Tribal Special (d6)

d6 Result

1

Level 4 Acolyte of Impurax AC: 4 (Chain and Shield), HD: 4, HP: 21, Mace (1d6) and Sling (1d4) with 20 stones (10% 1 item is +1), Spells (3/2): Entangle, Fistfang, Ray of Decay, Hold Person, Moldskin.

2

Level 4 Acolyte of Impurax AC: 4 (Chain and Shield), HD: 4, HP: 21, Flail (1d6) and Sling (1d4) with 20 stones (10% 1 item is +1), Spells (3/2): Entangle, Fistfang, Ray of Decay, Hold Person, Moldskin and a Level 3 Fang of Impurax AC: 2 (Plate and Shield), HD: 3, HP: 22, Spear (1d6), Scimitar (1d8), and Dagger (1d4). (10% 1 item is +1)

3

Ogre AC: 5, HD: 4+1, HP: 21. #AT: 1, Weapon: Giant Club (1d10). Ogres are +2 on damage rolls.

4

Resolve: {1-3? Roll 1d8+4 Human Slaves |4-6? Mixed Slaves (Human, Demi-Human, Kobold, Orc, or Goblin)}

5

Resolve: {1-3? Roll 1d3 **Minotaur** AL: CE, AC: 6 (unarmoured), HD: 6, HP: 27, #AT: 1, Weapon: Battle Axe (1d8). Minotaurs are +2 on damage rolls |4-6? **Triceratour** AL: CE, AC: 4, HD: 8, HP: 47, #AT: See entry, Weapon: Massive Morningstar (2d8). Triceratours are +3 on damage rolls.}

6

Roll on "Tribal Special" (dice="1d5") and Roll on "Tribal Special" (dice="1d5")