| d100 | Result |
|---|---|
1-10 |
Name: Roll on "Engineer First Names" Roll on "Engineer Last Names" Slim humanoids with a fragile physique. They have an innate talent for interfacing with machinery, making them highly desirable crew companions. Reactions: 1 Engineers have the following characteristics and advantages: Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |
11-25 |
Name: Roll on "Feral Names" Humanoid-animal hybrids, typically patterned on Earth predators such as wolves or large cats. Originally engineered for military purposes, they are considered an independent species in Unified Space. Reactions: 1 Feral have the following characteristics and advantages: Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |
26-40 |
Name: Roll on "K'Erin First Names" Roll on "K'Erin Last Names" Proud and warlike aliens with a penchant for brutality and a peculiar sense of honor. Reactions: 1 K’Erin have the following characteristics and advantages: Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |
41-50 |
Name: Roll on "Krag First Names" Roll on "Krag Last Names" Krag are a species of short, stocky humanoids. After their home-worlds were destroyed in a cataclysmic disaster, many fled, while other survivors have become expert asteroid miners, scraping out a living in the remnants of their home systems. Reactions: 1 Krag characters are subject to the following special rules: Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |
51-65 |
Name: Roll on "Precursor First Names" Roll on "Precursor Last Names" Graceful and refined alien humanoids who were traveling the stars when other species were still lingering in caves. Reactions: 1 Precursors have the following advantage: Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |
66-80 |
Name: Roll on "Skulker Names" Skulkers are rodent-like humanoids living at the edge of Unity-controlled space. While they only control a few systems, they have spread far and wide, particularly in the chaotic Fringe sectors. Skulkers are the only organic species known to have absolutely no concept of instinctual prejudice, making them an easy hire for space-faring missions where getting along in confined spaces is required. Reactions: 1 Skulker characters are subject to the following special rules: Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |
81-90 |
Name: Roll on "Soulless Names" A species of cybernetic organisms, connected into a combined hive-intelligence. Reactions: 1 Soulless have the following characteristics and advantages: • Soulless receive a 6+ Armor Saving Throw due to their metallic construction. Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |
91-100 |
Name: Roll on "Swift Names" Diminutive, winged, lizard people, the species received the nickname “Swift” due to their erratic, jerky motions. Reactions: 1 Swift have the following characteristics and advantages: • During a battle, Swift may use their Movement Action to glide down to a lower position. They can land on a position below them safely at a distance equal to the difference in height (see p.42). Background: Roll on "Backgrounds" Motivation: Roll on "Motivations" Class: Roll on "Class" |