| d20 | Result |
|---|---|
1 |
you had a torrid love affair with a devil (gain Roll 1d3+1 Corruption). |
2 |
you sold out your clan to troglodytes (gain Roll 1d6+1 Corruption). |
3 |
the Great Mother visited you in your dreams and so you ventured to the surface to seize your destiny. |
4 |
you murdered a rival in cold blood (gain 1 Corruption). |
5 |
you developed a foul infection in your skin that left you covered in lesions, marring your appearance. |
6 |
you were driven out from your community after you denied the Great Mother’s existence. |
7 |
a horrifying monster followed you home and nearly killed everyone in your nest. |
8 |
you had a dozen children and ate five of them before you were dragged away and exiled by the other molekin (gain 1 Corruption). |
9 |
you lost Resolve: {a finger|an eye|a few teeth} |
10 |
you toiled in the mines, as do most of your kind. |
11 |
you got married and had an ocean of children. Then you ran away from your responsibilities. |
12 |
you found a vein of silver and kept its existence a secret from your people. |
13 |
you traveled extensively (you speak Roll on "Languages"). |
14 |
you received an education (you can read and write the languages you speak). |
15 |
you helped fight off a troglodyte attack and were considered a hero by your people. |
16 |
you helped oust a tyrant from your community. |
17 |
you found a place among the Resolve: {dwarfs|salamanders} (add Dwarfish or Firespeak to the list of languages you can speak). |
18 |
you found an underground complex filled with treasure and terrifying things. You think you remember the way back to this place. |
19 |
you were among the first to leave your tunnels and seek a place in the world above. |
20 |
you came into money. Start the game with Roll 2d6 extra copper pennies. |