| d20 | Issues | Effect |
|---|---|---|
1-4 |
Mysteries of the Master Key Exposed! |
You may re-roll 1d10 on a single Lockpicking test |
5-8 |
Bobby Pins: More Effective Than Lockpicks? |
When using a Bobby Pin, reduce the difficulty of a Lockpicking test by a further 1 (minimum 0) |
9-12 |
Confessions of a Housebreaker. |
When scavenging or looting, spend 1 Luck to find 2+2CD Bobby Pins |
13-16 |
Open Any Lock in 5 Seconds Flat. |
When you successfully pick a lock, you may use the Reduce Time AP option without spending AP |
17-20 |
Locksmith Certification Special--Pass with Flying Colors. |
When suffering one or more complications on a Lockpicking test, spend 1 Luck point to ignore those complications |