5PH Crew Members

Result

====Crew Member:  ====

Roll on "Species"

Subcharts

Primary Alien (d100)

d100 Result

1-10

Name: Roll on "Engineer First Names" Roll on "Engineer Last Names" 
Species: Engineer

Slim humanoids with a fragile physique. They have an innate talent for interfacing with machinery, making them highly desirable crew companions.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 2
Savvy: +1

Engineers have the following characteristics and advantages:
• If rolling to repair a damaged item, Engineers may add +1 to the roll.
• Engineers cannot ever have a Toughness score exceeding 4. This applies even to equipment bonuses.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

11-25

Name: Roll on "Feral Names" 
Species: Feral

Humanoid-animal hybrids, typically patterned on Earth predators such as wolves or large cats. Originally engineered for military purposes, they are considered an independent species in Unified Space.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

Feral have the following characteristics and advantages:
• If a Feral crew member takes part in a battle, all enemy-imposed penalties to Seize the Initiative rolls are ignored.
• When making a Reaction Roll at the start of a battle round, if the dice only score a single 1, it must be given to a Feral crew member, if possible.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

26-40

Name: Roll on "K'Erin First Names" Roll on "K'Erin Last Names" 
Species: K'Erin

Proud and warlike aliens with a penchant for brutality and a peculiar sense of honor.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 4
Savvy: +0

K’Erin have the following characteristics and advantages:
• When Brawling, K’Erin characters may roll twice, picking the better of the dice.
• If a K’Erin character begins their round within base movement speed of an enemy, they MUST move to engage them in Brawling combat.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

41-50

Name: Roll on "Krag First Names" Roll on "Krag Last Names" 
Species: Krag

Krag are a species of short, stocky humanoids. After their home-worlds were destroyed in a cataclysmic disaster, many fled, while other survivors have become expert asteroid miners, scraping out a living in the remnants of their home systems.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 4
Savvy: +0

Krag characters are subject to the following special rules:
• Due to their stocky nature, they cannot take Dash moves under any circumstances.
• Krag are famously belligerent and prone to getting into fights. When fighting Rivals, Krag may reroll a natural 1 once on either the firing or Brawl dice. The downside is that they often have a long chain of prior enemies. If the character creation rolls generate a Krag with one or more Patrons, you must add one Rival to the list (regardless of the number of Patrons gained).
• If a random party member gets into a fight or argument, it will always be a Krag if one is present in the crew. Any such event cannot be bypassed or rerolled using Story Points.
• Armor acquired from a Trade table roll must be selected by the player to be Krag-armor or not. Krag-armor is designed to fit Krag only, although Skulkers and Engineers can wear both Krag and non-Krag armor without modification.
• Armor found from other sources will not fit Krag. Armor can be modified to fit Krag for 2 Credits (and reversed for the same cost), while doing your shopping during Post-battle Step 11: Purchase Items (core rulebook, p.125)

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

51-65

Name: Roll on "Precursor First Names" Roll on "Precursor Last Names" 
Species: Precursor

Graceful and refined alien humanoids who were traveling the stars when other species were still lingering in caves.

Reactions: 1
Speed: 5"
Combat Skill: +0
Toughness: 2
Savvy: +0

Precursors have the following advantage:
Because their life-span supplies greater opportunity for past experience, if a Precursor is the subject of a Character Event, you may roll for 2 events and pick which one you prefer. If you would prefer avoiding the event altogether, you may do so by spending 1 story point after rolling twice.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

66-80

Name: Roll on "Skulker Names" 
Species: Skulker

Skulkers are rodent-like humanoids living at the edge of Unity-controlled space. While they only control a few systems, they have spread far and wide, particularly in the chaotic Fringe sectors. Skulkers are the only organic species known to have absolutely no concept of instinctual prejudice, making them an easy hire for space-faring missions where getting along in confined spaces is required.

Reactions: 1
Speed: 6"
Combat Skill: +0
Toughness: 3
Savvy: +1

Skulker characters are subject to the following special rules:
• Due to their agility, Skulkers do not suffer movement reductions due to difficult ground and are not subject to groundbased penalties such as mud, slippery ground or similar.
• Because of their peculiarly flexible skeletal structure, they can use all armor and equipment designed for playable species without significant adaptation, either by making a hole for their tail or by tucking their tail around their body.
• When moving, they may ignore any obstacle up to 1” in height and do not count the first 1” of any climb for movement reduction purposes.
• Skulkers have strong biological resistance. If exposed to any poison, toxin, virus, gas, or similar biological hazard, a Skulker may shrug off the effect on a D6 roll of 3+. During continued exposure, the roll must be made every round or for each instance of exposure. This protection applies to all hazards triggered by Points of Interest in a Salvage mission.
• Unfortunately, this also applies to any drug they are subjected to, including Booster Pills, Combat Serum, Rage Out, and Still. Stim-packs work just fine, however, as these merely buff a Skulker’s inherent resistances. • Skulkers’ natural hardiness means they respond extremely well to genetic immunization therapies

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

81-90

Name: Roll on "Soulless Names" 
Species: Soulless

A species of cybernetic organisms, connected into a combined hive-intelligence.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 4
Savvy: +1

Soulless have the following characteristics and advantages:

• Soulless receive a 6+ Armor Saving Throw due to their metallic construction.
• Soulless cannot use consumables or receive implants. They use the Bot Injury table.
• Unlike Bots, they can learn from experience and receive XP normally.
• They may also have Bot Upgrades installed, but must pay 1.5 times the normal cost (rounded up).

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

91-100

Name: Roll on "Swift Names" 
Species: Swift

Diminutive, winged, lizard people, the species received the nickname “Swift” due to their erratic, jerky motions.

Reactions: 1
Speed: 5"
Combat Skill: +0
Toughness: 3
Savvy: +0

Swift have the following characteristics and advantages:

• During a battle, Swift may use their Movement Action to glide down to a lower position. They can land on a position below them safely at a distance equal to the difference in height (see p.42).
• They can leap gaps up to 4” wide when moving, and as a free action can jump from any height without damage.
• When firing a weapon with multiple shots, Swift must direct every shot at the same target

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

Strange Character (d99)

d99 Result

1

2-3

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: De-converted

The character was a prisoner of the Converted (see p.101), and began to undergo their cyborg conversion process. However, they were rescued before the control chips could be inserted.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: 0 (Forever)

De-converted characteristics and advantages:The character was a prisoner of the Converted (see p.101), and began to undergo their cyborg conversion process. However, they were rescued before the control chips could be inserted.

• The character has a 6+ Armor Saving Throw due to built-in plating.
• They can be fitted with up to 3 implants.
• Their Savvy score can never be improved.
• Motivation is always Revenge.

Background: Roll on "Backgrounds"

Motivation: Revenge
+2 XP, Rival

Class: Roll on "Class"

4-9

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Unity Agent

The character is a secret agent for the Unity administration (p.136). Whether they are deep undercover or on the run is unknown.

Reactions: 2
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

Unity Agent characteristics and advantages:

• Call in a Favor: Each campaign turn, you may roll 2D6. On a 10-12, you can either remove a Rival, gain a Quest Rumor, or gain a Patron. If the roll is a 2-4, you must travel to the next planet immediately. If you are unable to do so, lose this trait permanently.
• Motivation is always Order

Background: Roll on "Backgrounds"

Motivation: Order
Patron, +1 story point

Class: Roll on "Class"

10-18

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Mysterious Past

They never talk about where they came from. Almost as if they don’t even know.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

Create the character as a Baseline Human, but roll twice on the Background Table and apply both results. However, when rolling on the Background, Motivation, or Class Tables, any bonus story points are ignored for this character
• Can exceed one point of Luck.

Background One: Roll on "Backgrounds"

Background Two: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

19-23

Strange Character: Hakshan

High-tech aliens traveling the galaxy in search of something. Fairly friendly.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

In addition to the usual rolls on the Background, Motivation, and Class Tables, you automatically have the Truth motivation.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Motivation:Truth
1 Rumor, +1 story point

Class: Roll on "Class"

24-28

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Stalker

Blue-skinned Human gene-mods. Rarely seen, on account of their innate teleportation ability, originally the result of a secret military development project.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

As an Alternative Movement option, the character may teleport. Roll 1D6” and reposition the character anywhere within this distance. They can take their action normally. This ability can be improved with Experience Points twice. This costs 4 XP and adds +1” to the distance each time.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

29-35

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Hulker

Bulging with muscles and rage, these Human gene-mods are perfect for hauling, crushing, and breaking. Or hauling things that need to be crushed or broken.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 5
Savvy: +0

Hulker characteristics and advantages:

• When shooting, Combat Skill is always treated as +0, with no bonuses possible from weapons, gun sights, or gun mods.
• A Hulker ignores the Clumsy and Heavy traits on weapons.
• When rolling on the Class Table, any result of Technician, Scientist, or Hacker is treated as Primitive.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

36-42

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Hopeful Rookie

Wide-eyed and enthusiastic, you almost feel bad for this kid, because the universe is going to hit them like a ton of bricks.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• Baseline Human.
• Begin with 1 Luck and gain 1 bonus XP every game where they do not become a casualty.
• The first time they become a casualty (without any more Luck to save them) they lose all Luck points permanently, and can never receive them again. From that point on, they no longer receive the bonus XP for being a Hopeful Rookie.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

43-47

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Genetic Uplift

All manner of genetic adjustments are possible with the basic Human template. This could, of course, be used to create literal super-humans, if you have the cash. This one had the cash.

Reactions: 2
Speed: 5"
Combat Skill: +1
Toughness: 4
Savvy: +1

All Background rolls that would result in additional credits are ignored. The crew receives 1 additional Rival (see p.77)

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

48-53

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Mutant

Genetic distorts are common enough sights around the galaxy, whether it’s due to black-war weaponry, scientific experiments, cosmic disturbances, or industrial pollution.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• As Baseline Human.
• Mutants cannot be sent to perform Recruit or Find a Patron tasks.
• Background is always Lower classes of megacity

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

54-58

Name: Roll on "Robot Names"
Strange Character: Assault Bot

Like a typical work Bot, except encased in armor, and programmed with a homicidal demeanor.

Reactions: 2
Speed: 4"
Combat Skill: +1
Toughness: 4
Savvy: +0

• As a Bot, but Savvy is +0, and cannot be upgraded.
• An Assault Bot ignores the Clumsy and Heavy traits on weapons.
• They receive a 5+ Armor Saving Throw, due to their heavy metallic construction.
• Bots have a separate table for Injuries in the campaign chapter.
• Bot characters do not earn Experience Points. Instead they can be upgraded through the expenditure of credits.
• Bots cannot benefit from implants or the use of any consumables in battle.
• They cannot be the subject of a Character Event under any circumstances. If you have to select a random crew member through a Character Event, do not include Bots in the roll.
• No background, motivation, or class.

59-62

Strange Character: Manipulator

Bizarre-looking aliens renowned for their talents at communication and large-scale political machinations. Occasionally, they drag their tentacled selves out into the universe alone so they can observe the creatures that inhabit it.

Reactions: 2
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +1

• Cannot enter a Brawl voluntarily under any circumstances. May use tentacles to fire 2 Pistols in the same round, and may choose separate targets.
• Whenever the crew earns story points in the campaign, roll 1D6 for each Manipulator. Each roll of a 6 grants a bonus story point (which does not, in turn, offer an additional roll).
• Background is always Bureaucrat.

Background: Bureaucrat
+Roll 1d6 Credits

Motivation: Roll on "Motivations"

Class: Roll on "Class"

63-67

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Primitive

Inhabitants from a technologically regressed world sometimes find it difficult to shed their backwards ways. However, being handy with a blade has its uses.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• As Baseline Human.
• Cannot benefit from gun sights or fire above 8” range.
• All Melee weapons count as Elegant.
• Background is always Primitive or Regressed World.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

68-72

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Feeler

Some cultures have extremely strong emotional output.

Reactions: 1

Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• As Baseline Human.
• Roll twice on the Motivation Table and receive the benefits of both rolls.
• If the character ever ends up in a fight with another crew member, they have a mental breakdown, and will leave the crew immediately, never to return.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

73-78

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Emo-suppressed

Whether requested, imposed as a criminal punishment, or due to cultural customs, this character is unable to feel any emotions beyond those needed for rudimentary existence.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• As Baseline Human.
• The character will never voluntarily leave the crew for any reason, and may ignore any event that would require them to get in a fight with a local or other crew member. They can never receive any Luck points.
• Motivation is always Survival

Background: Roll on "Backgrounds"

Motivation: Survival
+1 Toughness

Class: Roll on "Class"

79-84

Strange Character: Minor Alien

One of the many alien species that do not form a major political entity in the Fringe regions (see p.143)

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• As Baseline Human.
• If the Background, Motivation, or Class Table results would grant bonus credits or bonus story points, reduce the final increase by 1.
• An increase to Resolve: {Reactions|Speed|Speed|Combat|Toughness|Savvy} has its XP cost reduced by 1.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

85-86

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Traveler

An odd person, claiming they are not really from this moment in space and time. They certainly dress in an eccentric manner.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• Begin with +2 story points and 2 Quest Rumors.
• Speed is +2” if moving directly away from a visible enemy.
• After every battle, roll 2D6: On a 2, they disappear, never to be seen again. The crew has a strange feeling they were here for an important reason. Claim 2 story points. On an 11-12, the crew immediately receives a Quest.
• Motivation is always Truth

Background: Roll on "Backgrounds"

Motivation: Truth
1 Rumor, +1 story point

Class: Roll on "Class"

87-92

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Empath

Minor psionic inclination allowing the easy reading of emotional states. Surprisingly handy during a negotiation process.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• As Baseline Human.
• When sent on Recruit or Find a Patron tasks, add +1 to the roll.
• Cannot be given implants without losing this ability.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

93-99

Name: Roll on "Human First Names" Roll on "Human Last Names"
Strange Character: Bio-upgrade

Humans with a heightened tolerance for cybernetic enhancements are often given genetic treatments to let them take full advantage of this fact.

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: +0

• As Baseline Human.
• May have up to 4 implants, and could benefit from 2 of the same implant.
• If Background, Motivation, or Class rolls produce bonus credits, receive 2 credits less.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

Baseline Human (d1)

Result

Name: Roll on "Human First Names" Roll on "Human Last Names"
Species: Baseline Human

Baseline Human characters are plain, ordinary people. Distributed across thousands of worlds, cultures, and environments, their appearance, customs, and outlook on life can vary tremendously, but ultimately the baseline is Human, through and through

Reactions: 1
Speed: 4"
Combat Skill: +0
Toughness: 3
Savvy: 0

Notes: They have a single advantage: they are the only character type that can exceed 1 point of Luck.

Background: Roll on "Backgrounds"

Motivation: Roll on "Motivations"

Class: Roll on "Class"

Backgrounds (d100)

d100 Result

1-4

Peaceful, High-Tech Colony
+1 Savvy, +Roll 1d6 Credits

5-9

Giant, Overcrowded, Dystopian City
+1 Speed

10-13

Low-Tech Colony
+1 Low Tech Weapon

14-17

Mining Colony
+1 Toughness

18-21

Military Brat
+1 Combat Skill

22-25

Space Station
+1 Gear

26-29

Military Outpost
+1 Reactions

30-34

Drifter
+1 Gear

35-39

Lower Megacity Class
+1 Low Tech Weapon

40-42

Wealthy Merchant Family
+Roll 2d6 Credits

43-46

Frontier Gang
+1 Combat Skill

47-49

Religious Cult
+1 Patron, +1 story point

50-52

War-Torn Hell-Hole
+1 Reactions, +1 Military Weapon

53-55

Tech Guild
+1 Savvy, +Roll 1d6 Credits, +1 High Tech Weapon

56-59

Subjugated Colony on Alien World
+1 Gadget

60-64

Long-Term Space Mission
+1 Savvy

65-72

Research Outpost
+1 Savvy, +1 Gadget

73-76

Orphan Utility Program
+1 Patron, +1 story point

77-80

Isolationist Enclave
2 Quest Rumors

81-84

Comfortable Megacity Class
+Roll 1d6 credits

85-89

Industrial World
+1 Gear

90-93

Bureaucrat
+Roll 1d6 Credits

94-97

Wasteland Nomads
+1 Reactions, +1 Low Tech Weapon

98-100

Alien Culture
+1 High Tech Weapon

Motivations (d100)

d100 Result

1

Political
Patron, +1 story point

2-9

Wealth
+Roll 1d6 Credits

10-15

Fame
+1 story point

16-20

Glory
+1 Combat Skill, +1 Military Weapon

21-27

Survival
+1 Toughness

28-33

Escape
+1 Speed

34-40

Adventure
+Roll 1d6 Credits, +1 Low Tech Weapon

41-45

Truth
1 Rumor, +1 story point

46-50

Technology
+1 Savvy, +1 Gadget

51-57

Discovery
+1 Savvy, +1 Gear

58-64

Loyalty
Patron, +1 story point

65-70

Revenge
+2 XP, Rival

71-75

Romance
1 Rumor, +1 story point

76-79

Faith
1 Rumor, +1 story point

80-84

Political
Patron, +1 story point

85-90

Power
+2 XP, Rival

91-95

Order
Patron, +1 story point

96-100

Freedom
+2 XP

Class (d100)

d100 Result

1-5

Working Class
+1 Savvy, +1 Luck

6-9

Technician
+1 Savvy, +1 Gear

10-13

Scientist
+1 Savvy, +1 Gadget

14-17

Hacker
+1 Savvy, Rival

18-22

Soldier
+1 Combat Skill, +Roll 1d6 Credits

23-27

Mercenary
+1 Combat Skill, +1 Military Weapon

28-32

Agitator
Rival

33-36

Primitive
+1 Speed, +1 Low Tech Weapon

37-40

Artist
+Roll 1d6 Credits

41-44

Negotiator
Patron, +1 story point

45-49

Trader
+Roll 2d6 Credits

50-54

Starship Crew
+1 Savvy

55-58

Petty Criminal
+1 Speed

59-63

Ganger
+1 Reactions, +1 Low Tech Weapon

64-67

Scoundrel
+1 Speed

68-71

Enforcer
+1 Combat Skill, Patron

72-75

Special Agent
+1 Reactions, Patron, +1 Gadget

76-79

Troubleshooter
+1 Reactions, +1 Low Tech Weapon

80-83

Bounty Hunter
+1 Speed, 1 Rumor, +1 Low Tech Weapon

84-87

Nomad
+1 Gear

88-92

Explorer
+2 XP, +1 Gear

93-96

Punk
+2 XP, Rival

97-100

Scavenger
1 Rumor, +1 High-tech Weapon

Species (d100)

d100 Result

1-60

Roll on "Baseline Human"

61-80

Roll on "Primary Alien"

81-90

Name: Roll on "Robot Names" 
Species: Bot

Typical Bots are built to a bewildering array of configurations, but the profile given here will fit most combat, security, and multi-purpose Bots. They are fitted with emotion-simulation modules, allowing fairly complex “personalities”.

Reactions: 2
Speed: 4"
Combat Skill: +1
Toughness: 4
Savvy: +2

Bots have the following characteristics and advantages:

• Bots do not make any rolls on the character creation tables. All Bots simply begin with the base profile listed above.
• Bots have a separate table for Injuries in the campaign chapter.
• They receive a 6+ Armor Saving Throw, due to their metallic construction.
• Bot characters do not earn Experience Points. Instead they can be upgraded through the expenditure of credits.
• Bots cannot benefit from implants or the use of any consumables in battle.
• They cannot be the subject of a Character Event under any circumstances. If you have to select a random crew member through a Character Event, do not include Bots in the roll.

91-100

Roll on "Strange Character"

Human First Names (d215)

d215 Result

1

Adam

2

Aiden

3

Alice

4

Amelia

5

Andrew

6

Anna

7

Anthony

8

Ava

9

Benjamin

10

Brianna

11

Caleb

12

Caroline

13

Charlotte

14

Chloe

15

Christopher

16

Clara

17

Daniel

18

David

19

Elizabeth

20

Ella

21

Emily

22

Ethan

23

Gabriel

24

Grace

25

Hannah

26

Henry

27

Isabella

28

Jack

29

Jacob

30

James

31

Jasmine

32

John

33

Jonathan

34

Joseph

35

Joshua

36

Julia

37

Julian

38

Katherine

39

Kayla

40

Kevin

41

Leah

42

Liam

43

Lily

44

Logan

45

Lucas

46

Madison

47

Makayla

48

Mason

49

Matthew

50

Megan

51

Michael

52

Michelle

53

Natalie

54

Nathan

55

Nicholas

56

Noah

57

Olivia

58

Owen

59

Patrick

60

Rachel

61

Rebecca

62

Ryan

63

Samantha

64

Sarah

65

Sebastian

66

Sophia

67

Stephanie

68

Steven

69

Taylor

70

Thomas

71

Victoria

72

William

73

Zoe

74

Alexander

75

Anthony

76

Adam

77

Aaron

78

Brian

79

Brandon

80

Bradley

81

Christian

82

Caleb

83

Connor

84

Dylan

85

Dominic

86

Derek

87

Ethan

88

Eric

89

Evan

90

Frederick

91

George

92

Gregory

93

Harrison

94

Henry

95

Ian

96

Isaac

97

Jack

98

Jacob

99

Jeremy

100

Jesse

101

Justin

102

Kyle

103

Kevin

104

Liam

105

Lucas

106

Mason

107

Martin

108

Nathan

109

Neil

110

Oliver

111

Owen

112

Patrick

113

Peter

114

Paul

115

Ryan

116

Samuel

117

Scott

118

Stephen

119

Sean

120

Timothy

121

Tyler

122

Victor

123

Vincent

124

William

125

Zachary

126

Zane

127

Aiden

128

Akio

129

Alejandro

130

Amit

131

Andile

132

Antonio

133

Arjun

134

Bjorn

135

Carlos

136

Chen

137

Daan

138

Dmitri

139

Elias

140

Emeka

141

Faisal

142

Giorgos

143

Hassan

144

Ibrahim

145

Jafar

146

Jorge

147

Kazuki

148

Kofi

149

Lars

150

Levi

151

Mahmoud

152

Mohammed

153

Nikolaos

154

Obi

155

Oscar

156

Pedro

157

Quang

158

Rajesh

159

Rashid

160

Santiago

161

Sergio

162

Tariq

163

Ugo

164

Vikram

165

Wei

166

Xavier

167

Youssef

168

Zain

169

Abdul

170

Abraham

171

Aditya

172

Ahmed

173

Alonzo

174

Amir

175

Anatoly

176

Andres

177

Asif

178

Babatunde

179

Cem

180

Chang

181

Deepak

182

Eduardo

183

Emir

184

Farhan

185

Felipe

186

Giovanni

187

Gustavo

188

Hakan

189

Haruki

190

Igor

191

Ivan

192

Jaime

193

Jamal

194

Jaroslav

195

Joaquin

196

Kenji

197

Kwame

198

Lorenzo

199

Marek

200

Miguel

201

Navin

202

Nkosi

203

Oleg

204

Praveen

205

Ramón

206

Reza

207

Sanjay

208

Seun

209

Tomas

210

Umut

211

Vladimir

212

Wojciech

213

Yaron

214

Yusuf

215

Zoltan

Human Last Names (d96)

d96 Result

1

Adams

2

Allen

3

Anderson

4

Bailey

5

Baker

6

Barnes

7

Bell

8

Bennett

9

Brown

10

Bryant

11

Butler

12

Carter

13

Clark

14

Coleman

15

Cook

16

Cooper

17

Cox

18

Davis

19

Diaz

20

Dixon

21

Edwards

22

Evans

23

Fisher

24

Foster

25

Garcia

26

Gonzalez

27

Gray

28

Green

29

Griffin

30

Hall

31

Harris

32

Harrison

33

Henderson

34

Hernandez

35

Hill

36

Hughes

37

Jackson

38

James

39

Jenkins

40

Johnson

41

Jones

42

Kelly

43

King

44

Lee

45

Lewis

46

Long

47

Martin

48

Martinez

49

Miller

50

Mitchell

51

Moore

52

Morgan

53

Morris

54

Murphy

55

Myers

56

Nelson

57

Nguyen

58

Ortiz

59

Parker

60

Patterson

61

Perez

62

Perry

63

Peterson

64

Phillips

65

Powell

66

Ramirez

67

Reed

68

Richardson

69

Rivera

70

Roberts

71

Robinson

72

Rodriguez

73

Ross

74

Russell

75

Sanchez

76

Sanders

77

Scott

78

Simmons

79

Smith

80

Stewart

81

Sullivan

82

Taylor

83

Thomas

84

Thompson

85

Torres

86

Turner

87

Walker

88

Ward

89

Washington

90

Watson

91

White

92

Williams

93

Wilson

94

Wood

95

Wright

96

Young

Robot Names (d365)

d365 Result

1

A.R.T.H.U.R. (Artificial Robotic Technology for Human Understanding and Repair)

2

C.A.R.L. (Cybernetic Autonomous Robotic Lifeform)

3

D.A.V.E. (Digital Artificial Virtual Entity)

4

E.V.A. (Electronic Virtual Assistant)

5

G.E.N.E. (Genetically Engineered Neural Entity)

6

H.A.L. (Heuristically programmed ALgorithmic computer)

7

I.S.A.A.C. (Integrated System for Autonomous Assistance and Computing)

8

J.A.S.O.N. (Joint Autonomous System for Observation and Navigation)

9

K.A.T.E. (Kinetic Autonomous Technology Entity)

10

L.U.C.A.S. (Logical Unit for Computing and Autonomous Systems)

11

M.A.X. (Mechanical Autonomous eXplorer)

12

N.I.C.O. (Neural Intelligent Computing Organism)

13

O.S.C.A.R. (Optimized System for Computing and Autonomous Robotics)

14

P.A.T.R.I.C.K. (Programmed Autonomous Technology for Research and Intelligent Computing Knowledge)

15

Q.U.I.N.N. (Quantum Unit for Intelligent Neural Navigation)

16

R.O.S.E. (Robotic Operating System Entity)

17

S.A.M. (Synthetic Autonomous Machine)

18

T.E.S.L.A. (Technological Entity for Systematic Learning and Analysis)

19

U.L.T.R.A. (Unified Learning and Technological Robotic Assistant)

20

V.I.C.T.O.R. (Virtual Intelligent Computing Technology and Observation Robot)

21

W.A.L.L.Y. (Wireless Autonomous Learning and Logical Yielder)

22

X.A.N.D.E.R. (eXperimental Autonomous Navigation and Data Evaluation Robot)

23

Y.A.N.G. (Yielding Autonomous Navigation and Guidance)

24

Z.E.U.S. (Zero Error Unified System)

25

A.I.D.A.N. (Artificial Intelligence Data Analysis Network)

26

B.E.N.N.Y. (Binary Electronic Neural Network Yielder)

27

C.A.M.E.R.O.N. (Cybernetic Autonomous Machine for Exploration, Research, and Observation Network)

28

D.E.X.T.E.R. (Digital Electronic eXploration and Technological Evaluation Robot)

29

E.L.L.I.E. (Electronic Learning and Logical Intelligence Entity)

30

F.R.A.N.K. (Fully Robotic Autonomous Navigation and Knowledge)

31

G.I.A.N.T. (Galactic Intelligent Autonomous Navigation Technology)

32

H.E.L.E.N. (Highly Efficient Learning and Exploration Network)

33

I.R.I.S. (Intelligent Robotic Information System)

34

J.E.S.S. (Joint Exploration and Scientific System)

35

K.E.N. (Knowledgeable Exploration Network)

36

L.E.X. (Learning Exploration and eXperimentation)

37

M.O.R.G.A.N. (Mechanical Observation and Research Gathering Autonomous Network)

38

N.E.O. (Navigation and Exploration Observer)

39

O.L.I.V.E.R. (Observational Learning and Intelligent Virtual Exploration Robot)

40

P.E.T.E.R. (Programmed Exploration Technology and Electronic Researcher)

41

Q.U.E.N.T.I.N. (Quantum Exploration Network and Technological Intelligence Network)

42

R.O.B.B.I.E. (Robotic Observation and Binary Brain Intelligence Entity)

43

S.A.R.A. (Synthetic Autonomous Research Assistant)

44

T.O.M. (Technological Observation Machine)

45

U.R.S.A. (Unified Robotic System for Analysis)

46

V.E.R.N. (Virtual Exploration and Robotic Navigation)

47

W.I.L.L. (Wireless Intelligent Learning and Logical)

48

X.E.N.A. (eXploration and Navigation Autonomous)

49

Y.U.R.I. (Yielding Unified Robotic Intelligence)

50

Z.A.N.D.E.R. (Zero-gravity Autonomous Navigation and Data Evaluation Robot)

51

A.I.D.E.N. (Artificial Intelligence and Data Exploration Network)

52

B.E.A.R. (Binary Exploration and Analysis Robot)

53

C.A.R.L. (Cybernetic Autonomous Research and Learning)

54

D.A.R.T. (Data Analysis and Robotic Technology)

55

E.L.I.Z.A. (Exploration and Learning Intelligent Zone Assistant)

56

F.R.E.D. (Fully Robotic Exploration and Discovery)

57

G.R.A.C.E. (Galactic Robotic Autonomous Computing Entity)

58

H.A.R.V.E.Y. (Highly Advanced Robotic Virtual Exploration and Yield)

59

I.S.A.A.C. (Intelligent System for Autonomous Analysis and Computation)

60

J.A.D.E. (Joint Autonomous Data Exploration)

61

K.A.T.E. (Knowledgeable Autonomous Technology Explorer)

62

L.U.C.A.S. (Learning Universal Cybernetic Autonomous System)

63

M.A.R.T.I. (Mechanical Autonomous Research and Technological Intelligence)

64

N.I.C.O.L.A. (Navigational Intelligence and Cybernetic Observation and Learning Assistant)

65

O.S.C.A.R. (Observational System for Cybernetic Analysis and Research)

66

P.A.T.R.I.C.K. (Programmed Autonomous Technology for Research and Intelligent Computing Knowledge)

67

Q.U.A.S.A.R. (Quantum Universal Autonomous System for Analysis and Research)

68

R.O.V.E.R. (Robotic Observation and Virtual Exploration Resource)

69

S.A.M.U.E.L. (Synthetic Autonomous Mechanized Unit for Exploration and Learning)

70

T.A.R.A. (Technologically Advanced Robotic Assistant)

71

R.A.S.C.A.L. (Robust Autonomous Security and Combat Android for Logistics)

72

M.A.R.V.I.N. (Modular Assault and Reconnaissance Vanguard with Integrated Navigation)

73

S.T.E.E.L. (Strategic Tactical Exploration and Engagement Liaison)

74

C.L.A.N.K. (Cybernetic Logistics and Artificial Neural Kinetics)

75

G.R.I.D. (Galactic Robotic Interface Drone)

76

V.E.X. (Versatile Exploration Xenobot)

77

A.I.D.A. (Artificial Intelligence for Defense and Assistance)

78

T.R.A.C.E. (Tactical Reconnaissance and Combat Engineer)

79

F.A.R.R.O.W. (Flexible Autonomous Robotic Recon Operative for Warfare)

80

S.H.I.F.T. (Strategic Hybrid Intelligence for Field Tactics)

81

4lpha

82

b3ta

83

c0bra

84

d3lta

85

3cho

86

f0xtrot

87

g0lf

88

h0tel

89

indi4

90

juli3t

91

k3lly

92

lim4

93

m1k3y

94

n0va

95

oscar

96

p4pa

97

qu33n

98

r4v3n

99

s1lver

100

t4ngo

101

ufo

102

v1per

103

w1sh

104

x3non

105

y4nkee

106

z3ro

107

4c3

108

b4rry

109

c4ptain

110

d4niel

111

3dg4r

112

f4lcon

113

g4m3r

114

h4wk

115

i4n

116

j4ck

117

k4rl

118

l4nc3

119

m4x

120

n4sh

121

o4thello

122

p4trick

123

q4ntum

124

r4y

125

s4m

126

t4nk

127

u4lysses

128

v4ndal

129

w4rrior

130

x4v1er

131

y4rdley

132

z4ck

133

4rcher

134

b4rney

135

c4rter

136

d4sh

137

3lvis

138

f4rm

139

g4ndalf

140

h4rry

141

i4go

142

j4ngo

143

k4hn

144

l4ser

145

m4rco

146

n4than

147

o4kay

148

p4blo

149

q4rter

150

r4nger

151

s4ilormoon

152

t4urus

153

u4nicorn

154

v4gabond

155

w4tson

156

x4ylophone

157

y4zoo

158

z4ne

159

4bby

160

b4dger

161

c4ndy

162

d4ddy

163

3choes

164

f4iry

165

g4laxy

166

h4ppy

167

i4ris

168

j4zz

169

k4li

170

l4mb

171

m4gic

172

n4poleon

173

o4live

174

p4rty

175

q4rrie

176

r4inbow

177

s4ndy

178

t4xi

179

u4sher

180

v4mpire

181

w4yfarer

182

x4mple

183

y4wn

184

z4p

185

4ngel

186

b4be

187

c4ndle

188

d4nger

189

3gg

190

f4ith

191

g4mer

192

h4cker

193

i4nferno

194

j4ckpot

195

k4ngaroo

196

l4serbeam

197

m4trix

198

n4vy

199

o4utlaw

200

p4triarch

201

q4s

202

r4pid

203

s4vage

204

t4ctical

205

u4topia

206

v4ndetta

207

w4yward

208

x4ylo

209

y4wning

210

z4zoo

211

4bundance

212

b4byface

213

4lph4

214

4ng3l

215

4p3x

216

4r13l

217

4rm4g3dd0n

218

4rth4s

219

4sh

220

4x3l

221

B3t4

222

B0lt

223

B00m3r

224

C4d3

225

C4n0n

226

C3r3br0

227

C3r3brus

228

Ch4rg3r

229

Ch3ck3r

230

Ch1pp3r

231

Cl4w

232

Cl1ck

233

C0d3r

234

C0g

235

C0mm4nd0

236

C0mmun1c4t0r

237

C0ntr0ll3r

238

C0r3

239

C0v3rt

240

Cr4sh

241

Cr3sc3nt

242

Cr1m3s0n

243

Cr0ssh41r

244

Cyb3r

245

D4g3r

246

D4rk

247

D4t4

248

D3c1m4t0r

249

D3f3nd3r

250

D3l3t3r

251

D3m0l1sh3r

252

D3m0n

253

D3str0y3r

254

D1g1t

255

D1sc0rd

256

D1v3

257

D0m1n4t0r

258

Dr4g0n

259

Dr1v3r

260

Dr0n3

261

Dusk

262

Dyn4m0

263

Ech0

264

El3ctr0

265

El1t3

266

En1gm4

267

Enf0rc3r

268

F4lch10n

269

F4ng

270

F4t4l1ty

271

F4t3

272

F1r3w4ll

273

Fl4sh

274

Fl4x

275

Fl1ck3r

276

Fr4gm3nt

277

Fr3nzy

278

Fr0st

279

Fusi0n

280

G4m3r

281

G4t3k33p3r

282

G3n3r4t0r

283

G3n1us

284

G3rm4n

285

Gh0st

286

Gl1tch

287

Gr4ph1c

288

Gr4v1ty

289

Gr1m

290

Gu4rd14n

291

Gu1d3

292

Gu1d0

293

Gunk

294

H4ck3r

295

H4mmer

296

H4wk

297

H3llf1r3

298

H3r0

299

H3x

300

H1d3

301

H1ghw4y

302

H1pp0

303

H0l0

304

H0n0r

305

H0rn3t

306

H0v3r

307

Hunt3r

308

Hurr1c4n3

309

Hype

310

Hyst3r14

311

Ic3

312

Ign1t3

313

Illus10n

314

Imp4ct

315

Inf1ltr4t0r

316

Inf1n1ty

317

Inf0rm4nt

318

Inf0rm3r

319

Inquis1t0r

320

Ins4n3

321

Intrud3r

322-323

Inv4d3r

324

A.P.O.L.L.O. (Automated Planetary Observation and Long-range Liaison Operative)

325

B.A.S.I.L. (Biomechanical Advanced Systems and Intelligence Liaison)

326

C.A.S.P.E.R. (Cybernetic Aerial Surveillance and Planetary Exploration Rover)

327

D.E.L.T.A. (Durable Exploration and Logistics Tactical Assistant)

328

E.C.H.O. (Electronic Communication and Holographic Observer)

329

F.A.L.C.O.N. (Fast Aerial Logistics and Combat Operations Navigator)

330

G.A.I.A. (Galactic Artificial Intelligence Agent)

331

H.A.W.K. (Hybrid Aerial Warfare Kinetics)

332

I.G.N.I.S. (Intelligent Galactic Navigation and Intrusion System)

333

J.A.D.E. (Joint Artificial Defense and Exploration)

334

K.R.Y.P.T. (Kinetic Robotic Yield and Protection Technician)

335

L.A.R.K. (Logistics and Reconnaissance Kinetics)

336

M.A.G.N.U.S. (Multipurpose Advanced Galactic Navigation and Utility System)

337

N.E.M.O. (Neural Exploration and Mapping Operative)

338

O.R.I.O.N. (Observation and Reconnaissance Intelligence and Operations Navigator)

339

P.A.L.A.D.I.N. (Planetary Advanced Liaison and Defense Intelligence Network)

340

Q.U.A.R.K. (Quantum Universal Artificial Robotic Kinetics)

341

R.A.D.A.R. (Robotic Aerial Defense and Assault Recon)

342

S.A.G.A. (Stellar Artificial Guidance Agent)

343

T.A.U.R.U.S. (Tactical Autonomous Utility and Reconnaissance System)

344

U.R.S.A. (Universal Robotic Support and Assistance)

345

V.A.L.K.Y.R.I.E. (Versatile Artificial Logistics and Kinetic Yield Reconnaissance Intelligence Entity)

346

W.A.R.P. (Wireless Autonomous Robotic Pathfinder)

347

X.E.N.O. (Xenomorphic Exploration and Neutralization Operative)

348

Y.A.R.D.I. (Ytterbium Advanced Robotic Defense and Intelligence)

349

Z.E.P.H.Y.R. (Zero Emissions Planetary and Holographic Yield Reconnaissance)

350

A.Z.U.R.E. (Advanced Zealous Utility and Reconnaissance Explorer)

351

B.R.I.G.H.T. (Biomechanical Reconnaissance and Intelligence Gathering Helper Technician)

352

C.H.I.M.E.R.A. (Cybernetic Holographic Intelligence and Mechanical Exploration Robotic Assistant)

353

D.R.A.G.O.N. (Dynamic Robotic Assistant and Galactic Operations Navigator)

354

E.L.I.T.E. (Electromagnetic Logistical and Information Technologies Explorer)

355

F.R.O.S.T. (Free Range Observation and Surveillance Technician)

356

G.R.I.P.P.E.R. (Galactic Robotic Intelligence and Planetary Protection Emergency Responder)

357

H.A.R.P.O.O.N. (High-altitude Aerial Reconnaissance and Planetary Observation Operative Navigator)

358

I.M.P.A.C.T. (Intelligent Mechanical Protection and Advanced Control Technician)

359

J.O.U.L.E. (Joint Operations and Utility Liaison Explorer)

360

K.O.M.O.D.O. (Kinetic Operations and Mechanical Defense Operative)

361

L.A.N.C.E.R. (Logistical and Navigational Cybernetic Exploration and Reconnaissance)

362

M.E.R.C.U.R.Y. (Mechanical Exploration and Reconnaissance Cybernetic Utility Rover Yield)

363

N.A.V.I.G.A.T.O.R. (Neural Advanced Versatile Intelligence and Galactic Assistant Technological Observation Robot)

364

O.S.C.A.R. (Optical Surveillance and Cybernetic Assistance Robot)

365

P.R.O.M.E.T.H.E.U.S. (Planetary Reconnaissance and Operations Mechanism for Exploration, Technology, and Humanoid Utility Services)

Engineer First Names (d64)

d64 Result

1

Aelris

2

Baelnir

3

Caeris

4

Daernys

5

Eilrae

6

Faelnar

7

Gaeril

8

Haelyn

9

Ielris

10

Jaelnys

11

Kaeril

12

Laeris

13

Maelys

14

Naelnir

15

Oelrae

16

Paelyn

17

Qaelnys

18

Raeril

19

Saeris

20

Taelnar

21

Uaelrae

22

Vaelyn

23

Waelris

24

Xaelnys

25

Yaelrae

26

Zaeril

27

Aebris

28

Beleth

29

Caelmir

30

Daelthys

31

Eilvae

32

Faelmar

33

Gaelir

34

Haelem

35

Ielvae

36

Jaelmir

37

Kaelthys

38

Laelvae

39

Maelmir

40

Naelthys

41

Oelvae

42

Paelmir

43

Qaelthys

44

Raelvae

45

Saelmir

46

Taelthys

47

Uelvae

48

Vaelmir

49

Waelthys

50

Xaelvae

51

Yaelmir

52

Zaelthys

53

Aecrix

54

Belnir

55

Caelrix

56

Daelnys

57

Eilrae

58

Faelnir

59

Gaelrix

60

Haelnys

61

Ielrae

62

Jaelnir

63

Kaelrix

64

Laelnys

Engineer Last Names (d47)

d47 Result

1

Ar'kswyft

2

Bl'zwiin

3

Cryst'lgmth

4

D'sk'vra

5

Emb'rgloth

6

F'dstr'ren

7

Glimm'stonn

8

Hol'oshd

9

Ir'nthalia

10

J'd'fryst

11

K'ndlsp'rk

12

L'ght'vrys

13

M'nshadu

14

Nytd'ncr

15

O'k'nrath

16

P'rlb'rok

17

Qil'feth'r

18

Run'bor'n

19

S'lvrgal'x

20

Tw'lyt'brz

21

Umb'rsh'de

22

V'il'w'lk

23

W'loshard

24

Xan'thus'flm

25

Y'w'rt

26

Z'l'wev'r

27

Azur'th'rn

28

Br'mbl'dr'm

29

C'ndr'lif

30

D'wns'ng'r

31

Eb'nw'v

32

F'lec'o

33

G'ldd'flm

34

H'lo'krst

35

Ic'clfrost

36

J'd'run

37

K'strl'ng

38

Lus'rus'gl'm

39

M'stv'l

40

Neth'r'wsp

41

O'pl'sky

42

Pyr'w'ng

43

Q'ksilv'r

44

R'vnt'd

45

Sk'str'd

46

Th'stl'fa

47

Un'ldingm'rth

Skulker Names (d99)

d99 Result

1

Chitterfang

2

Scurryshadow

3

Whiskerweave

4

Scampergleam

5

Gnawclink

6

Sneakspindle

7

Dashwhisper

8

Swiftpatter

9

Nibblequiver

10

Twitchblaze

11

Furtiveclaw

12

Quickmantle

13

Bristletail

14

Snatchgleam

15

Whispernimble

16

Dartshimmer

17

Skittersnap

18

Flickerwhisk

19

Rustleflit

20

Boundflick

21

Sneakwoven

22

Scuttleflare

23

Hastebrush

24

Pouncecreep

25

Jitterflicker

26

Shadownimble

27

Raptortail

28

Swiftwhisk

29

Leapscurry

30

Whiskerflash

31

Nightrunner

32

Flitterclaw

33

Skulkshroud

34

Blurfoot

35

Shadowferret

36

Glidescuttle

37

Snatchtail

38

Quiverclink

39

Scamperdash

40

Gleamwhisker

41

Hastybound

42

Whiskerhush

43

Fleetingtail

44

Quickhide

45

Swifthopper

46

Glimmertwitch

47

Flickerbound

48

Whiskerdrift

49

Veilweaver

50

Slipstream

51

Edgeprowler

52

Vanishgleam

53

Dartflick

54

Nimblestreak

55

Shadowcreep

56

Skitterflit

57

Slinkshade

58

Whispertail

59

Scuttlewhisk

60

Whiskerleap

61

Pouncewhisper

62

Glimmerscatter

63

Swiftshroud

64

Scamperflick

65

Shadowswift

66

Stealthdash

67

Hushbound

68

Nimbleshade

69

Flickerskulk

70

Dashweaver

71

Shimmerpounce

72

Flitshadow

73

Swiftnimble

74

Bristlescurry

75

Sneakleap

76

Gleamhopper

77

Skitterclaw

78

Whisperdash

79

Scuttlebound

80

Hushwhisker

81

Flickerleap

82

Dartingtail

83

Shadowgleam

84

Leapsnatch

85

Swiftskulk

86

Whiskershadow

87

Flitterdash

88

Glimmerbound

89

Weavepounce

90

Snatchwhisker

91

Nimbleslink

92

Hastyflicker

93

Slipwhisker

94

Quiverleap

95

Gleamshadow

96

Dartingscurry

97

Slinkswift

98

Flitwhisker

99

Whisperleap

Swift Names (d87)

d87 Result

1

Ashscale

2

Bristlefang

3

Cinderclaw

4

Duskwhisker

5

Embermaw

6

Firesnout

7

Gritsnarl

8

Hissflare

9

Irontooth

10

Jaggedscale

11

Kinktail

12

Lavaspine

13

Mudfang

14

Nightgaze

15

Obsidion

16

Pebblesnarl

17

Quillspike

18

Rumblejaw

19

Swampshadow

20

Tanglefoot

21

Umberthorn

22

Viperstrike

23

Wraithscale

24

Xanthicfang

25

Yawningskull

26

Zincsnout

27

Bogstrider

28

Cavernbite

29

Dreadfang

30

Echospine

31

Fossilgaze

32

Gloomtail

33

Hollowskull

34

Ironmaw

35

Jadescale

36

Keensnarl

37

Lichenjaw

38

Miregrip

39

Netherclaw

40

Ochrespine

41

Petrifiedgaze

42

Quartzfang

43

Rustbite

44

Slumberfang

45

Toxicspike

46

Underbelly

47

Venomjaw

48

Wyrmscale

49

Xenolithclaw

50

Yellowfang

51

Zirconsnarl

52

Amberscale

53

Baneclaw

54

Cobaltfang

55

Dusttail

56

Earthenmaw

57

Frostspike

58

Galegrip

59

Hazefoot

60

Inkgaze

61

Jasperfang

62

Kyaniteclaw

63

Lodestone

64

Marshwhisper

65

Nightscale

66

Oozejaw

67

Pyriteclaw

68

Quagmirefang

69

Rimefang

70

Siltstrike

71

Tundrascale

72

Ursinefang

73

Volcanicmaw

74

Windscale

75

Xylophagous

76

Yewjaw

77

Zealousgaze

78

Abyssfang

79

Barbfang

80

Cragtail

81

Dreadscale

82

Emberclaw

83

Fathomtail

84

Gorgonfang

85

Hailspike

86

Ignimbrite

87

Jadefang

K'Erin First Names (d6)

d6 Result

1-6

K'Erin Last Names (d49)

d49 Result

1

Thornfist

2

Bloodclaw

3

Skullcrusher

4

Ironstrike

5

Doomheart

6

Flamebrand

7

Stormspear

8

Shadowrend

9

Warchain

10

Fangshard

11

Boneshard

12

Nightmace

13

Ashenblade

14

Ragefury

15

Gorehowl

16

Darkspine

17

Stonegrip

18

Thundermaul

19

Quakereaver

20

Frostcleaver

21

Deathsong

22

Hellguard

23

Ravenshadow

24

Starshatter

25

Blazewalker

26

Windfury

27

Direstrike

28

Voidseeker

29

Wrathbringer

30

Breakspear

31

Vortexcrush

32

Soulbinder

33

Moonhunter

34

Eclipsebane

35

Whisperveil

36

Sunderclaw

37

Firestorm

38

Banehammer

39

Dreadfang

40

Grimfrost

41

Spiritweaver

42

Razorshroud

43

Voidheart

44

Galeforce

45

Frostwhisper

46

Demonslayer

47

Infernojaw

48

Solarflare

49

Vengeancestrike

Precursor First Names (d99)

d99 Result

1

Aelisar

2

Luminae

3

Seraphiel

4

Thalindriel

5

Astariel

6

Xanaphia

7

Elythria

8

Celestara

9

Nythara

10

Elindor

11

Vaelara

12

Silvarin

13

Amaranth

14

Zephyreon

15

Phaestra

16

Quelindra

17

Galanthis

18

Ravalis

19

Kalistra

20

Ithildae

21

Maelthorn

22

Lysandria

23

Oriandis

24

Vesperion

25

Feathera

26

Telamir

27

Lythandros

28

Sylvarion

29

Caelestis

30

Glyndara

31

Nymeria

32

Amaris

33

Ephriel

34

Thalassia

35

Solandria

36

Elyscia

37

Avandor

38

Telandra

39

Aerandil

40

Aetheris

41

Aurendil

42

Aeramir

43

Ysara

44

Lethandria

45

Ravenae

46

Astralys

47

Caledriel

48

Zaraphiel

49

Faelira

50

Namaris

51

Illyria

52

Mithrandir

53

Arcturas

54

Lunaria

55

Amaranthine

56

Ellandria

57

Ellesar

58

Naiadria

59

Aelindra

60

Orithyia

61

Avalyr

62

Thalessa

63

Dawnwhisper

64

Sylvanesti

65

Aelynthi

66

Ariandel

67

Vanyareth

68

Lyrandis

69

Caladrius

70

Astarielle

71

Eldarion

72

Santhara

73

Melianthe

74

Selenari

75

Gwindor

76

Alathiel

77

Galathil

78

Silvandria

79

Auralis

80

Nymphaea

81

Eltharion

82

Celandine

83

Lorandel

84

Lyranth

85

Ariaphiel

86

Talindra

87

Aetheriel

88

Neridae

89

Amarisse

90

Cirilla

91

Islara

92

Arienwen

93

Andarien

94

Elendir

95

Vaelenor

96

Rhianon

97

Thyandria

98

Ithilien

99

Celestina

Precursor Last Names (d103)

d103 Result

1

Ethernis

2

Astralsong

3

Starweaver

4

Luminesse

5

Voidwhisper

6

Celestian

7

Amaranthys

8

Eonshard

9

Galaxian

10

Astralyn

11

Nebulai

12

Quasaras

13

Stardancer

14

Moonshimmer

15

Cosmara

16

Lightrend

17

Nimbusar

18

Spaceglide

19

Eclipsean

20

Starseeker

21

Galaxiel

22

Aethersworn

23

Orbitra

24

Serenilys

25

Xenarion

26

Chronovar

27

Sunswept

28

Starbinder

29

Luminarys

30

Zephyrean

31

Cometstride

32

Nebulancer

33

Astrialis

34

Stellaris

35

Voidwaltz

36

Starborne

37

Exoaria

38

Eonspire

39

Cosmicwing

40

Celestialis

41

Galactis

42

Skydrifter

43

Aethertide

44

Astralus

45

Stardustian

46

Solarflare

47

Nebulys

48

Auroraius

49

Voidsong

50

Starshard

51

Cosmion

52

Luminaric

53

Skylancer

54

Astrealis

55

Orbitos

56

Aetherdream

57

Celestara

58

Quantalis

59

Stellarbreeze

60

Galactine

61

Nebulynx

62

Oblivionis

63

Etherealis

64

Skywhisper

65

Arcanastar

66

Nimbuscrown

67

Solarwind

68

Aurorafrost

69

Starnimbus

70

Eonsylph

71

Astralshade

72

Cosmicrift

73

Voidweave

74

Galaxis

75

Starstrider

76

Celestiara

77

Luminarum

78

Eonweaver

79

Aethermist

80

Cometglow

81

Voidshadow

82

Astralquill

83

Skyfire

84

Nebulosa

85

Solarwaltz

86

Startrance

87

Cosmiclance

88

Lumenaria

89

Eclipsion

90

Nimbusflare

91

Galactica

92

Quantalys

93

Astralus

94

Celestialum

95

Voidgazer

96

Eonflux

97

Starglow

98

Chronofrost

99

Aetherdust

100

Cometwhisper

101

Stellarnyx

102

Nebulaeon

103

Solarius

Feral Names (d98)

d98 Result

1

Shadowpaw

2

Frostfang

3

Nightclaw

4

Silentwhisker

5

Stormtail

6

Thornmane

7

Swiftstrike

8

Moonhowl

9

Emberstrike

10

Galepelt

11

Sundancer

12

Ironfang

13

Mistrunner

14

Whisperwind

15

Talontuft

16

Briarheart

17

Ivorytusk

18

Skyhunter

19

Flamefur

20

Windtracker

21

Cinderstripe

22

Glimmergaze

23

Thunderstep

24

Willowsong

25

Wraithwing

26

Duskwanderer

27

Quicksnap

28

Stonewalker

29

Bramblethorn

30

Lunarleap

31

Gravelspine

32

Wildwhisper

33

Sablescar

34

Serpentshadow

35

Rippletide

36

Cragshifter

37

Falconcrest

38

Razorfeather

39

Inkfrost

40

Auroraglide

41

Sunstalker

42

Darkstride

43

Galeborn

44

Basiliskfang

45

Twilightsurge

46

Driftbreeze

47

Torrentscale

48

Astralroar

49

Blazetooth

50

Dawnshriek

51

Vortexplume

52

Mossrunner

53

Sleetmane

54

Sorrowtail

55

Crescentfang

56

Duststorm

57

Blackthorn

58

Echoflight

59

Starfrost

60

Ravenshadow

61

Tanglewood

62

Hazeleap

63

Shatteredstone

64

Drifthowl

65

Frostspire

66

Glacierpaw

67

Rumblethorn

68

Ashenfur

69

Lichenstep

70

Ghostfang

71

Sapphiregaze

72

Hurricanewing

73

Hawkstrike

74

Sunfire

75

Torrentwhisker

76

Oceansurge

77

Lavasprint

78

Moonshadow

79

Vipercoil

80

Pineshadow

81

Mirestalker

82

Tidebreaker

83

Gloomtalon

84

Bouldercrest

85

Geyserburst

86

Icewhisker

87

Scorchscar

88

Silverglide

89

Moonlitstride

90

Firewhisper

91

Cobraweave

92

Duskrunner

93

Avalanchefur

94

Skytalon

95

Nimbusmane

96

Wildfire

97

Eclipseswoop

98

Windshear

Krag First Names (d6)

d6 Result

1-6

Krag Last Names (d6)

d6 Result

1-6

Soulless Names (d100)

d100 Result

1

Nexosync

2

Voidsplicer

3

Hivemind Surge

4

Gloomweaver

5

Cyberwraith

6

Helixvoid

7

Shadowcircuit

8

Nullsentience

9

Darkintegration

10

Infinitenode

11

Bleakinterface

12

Umbrauplink

13

Cerebralmatrix

14

Hollowcore

15

Cryptosilence

16

Oblivionpulse

17

Mindforge

18

Ironshade

19

Grimnetwork

20

Soulharvester

21

Abysmalmesh

22

Revenantframe

23

Spectrecell

24

Eclipsesynapse

25

Phantasmalcode

26

Voidservitor

27

Echohub

28

Nullheart

29

Abyssalcurrent

30

Darkwires

31

Fracturelink

32

Shadowmeld

33

Hollowbind

34

Cyberghoul

35

Lurkingcipher

36

Oblivionecho

37

Enigmaweb

38

Nexusreaper

39

Silentconduit

40

Phantomaxis

41

Veilshell

42

Quantumdrifter

43

Revenantcore

44

Ironshroud

45

Shadowcast

46

Grimcoil

47

Soulfragment

48

Abysmalfuse

49

Umbralforge

50

Spectralsplice

51

Eclipseloop

52

Phantasmalnode

53

Voidmancer

54

Echofathom

55

Nullseeker

56

Abysswanderer

57

Darktrace

58

Fractureshift

59

Shadowrift

60

Hollowpulse

61

Cyberbane

62

Lurkingveil

63

Oblivionmesh

64

Enigmash

65

Nexusphantom

66

Silentvoid

67

Phantomspark

68

Veilwhisper

69

Quantumshatter

70

Revenantshift

71

Ironumbra

72

Shadowdancer

73

Grimlink

74

Soulsepulcher

75

Abysmaldivide

76

Umbralglitch

77

Spectralcurrent

78

Eclipsecore

79

Phantasmalweb

80

Voidweaver

81

Echostrider

82

Nullsiphon

83

Abysswatcher

84

Darkpulse

85

Fractureveil

86

Shadowcrypt

87

Hollowsynapse

88

Cyberlurker

89

Lurkingvoid

90

Oblivioncircuit

91

Enigmavortex

92

Nexusspecter

93

Silentshadow

94

Phantomclasp

95

Veilchaser

96

Quantumvoid

97

Revenantwisp

98

Ironcipher

99

Shadowshard

100

Grimfusion