Starting Tradition (d20)

d20 Result

1

Aeromancy or Geomancy

2

Alchemy or Technomancy

3

Alteration or Abjuration

4

Animism or Spiritualism

5

Astromancy or Shadowmancy

6

Chaos or Order

7

Chronomancy or Teleportation

8

Conjuration or Symbolism

9

Cryomancy, Hydromancy, or Pyromancy

10

Dark Arts

11

Destruction or Protection

12

Divination or Illusion

13

Eldritch or Invocation

14

Enchantment

15

Evocation

16

Necromancy

17

Oneiromancy

18

Primal or War

19

Psionic

20

Skullduggery