| d20 | Result | Result |
|---|---|---|
1 |
Major Mutation |
Gain 3 random mutations permanently. |
2 |
Shrink |
Become Tiny for 1 hour. |
3 |
Giant Size |
Grow to Giant Size for 1 hour. |
4 |
Vitality |
Heal 1 HP per hour for a week. |
5 |
Fortune |
Re-roll 1 die during each scene for a week. |
6 |
Love |
Becomes devoted to the first creature they see. |
7 |
Fate |
50% kills a living creature, 50% fully restores them. |
8 |
Major Mana |
Restore all lost MP. Gain 2 additional MP until spent. |
9 |
Liquid Form |
Move through Tiny areas for 1 hour. You take half damage from physical sources of damage such as weapons. |
10 |
Mind Reading |
You can read minds by making eye contact for 1 hour. |
11 |
Dragon’s Breath |
Once per combat you can deal 10 fire damage to a target within 25 feet. This lasts for 24 hours. |
12 |
Vaporizing Grenade |
Deal 40 damage to 1 target. If destroyed it is vaporized. |
13 |
Elemental Infusion |
Choose an element. For 24 hours you deal 5 bonus damage of that type and gain resistance to that type of damage. |
14 |
Courage |
For 1 Week you have 1 extra level in Fighter but level will not unlock special abilities. |
15 |
Resurrection |
Revive anyone who has been dead for less than a week. |
16 |
Restoration |
Refill HP and remove all non permanent conditions. |
17 |
Restoration |
Refill HP and remove all non permanent conditions. |
18 |
Restoration |
Refill HP and remove all non permanent conditions. |
19 |
Restoration |
Refill HP and remove all non permanent conditions. |
20 |
Restoration |
Refill HP and remove all non permanent conditions. |