Cairn - Character Generator (Fixed)

Cairn by Yochai Gal.
Generator inspired by Lawbreaker by hrangan.

This chart uses input variables
  • Gear_pack
  • Gender
  • Random_Gear_Pack_Options
Result

{% name = roll_chart id:96323 %}
{% hp = {{1d6}} %}
{% spell = roll_chart id:96326 %}
{% spellname = {{spell.Spell}} %}
{% spelldesc = {{spell.Description}} %}
{% selected_gear_pack = {{$Gear_pack}} %}
{% rand_gear_pack_core = {{CHART(96336)}} %}
{% rand_gear_pack_all = {{CHART(96337)}} %}
{%if Random_Gear_Pack_Options == "Specific"%}
{%if Gear_pack !="Random Gear"%} {% gearpack = {{$Gear_pack}} %}
{%else%} {% gearpack = "null" %}
{%end%}
{%elif Random_Gear_Pack_Options == "Core"%} {% gearpack = {{$rand_gear_pack_core}} %}
{%else%} {% gearpack = {{$rand_gear_pack_all}} %}
{%end%}

{%if Gender == "Female"%}Resolve: {{Roll on "Name" (columns: 1)}} Resolve: {{Roll on "Name" (columns: 3)}}

{%elif Gender == "Male"%} Resolve: {{Roll on "Name" (columns: 2)}} Resolve: {{Roll on "Name" (columns: 3)}}
{%else%} Resolve: {{1?{{Roll on "Name" (columns: 1)}}|2?{{Roll on "Name" (columns: 2)}}}} Resolve: {{Roll on "Name" (columns: 3)}}
{%end%}

{%if Gear_pack != "Random Gear" or Random_Gear_Pack_Options != "Specific"%} {$gearpack} {%end%}

HP {$hp}/{$hp}

A Resolve: {Roll 2d20+10} year old {%if gearpack != "null"%}LOWER(Roll on {$gearpack}), formerly a LOWER(Roll on {{Roll on "Background"}}){%else%} former LOWER(Roll on {{Roll on "Background"}}){%end%}. Has a LOWER(Roll on {{Roll on "Traits" (columns: 9)}}) reputation, LOWER(Roll on {{Roll on "Traits" (columns: 1)}}) physique, LOWER(Roll on {{Roll on "Traits" (columns: 2)}}) hair, LOWER(Roll on {{Roll on "Traits" (columns: 3)}}) skin, and LOWER(Roll on {{Roll on "Traits" (columns: 4)}}) face. Has LOWER(Roll on {{Roll on "Traits" (columns: 5)}}) speech, wears LOWER(Roll on {{Roll on "Traits" (columns: 6)}}) clothing. Resolve: {{Roll on "Traits" (columns: 7)}}, but LOWER(Roll on {{Roll on "Traits" (columns: 8)}}). Has been LOWER(Roll on {{Roll on "Traits" (columns: 10)}}) in the past.

STR Resolve: {Roll 3d6} | DEX Resolve: {Roll 3d6} | WIL Resolve: {Roll 3d6}

Equipment

Backpack
Rations (3 days)
Torch
Resolve: {Roll 3d6} gp
{%if gearpack == "Cleric"%}
Heavy Maul (d10, bulky)
Curved Blade (d8)
Chainmail (2 Armor, bulky)
Gauntlets (1 Armor)
Holy Symbol (Ward, once per day following prayer)
Cloak of the Order
{%elif gearpack == "Acrobat"%}
Balanced Pole (d8, bulky)
Chakram (d6)
Exotic Clothing
Two 10' Ribbons
Small Bell
Tea Set
{%elif gearpack == "Assassin"%}
Blowgun (d6)
Garrote
Poison Ring
Disguise Kit
Antitoxin
Padded Boots
{%elif gearpack == "Barbarian"%}
Tabar (d10, bulky)
Greatsword (d10, bulky)
Hide Coat (1 Armor)
Jawbone Cap (1 Armor)
Haruspex Totem
Two Torches
{%elif gearpack == "Bard"%}
Rapier (d8)
Dandy Clothing
Caltrops
Book of Lore
Bagpipes
Incense
{%elif gearpack == "Beast Master"%}
Spear (d8)
Big Knife (d6)
Furs (1 Armor)
Whistle
Animal Charm
Wolf | 2 HP, 12 WIL, Bite (d6)
{%elif gearpack == "Changeling"%}
Two Daggers (d6+d6)
Inconspicuous Clothes
Overlarge Cloak
Mirror
Two Smokebombs
Perfume
{%elif gearpack == "Chaos Knight"%}
Halberd (d10, bulky)
Platemail (3 Armor, bulky)
Unholy Symbol (Hatred when bathed in blood)
Large Trap
Wailing Horn
Hacksaw
{%elif gearpack == "Dowser"%}
Sickle (d6)
Patchwork Doublet (1 Armor)
Dowsing Rod
Eyestone (Sense if placed in fresh water)
Worn Map
Spyglass
{%elif gearpack == "Drow (Deep Elf)"%}
Katar (d8)
Silken Mesh (1 Armor)
Knockout Poison
Arachnid Crest (Web when in full darkness)
Manacles
Spellbook (Spider Climb or Arcane Eye)
{%elif gearpack == "Druid"%}
Shepherd's Crook (d8, bulky)
Jute Clothing
Witchwood Seal (Beast Form when in clear view of the sun or moon)
Face Paint
Herbal Poultice
Owl | 1 HP, 16 DEX, Talons (d4)
{%elif gearpack == "Duergar (Deep Dwarf)"%}
Meathook (d8)
Whip (d6)
Tattered Mail (1 Armor)
10' Chain
Craze (drug, STR save vs feeling no pain, hunger, or weariness for 1d12 hours)
Brikabrak (drug, WIL save vs confusion and speaking all thoughts aloud for 1d8 hours)
{%elif gearpack == "Dwarf"%}
Mace (d8)
Platemail (3 Armor, bulky)
Harp
Hammer & Tongs
Large Sack
Bellows
{%elif gearpack == "Elf"%}
Elegant sword (d8)
Recurve bow (d8)
Gilt Clothing (1 Armor)
Rune (Charm or Detect Magic)
Golden Flute
25' Silken Rope
{%elif gearpack == "Fighter"%}
Glaive (d10, bulky)
Scimitar (d8)
Shortbow (d6)
Splintmail (1 Armor)
Tobacco Pouch & Pipe
Dice Set
{%elif gearpack == "Friar"%}
Scepter (d6)
Deceptive Robes (1 Armor)
Censer & Holy Water
Jug of Honey Wine
Folk Songbook
Cart (+4 slots, bulky)
{%elif gearpack == "Gnome"%}
Big Bomb (d8, blast, one use)
Gambeson (1 Armor)
Pot of Glue
Precision Pliers
Spyglass
Spellbook (Widget or Haste)
{%elif gearpack == "Grimalkin"%}
Curved Knife (d6)
Hex Stone (random spell)
Pouch of Catnip
Spangle (drug, WIL save vs zen disconnectedness for a full day)
Blackberry Pie
Baubles
{%elif gearpack == "Half-Elf"%}
Bow (d6, bulky)
Quilted Jerkin (1 Armor)
Guitar
Fake Jewels
10' Pole
Lockpicks
{%elif gearpack == "Halfling"%}
Sling (d4)
Fancy Leathers (1 Armor)
Unicorn Horn (blow to play a song which summons help, one use)
Bag of Marbles
Tobacco Pouch & Pipe
Travel Charcuterie (2 days' rations)
{%elif gearpack == "Half-Orc"%}
Broad Axe (d8)
Crossbow (d8, bulky)
Breastplate (2 Armor, bulky)
25' Hempen Rope
Cook Pots
Crowbar
{%elif gearpack == "Hunter"%}
Longbow (d10, bulky)
Hatchet (d6)
Padded Leathers (1 Armor)
Large Trap
Thundering Horn
Bloodhound | 2 HP, 12 DEX, Bite (d6)
{%elif gearpack == "Illusionist"%}
Ornate Cane (d6)
Impressive Robes (1 Armor)
Fire Oil
Mirror
Spellbook (Mirrorwalk or Objectify)
Spellbook (Auditory Illusion or Visual Illusion)
{%elif gearpack == "Knight"%}
Longsword (d8)
Ornate Mail (2 Armor, bulky)
Kite Shield (1 Armor)
Heraldic Cape
Letter of Marque
Riding Horse | +2 Slots, 4 HP, Kick (d6)
{%elif gearpack == "Ledgermain (Arcane Bard)"%}
Shortsword (d6)
Buckler (1 Armor)
Urban Finery
Lute
Quill & Ink
Spellbook (Read Mind or Hypnotize)
{%elif gearpack == "Magic-User"%}
Fizzled Staff (d8)
Dagger (d6)
Spellbook (random spell)
Spellbook (random spell)
Ragged Clothing (hidden pockets)
Two Leycaps (consume to restore fatigue, WIL save vs addiction)
{%elif gearpack == "Minstrel"%}
Sling (d4)
Poignard (d6)
Hurdy-Gurdy
Set of Juggling Balls
Colorful Cape
Soap
{%elif gearpack == "Moss Dwarf"%}
Prickly Root (d6)
Pinecone Lattice (1 Armor)
Trowel
Jar of Forest Ants
Poisonous Mushroom
Hand Drill
{%elif gearpack == "Mycelian"%}
Crowbill (d6)
Bark Husk (2 Armor)
Lantern & Oil
Slicksweet (drug, DEX save vs legs going rubbery for an hour)
Exotic Incense
Persuasive Spores
{%elif gearpack == "Paladin"%}
Holy Water Sprinkler (d8)
Swordbreaker (d6)
Chainmail (2 Armor, bulky)
Bag of Salt
10' Chain
Perfume
{%elif gearpack == "Ranger"%}
Composite Bow (d8, bulky)
Machete (d6)
Oilskin Bag
Tent (bulky, sleeps two)
Fishing Rod
Weighted Net
{%elif gearpack == "Scribe (Mage)"%}
Yew Wand (Pacify when smacked on knuckles)
Scroll Case & Parchment
Quill & Ink
Hourglass
Lens
Spellbook (Befuddle or Identify Owner)
{%elif gearpack == "Svirfneblin (Deep Gnome)"%}
Adze (d6)
Lantern-Helmet (1 Armor, acts as lantern)
Pulley
Grease
Magnifying Glass
25' Hempen Rope
{%elif gearpack == "Thief"%}
Two Daggers (d6+d6)
Hooded Jerkin (1 Armor)
Lockpicks
Caltrops
Grappling Hook
Metal File
{%elif gearpack == "Warden"%}
Silvered Knife (d6)
Long Staff (d8, bulky)
Heavy Hooded Cloak (1 Armor)
Talisman (Wizard Mark when touching your quarry's prints)
Wolfsbane
Thowing Bolas
{%elif gearpack == "Woodgrue"%}
Cudgel (d6)
Sling (d4)
Panflute
Flask of Moonshine
Drake (drug, STR save vs "enjoying" violent psychosis for 1d4 hours)
Spiked Boots
{%else%}
Roll on "Armor"
Roll on "Helmet & Shield"
Roll on "Weapons"
Roll on "Gear" (columns: 1)
Roll on "Gear" (columns: 2)
Roll on "Gear" (columns: 3)
Resolve: {1-5?{1?Roll on "Gear" (columns: 2)|2?Roll on "Gear" (columns: 3)}|6-13?Roll on "Gear" (columns: 1)|14-17?{1?Roll on "Armor"|2?Roll on "Weapons"}|18-20?Book of *{$spellname}* ({$spelldesc})}
{%end%}

Equip notes
10 slots:
- Backpack (6 slots, if empty it can be used as a sleeping bag)
- Body and hands (4 slots)

bulky = 2 slots
small items can be bundled