| d36 | Result |
|---|---|
1 |
Blind Alley |
2 |
Building Entrance |
3 |
Cart Crossing |
4 |
Clotheslines or Pennant Lines |
5 |
Cover (Trees, Statues, Stalagmites, etc) |
6 |
Crawlspace |
7 |
Crowd |
8 |
Dilapidated Structure |
9 |
Ditch |
10 |
Door/Gate |
11 |
Drop |
12 |
Fence or Low Wall |
13 |
Fire Hazard (Brazier, Hot Food Vendor, etc) |
14 |
Fork/Intersection |
15 |
Friendly NPC Intervenes |
16 |
Guard Post |
17 |
Hanging Ropes/Vines/Chains |
18 |
Hazardous Terrain |
19 |
Hedge |
20 |
Hidden Passage |
21 |
Horses (or Other Mounts) |
22 |
Jugglers/Performers |
23 |
Ladder/Climb |
24 |
Loose Stones/Logs |
25 |
Narrow Walkway |
26 |
Oblivious NPC |
27 |
Open Window |
28 |
Other Monsters/Enemies |
29 |
Rough Terrain |
30 |
Slick Floor |
31 |
Slope |
32 |
Stacked Crates/Barrels/Rocks |
33 |
Straightaway |
34 |
Tall Brush/Grass/Crops |
35 |
Wall |
36 |
Water (Lake, River, Docks, etc) |
Tactical Elements - Chase (d36)
Things that present obstacles or opportunities during a chase.