins of the Barrow Builders: Procedural Tiny Dungeon Generator 1
https://melancholiesandmirth.blogspot.com/2018/05/ruins-of-barrow-builders-procedural.html
5
Roll
F
Fantasy - The Wizard & The Seclusium
The Seclusium or Orphone of the Three Visions
7
Roll
HS-03-02: Dire Boar Den
The Dark of Hot Springs Island, p.53
19
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