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Shade of Day
for the Prismatic Light Bloodline sorcerous origin
added by
doug
1
Roll
A
Adventurer Titles
Very fancy names a hero might go by
added by
experiment
5
Roll
The Nocturnal Table
Night-time encounters for a large and sinful city
The Nocturnal Table, by Gabor Lux. Reproduced by permission of the author.
11
Roll
What is the character thinking about?
What’s going on in your character’s mind right now?
"Where is my mind?"
1
Roll
W
What's the Special tonight Inn Keeper?
100 Fantasy meals that you might find at your local tavern.
added by
AJPickett
76
Roll
C
Critical Fumble Ranged attack weapons
This one might get split into Thrown and Ranged weapons yet
added by
Alphadeadone
22
Roll
E
Encounters In Ruins
Mythic American Indian: Wondering monsters the adventurers might meet while exploring ruins.
added by
joshualevy
3
Roll
4
40 physical detriments or negative physical traits an apocalypse character might have
added by
Jackledead
3
Roll
Trinkets to remember loved ones that are light years away from you
from Mothership - The Hive-mind discord channel
http://www.tuesdayknightgames.com/mothership/
12
Roll
C
Cumberbatch-Inator
Create your own name for your favourite alien-esque british actor right here!
added by
scottbeccard
7
Roll
E
Encounters On The Trail
Mythic American Indian: Groups of people the adventurers might meet on a trail.
added by
joshualevy
2
Roll
T
Travelling Merchants
Whether a caravan or a lone trader, travelling merchants are a common sight on the road.
added by
Unreluctance
26
Roll
O
Oracle 3: Region (Random Place in Middle-earth)
WIP. Designed for me to play Ironsworn in Middle-earth but it might be useful for other games.
added by
t.w.heenan
1
Roll
OotA: Madness of Baphomet
Any time a creature goes mad either in Baphomet's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Demogorgon
Any time a creature goes mad either in Demogorgon's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Graz'zt
Any time a creature goes mad either in Graz'zt's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Jubilex
Any time a creature goes mad either in Jubilex's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Orcus
Any time a creature goes mad either in Orcus's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
OotA: Madness of Yeenoghu
Any time a creature goes mad either in Yeenoghu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
4
Roll
OotA: Madness of Zuggtmoy
Any time a creature goes mad either in Zuggtmoy's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
Chance of Thayans Carrying Potions in the Doomvault (TftYP Subtable)
If a group of Thayans is encountered there is a possibility they're carrying potions. Roll on this table to determine if they are carrying any potions, and what they might be.
Tales from the Yawning Portal Chapter 5: Dead in Thay
Roll
OotA: Madness of Fraz-Urb'Luu
Any time a creature goes mad either in Fraz-Urb'Luu's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness.
Out of the Abyss Appendix D: Demon Lords
3
Roll
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