| d20 | Result |
|---|---|
1 |
Dwarves do not trust elves. They believe elves can enchant and beguile them. The dwarves call this power Aelf-Siden (under the charm of an elf). (F) |
2 |
Cyclopsmen can see their death before it happens. (F) |
3 |
Magic fills the air when the double-moon eclipse is viewed at the Henge of the Heavens during the Summer Solstice. (T) |
4 |
The crypts of the Erminemantle family below Dreadwood Motte are haunted by a ghost. (T) |
5 |
Recently, merchants have complained about the quality of the iron goods made by the dwarves. (T) |
6 |
The Ancient Seer can read your fortune. (F) |
7 |
A Valdghar barbarian tribe once worshipped at the Stonefrost Cairn. They have not returned for several summers. (T) |
8 |
Dwarves can “feel” the stone of Dwarrowdeep. Do not enter Gundgathol without one. (T) |
9 |
There are many natural hazards in the dark depths of Dwarrowdeep. Be prepared. (T) |
10 |
All rumours are true. (F) |
11 |
The Sacred Forge, the place where Thaneduhr first created the dwarves - or so the myths say - rests at the heart of Gundgathol. (T) |
12 |
Runestones, sometimes look mundane but can be quite valuable. (T) |
13 |
Runestones can curse those who read them. (T) |
14 |
Kalbandur was a legendary dwarven warrior of Gundgathol. He was named after his father. (T) |
15 |
The Eternal Mountains are known as Thaneduhr’s Throne to the dwarves. (T) |
16 |
The cyclopsmen have no distinct memory of their origin. (T) |
17 |
Dwarves treat their clerics with deep reverence. (T) |
18 |
Cyclopsmen do not understand jokes. (T) |
19 |
Dwarves communicate to each other through their beards. (T) |
20 |
Roll on "Dwarrodeep Random Rumor Table" Roll on "Dwarrodeep Random Rumor Table" |