| d20 | Result |
|---|---|
1 |
organized by a single overarching league |
2 |
organized by several competing leagues, using the same rules |
3 |
organized by several non-competing leagues, using different rules |
4 |
organized by regional leagues that occasionally compete with one another |
5 |
organized by regional leagues that only compete internally |
6 |
organized by individuals or teams that compete independently |
7 |
organized by individuals or teams that compete in large exhibitions |
8 |
organized by local governments that compete against other governments |
9 |
organized by local religious orders that compete against other orders |
10 |
organized by local trade guilds that compete against other guilds |
11 |
organized by local militias that compete against other militias |
12 |
organized by sponsors, who choose who competes against whom |
13 |
organized by a series of interconnected leagues that seed skilled individuals and teams into higher levels of play |
14 |
organized by wealthy owners who buy and trade teams or individuals |
15 |
organized by deities who choose teams or individuals as their champions |
16 |
organized by an ancient magic that determines who competes |
17 |
organized by a machine that randomly chooses who competes |
18 |
unorganized - the sport is not played competitively |
19 |
unorganized - teams or individuals compete against whom they wish |
20 |
unorganized - the nature of the game defies attempts to organize it |