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Ooze encounters in Araumycos (OotA Subtable)
Roll on this table for ooze creature encounters as the characters travel in Araumycos's domain.
Out of the Abyss Chapter 16: The Fetid Wedding
2
Roll
Spore Servants in Araumycos (OotA Subtable)
Roll on this table for spore servant creature encounters as the characters travel in Araumycos's domain.
Out of the Abyss Chapter 16: The Fetid Wedding
2
Roll
Loud Arguments during Descent into the Depths - Darklake (OotA Subtable)
There's a change that a loud argument will attract creatures in the Darklake. This tells you how likely that is.
Out of the Abyss Chapter 10: Descent into the Depths
4
Roll
Je joue une monstre, de nature horla (créature aberrante vaguement d'apparence humane)
un personnage dramatique et forestier en un clic
Roll
Corpse Present in the Battle Aftermath (OotA Subtable)
Roll on this table to determine the remains of creatures slaughtered by demons during the adventuring party's return to the Underdark, during the 'Battle Aftermath' event.
Out of the Abyss Chapter 10: Descent into the Depths
4
Roll
TftYP: Chaos Rift Damage in the Doomvault
If a non-elemental creature ends its turn inside the Chaos Rift, roll to determine what damage and type the character takes
Tales from the Yawning Portal Chapter 5: Dead in Thay
Roll
OotA: Madness of Baphomet
Any time a creature goes mad either in Baphomet's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Demogorgon
Any time a creature goes mad either in Demogorgon's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Graz'zt
Any time a creature goes mad either in Graz'zt's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Jubilex
Any time a creature goes mad either in Jubilex's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Orcus
Any time a creature goes mad either in Orcus's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Yeenoghu
Any time a creature goes mad either in Yeenoghu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Zuggtmoy
Any time a creature goes mad either in Zuggtmoy's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Fraz-Urb'Luu
Any time a creature goes mad either in Fraz-Urb'Luu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
TftYP: Ooze Escapes in the Doomvault
If the wights are engaged in combat in the Spawn Vats area, roll a d6 at the end of every round. If the resulting ooze is still in a vat, it escapes and tries to attack the nearest creatures.
Tales from the Yawning Portal Chapter 5: Dead in Thay
1
Roll
TftYP: Golden Eye effects in the Hall of the Fire Giant King
If a creature sees the Golden Eye in the Priest's Area, roll on this table to determine if they are affected by it, using the rules of the Symbol spell of the indicated type.
Tales from the Yawning Portal Chapter 6: Against the Giants
Roll
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