| d20 | Result |
|---|---|
1 |
Nothing |
2 |
nothing |
3 |
noTHING |
4 |
notong |
5 |
notiNG |
6 |
Nothing |
7 |
Nothing |
8 |
.......Nothing |
9 |
Very not insane (something simple cup falls down) |
10 |
still not very insane (some random person on the planet stubs there toe or something along that line) |
11 |
not very insane (Basic combat encounter) |
12 |
some what wierd (someone in the general area acts opposite of how they usually do roll a dice to determine) |
13 |
very wierd (someone within 500 miles breaks there legs and will seek revenge) |
14 |
Very Wierd (Someone within 250 miles heals from an injury) |
15 |
actually generally unexpected (group of hostile npcs be a nuisance to the party) |
16 |
kinda helpful but not ( a useless magic item appears) |
17 |
spooky (hostile mob of WIERD enemy's appear) |
18 |
spooky structure/object (come across strange object or structure) |
19 |
insane enemys (a bunch of humanoids dressed in halloween outfits appear) |
20 |
50/50 (a treasure chest appears flip a coin if heads its a mimic that is odd if tails you get 100 GP) |