Result
From Tiny Dungeon 2E: Hatchling Edition, pp. 82-84.
Results
- The Adventurers must Roll on "Verbs" the Roll on "Subjects" in the Roll on "Places", while dealing with a Roll on "Hindrances" and opposing the Roll on "Antagonists".
- The Adventurers must Roll on "Verbs" the Roll on "Subjects" in the Roll on "Places", while dealing with a Roll on "Hindrances" and opposing the Roll on "Antagonists".
- The Adventurers must Roll on "Verbs" the Roll on "Subjects" in the Roll on "Places", while dealing with a Roll on "Hindrances" and opposing the Roll on "Antagonists".
- The Adventurers must Roll on "Verbs" the Roll on "Subjects" in the Roll on "Places", while dealing with a Roll on "Hindrances" and opposing the Roll on "Antagonists".
- The Adventurers must Roll on "Verbs" the Roll on "Subjects" in the Roll on "Places", while dealing with a Roll on "Hindrances" and opposing the Roll on "Antagonists".
Subcharts
Verbs (d36)
| d36 | verb |
|---|---|
1 |
attack |
2 |
rescue |
3 |
escort |
4 |
investigate |
5 |
aid |
6 |
transport |
7 |
steal |
8 |
fight |
9 |
blackmail |
10 |
hide |
11 |
shelter |
12 |
trick |
13 |
negotiate |
14 |
defend |
15 |
retrieve |
16 |
overcome |
17 |
invade |
18 |
kill |
19 |
capture |
20 |
free |
21 |
secure |
22 |
heal |
23 |
trade |
24 |
scare |
25 |
hunt |
26 |
find |
27 |
defend |
28 |
prevent |
29 |
cause |
30 |
serve |
31 |
take |
32 |
bargain |
33 |
explore |
34 |
sabotage |
35 |
kidnap |
36 |
lead |
Subjects (d36)
| d36 | subject |
|---|---|
1 |
human |
2 |
fey |
3 |
dwarf |
4 |
goblin |
5 |
salimar |
6 |
treefolk |
7 |
karhu |
8 |
lizardfolk |
9 |
royalty |
10 |
priest |
11 |
wizard |
12 |
hatchling |
13 |
monster |
14 |
animal |
15 |
pirate |
16 |
bandit |
17 |
magic item |
18 |
enemy |
19 |
passenger |
20 |
riddle |
21 |
merchandise |
22 |
contraband |
23 |
performer |
24 |
caravan |
25 |
merchant |
26 |
thief |
27 |
warrior |
28 |
healer |
29 |
peasant |
30 |
beggar |
31 |
traveler |
32 |
innkeeper |
33 |
ghost |
34 |
city watch |
35 |
witness |
36 |
alchemist |
Places (d36)
| d36 | place |
|---|---|
1 |
mountain top |
2 |
mountain pass |
3 |
sunken city |
4 |
market |
5 |
dungeon |
6 |
castle |
7 |
ruins |
8 |
temple |
9 |
subterranean city |
10 |
tower |
11 |
graveyard |
12 |
monastery |
13 |
ocean |
14 |
ice cave |
15 |
forbidden city |
16 |
city jail |
17 |
gambling house |
18 |
mine |
19 |
desert |
20 |
volcano |
21 |
floating fortress |
22 |
bridge |
23 |
faerie realm |
24 |
enemy territory |
25 |
island |
26 |
forest |
27 |
airship |
28 |
sewers |
29 |
land of dreams |
30 |
dragon's den |
31 |
canyon |
32 |
whirlpool |
33 |
fortress |
34 |
docks |
35 |
other dimension |
36 |
labyrinth |
Hindrances (d36)
| d36 | hindrance |
|---|---|
1 |
ally |
2 |
betrayal |
3 |
love |
4 |
broken promise |
5 |
deception |
6 |
rival |
7 |
mentor |
8 |
family |
9 |
attack |
10 |
trap |
11 |
physical illness |
12 |
weather |
13 |
finances |
14 |
theft |
15 |
spy |
16 |
double agent |
17 |
revenge |
18 |
mental illness |
19 |
red herring |
20 |
transportation |
21 |
hostage |
22 |
kidnapping |
23 |
assassination |
24 |
city watch |
25 |
greed |
26 |
trust |
27 |
hatred |
28 |
jealousy |
29 |
bad luck |
30 |
pride |
31 |
laziness |
32 |
lust |
33 |
gluttony |
34 |
neglect |
35 |
forgetfulness |
36 |
ignorance |
Antagonists (d36)
| d36 | antagonist |
|---|---|
1 |
city watch |
2 |
city leader |
3 |
spy |
4 |
politics |
5 |
moneylender |
6 |
scandal |
7 |
bandits |
8 |
pirates |
9 |
secret society |
10 |
wizards’ guild |
11 |
thieves’ guild |
12 |
army |
13 |
monster |
14 |
flora |
15 |
fauna |
16 |
undead |
17 |
magic |
18 |
disease |
19 |
wizard |
20 |
necromancer |
21 |
cultists |
22 |
merchants |
23 |
alchemist |
24 |
murderer |
25 |
assassin |
26 |
time |
27 |
demon |
28 |
invasion |
29 |
evil genius |
30 |
dragon |
31 |
robber |
32 |
imposter |
33 |
faerie |
34 |
curse |
35 |
parasite |
36 |
adventurers |