Features of the Village (d12)

d12 Who Runs It? Significant Locals A Current Pressing Problem

1

A hereditary headman

The village harlot

Vital food stores have been lost or stolen

2

A reeve picked by a lord

The worst local bully

Two families are in a long-running feud

3

A temple representative

A gifted young peasant

A new religion is making trouble with the old

4

A council of elders

A half-savage shepherd

The lord’s reeve has been given unreasonable quotas

5

A cruel and feared bully

A charismatic priest

An upstart newcomer is disrupting the native hierarchy

6

A popularly-chosen chief

A major landowner

A socially marginal family is suspected of crimes

7

A dreaded sorcerer

A youth who wants out

A dangerous beast or foe is lurking near the place

8

A pragmatic warlord

Venerable old farmer

A local bully and his friends are causing trouble

9

The richest native there

Criminal in rural hiding

The crops or herds are in very poor condition

10

A traditional squire

Native hedge mage

An ambiguous land dispute is getting bloody

11

A patriarch or matriarch

A noble’s local reeve

A curse or magical woe is vexing the people

12

An organization’s envoy

Important artisan

Noble quarrels have caused collateral damage