Random Melee Weapon

Result

Roll on "Quality" Roll on "Handedness" Melee Weapon

Roll on "Color" colored

Made using Roll on "Material"

Damage Modifier: Roll on "Damage mod" Roll on "DMG Type both"


Subcharts

Damage mod (d8)

d8 Result

1

0

2

0

3-4

1

5

2

6

3

7

4

8

5

Base Damage Type (d4)

d4 Result

1

Piercing

2

Slashing

3

Blunt

4

Chopping (Blunt+Slash)

Bonus Damage Type (d6)

d6 Result

1

Fire

2

Poison

3

Electric

4

Acid

5

Sound

6

Cold

Quality (d1)

Color (d1)

Material (d12)

Handedness (d6)

d6 Result

1-4

One Handed

5-6

Two Handed

DMG Type both (d6)

d6 Result

1-5

Roll on "Base Damage Type"

6

Roll on "Bonus Damage Type"