Laboratory Rooms (d6)

d6 Objects Loot Encounters Characteristic Trigger Secrets Light Shrine Obelisk Environment Riddle

1

Workbench

Roll on "Laboratory Loot - Meteor Tales RPG"

Werewolf

There is an acidic smell in the air. It burns your nostrils.

An explosion causes 1D20 Fire Damage in the 3rd Round.

There is a secret room behind the wall (Observation 15).

Dark

Roll on "Shrines"

Roll on "Obelisks"

Roll on "Terrains"

Roll on "Riddles"

2

Vials

Roll on "Laboratory Loot - Meteor Tales RPG"

None

Someone has been performing experiments in this room.

None

None

Dark

3

Instruments

Roll on "Laboratory Loot - Meteor Tales RPG"

Sarabee

There are signs of blood transfusions in the room.

None

None

Dark

4

Brazier

None

None

There are various limbs on a bench that don't belong together.

None

None

Dark

5

Kettle

None

None

An essence is still bubbling in the kettle.

None

None

Dark

6

Library

None

None

There are vials and scrolls everywhere, indicating a process of research.

None

None

Dark