d20 | Result | Free Skill | Quick Skills | Growth | Learning |
---|---|---|---|---|---|
1 |
Barbarian, born of a primitive world |
Survive-0 |
Survive-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Physical |
Resolve: {Any Combat|Connect|Exert|Lead|Notice|Punch|Sneak|Survive} |
2 |
Clergy, a consecrated man or woman |
Talk-0 |
Talk-0 |
Resolve: {+1 Any State|+2 Mental|+2Physical|+2 Physical|Exert|Any Skill} |
Resolve: {Administer|Connect|Know|Lead|Notice|Perform|Talk|Talk} |
3 |
Courtesan, trading on pleasurable company |
Perform-0 |
Perform-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Mental|+2 Physical|Connect|Any Skill} |
Resolve: {Any Combat|Connect|Exert|Notice|Perform|Survive|Talk|Trade} |
4 |
Criminal. thief, rogue, liar, or worse |
Sneak-0 |
Sneak-0 |
Resolve: {+1 Any Stat|+2 Mental|+2Physical|+2 Physical|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Any Combat|Connect|Notice|Program|Sneak|Talk|Trade} |
5 |
Dilettante, with money if not purpose |
Connect-0 |
Connect-0 |
Resolve: {+1 Any Stat|+1 Any Stat|+1 Any Stat|+1 Any Stat|Connect|Any Skill} |
Resolve: {Any Skill|Any Skill|Connect|Know|Perform|Talk|Trade} |
6 |
Entertainer, artful and beguiling |
Perform-0 |
Perform-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Mental|+2 Physical|Connect|Any Skill} |
Resolve: {Any Combat|Connect|Exert|Notice|Perform|Perform|Sneak|Talk} |
7 |
Merchant, whether peddler or far trader |
Trade-0 |
Trade-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Mental|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Any Combat|Connect|Fix|Know|Notice|Trade|Talk} |
8 |
Noble, by blood or by social capital |
Lead-0 |
Lead-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Mental|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Any Combat|Connect|Know|Lead|Notice|Pilot|Talk} |
9 |
Official, a functionary of some greater state |
Administer-0 |
Administer-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Mental|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Any Skill|Connect|Know|Lead|Notice|Talk|Trade} |
10 |
Peasant, whether primitive or high-tech |
Exert-0 |
Exert-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Physical|+2 Physical|Connect|Any Skill} |
Resolve: {Connect|Exert|Fix|Notice|Sneak|Survive|Trade|Work} |
11 |
Physician, a healer of the sick and maimed |
Heal-0 |
Heal-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Mental|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Connect|Fix|Heal|Know|Notice|Talk|Trade} |
12 |
Pilot, or rider, or sailor, or vehicle-driver |
Pilot-0 |
Pilot-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Physical|+2 Mental|Connect|Any Skill} |
Resolve: {Connect|Exert|Fix|Notice|Pilot|Pilot|Shoot|Trade} |
13 |
Politician, aspiring to leadership and control |
Talk-0 |
Talk-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Mental|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Connect|Connect|Lead|Notice|Perform|Talk|Talk} |
14 |
Scholar, a scientist or academic |
Know-0 |
Know-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Mental|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Connect|Fix|Know|Notice|Perform|Program|Talk} |
15 |
Soldier, whether mercenary or conscript |
Any Combat-0 |
Any Combat-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Physical|+2 Physical|Connect|Any Skill} |
Resolve: {Administer|Any Combat|Exert|Fix|Lead|Notice|Sneak|Survive} |
16 |
Spacer, dwelling in the deep-space habs |
Fix-0 |
Fix-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Physical|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Connect|Exert|Fix|Know|Pilot|Program|Talk} |
17 |
Technician, artisan, engineer, or builder |
Fix-0 |
Fix-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Mental|+2 Mental|Connect|Any Skill} |
Resolve: {Administer|Connect|Exert|Fix|Fix|Know|Notice|Pilot} |
18 |
Thug, ruffian, or strong arm of the people |
Any Combat-0 |
Any Combat-0 |
Resolve: {+1 Any Stat|+2 Mental|+2 Physical|+2 Physical|Connect|Any Skill} |
Resolve: {Any Combat|Connect|Exert|Notice|Sneak|Stab or Shoot|Survive|Talk} |
19 |
Vagabond, roaming without a home |
Survive-0 |
Survive-0 |
Resolve: {+1 Any Stat|+2 Physical|+2 Physical|+2 Mental|Exert|Any Skill} |
Resolve: {Any Combat|Connect|Notice|Perform|Pilot|Sneak|Survive|Work} |
20 |
Worker, a cube drone or day laborer |
Work-0 |
Work-0 |
Resolve: {+1 Any Stat|+1 Any Stat|+1 Any Stat|+1 Any Stat|Exert|Any Skill} |
Resolve: {Administer|Any Skill|Connect|Exert|Fix|Pilot|Program|Work} |
Background (d20)
The "Free Skill" comes associated with the background.
The PC may then pick from one of the following:
- The "Quick Skills" (generalised skills appropriate for the background of the character)
- Two skills from the "Learning" column or
- Roll three times across "Growth" and/or "Learning".
The same skill can be picked twice in order to improve the starting proficiency.
Citation
Stars Without Number by Kevin Crawford