d12 | Local Likely to Interact with Adventurers | Interesting Things the Place Can Offer Heroes |
---|---|---|
1 |
An ambitious local who wants to get to the city |
An unusually large amount of saved coinage |
2 |
Social outcast who can’t ask any local for help |
Valuable local specialty product |
3 |
Gentry who wants no local gossip about their need |
Heirloom magic item passed down to the leader |
4 |
Ex-city dweller eager for contact with the worldly |
A magical service unique to a local tradition |
5 |
Comparatively rich villager with a need |
A map or secret leading to a Deep or plunder site |
6 |
Starry-eyed young local swooning for adventurers |
A temple with potent healing magics available |
7 |
Village priest in need of outside help |
A secret treasure acquired generations ago |
8 |
Reeve who can’t reasonably call on natives for a job |
Large amounts of produce or local products |
9 |
Village leader who wants expendable help |
Ownership of an abandoned farm or structure |
10 |
Burly local militiaman who watches new faces here |
Contacts with rural bandits or criminal rings |
11 |
Shifty native who wants some clueless accomplices |
Favors from the lord who’s very fond of the village |
12 |
Clan patriarch who doesn’t want to use their own kin |
Young locals willing to take service with the party |