Ionite Ability Wheel (d296)

d296 Result Result

1

Adaptability

This Pokemon's sametype attack bonus (STAB) is 2 instead of 1.5.

2

Aerilate

This Pokemon's Normaltype moves become Flying type and have 1.2x power.

3

Aftermath

If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.

4

Air Lock

While this Pokemon is active, the effects of weather conditions are disabled.

5

Analytic

This Pokemon's attacks have 1.3x power if it is the last to move in a turn.

6

Anger Point

If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.

7

Anger Shell

At 1/2 or less of this Pokemon's max HP: +1 Atk, Sp. Atk, Spe, and 1 Def, Sp. Def.

8

Anticipation

On switchin, this Pokemon shudders if any foe has a supereffective or OHKO move.

9

Arena Trap

Prevents the foe from fleeing.

10

Armor Tail

This Pokemon and its allies are protected from opposing priority moves.

11

Aroma Veil

Protects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.

12

As One

Combines Unnerve and Chilling Neigh/Grim Neigh

13

Aura Break

While this Pokemon is active, the Dark Aura and Fairy Aura power modifier is 0.75x.

14

Bad Dreams

Causes sleeping foes to lose 1/8 of their max HP at the end of each turn.

15

Battery

This Pokemon's allies have the power of their special attacks multiplied by 1.3.

16

Battle Armor

This Pokemon cannot be struck by a critical hit.

17

Battle Bond

After KOing a Pokemon: raises Attack, Sp. Atk, Speed by 1 stage. Once per battle.

18

Beads of Ruin

Active Pokemon without this Ability have their Special Defense multiplied by 0.75.

19

Beast Boost

This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.

20

Berserk

This Pokemon's Sp. Atk is raised by 1 when it reaches 1/2 or less of its max HP.

21

Big Pecks

Prevents other Pokemon from lowering this Pokemon's Defense stat stage.

22

Blaze

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Fire attacks.

23

Bulletproof

This Pokemon is immune to bullet moves.

24

Cheek Pouch

If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.

25

Chilling Neigh

This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

26

Chlorophyll

If Sunny Day is active, this Pokemon's Speed is doubled.

27

Clear Body

Prevents other Pokemon from lowering this Pokemon's stat stages.

28

Cloud Nine

While this Pokemon is active, the effects of weather conditions are disabled.

29

Color Change

This Pokemon's type changes to the type of a move it's hit by, unless it has the type.

30

Comatose

This Pokemon cannot be statused, and is considered to be asleep.

31

Commander

Goes inside the mouth of an ally Dondozo if one is on the field.

32

Competitive

This Pokemon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.

33

Compound Eyes

This Pokemon's moves have their accuracy multiplied by 1.3.

34

Contrary

If this Pokemon has a stat stage raised it is lowered instead, and vice versa.

35

Corrosion

This Pokemon can poison or badly poison a Pokemon regardless of its typing.

36

Costar

On switchin, this Pokemon copies all of its ally's stat stage changes.

37

Cotton Down

If this Pokemon is hit, it lowers the Speed of all other Pokemon on the field 1 stage.

38

Cud Chew

If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.

39

Curious Medicine

On switchin, this Pokemon's allies have their stat stages reset to 0.

40

Cursed Body

If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.

41

Cute Charm

30% chance of infatuating Pokemon of the opposite gender if they make contact.

42

Damp

Prevents Explosion/Mind Blown/Misty Explosion/SelfDestruct/Aftermath while active.

43

Dancer

After another Pokemon uses a dance move, this Pokemon uses the same move.

44

Dark Aura

While this Pokemon is active, a Dark move used by any Pokemon has 1.33x power.

45

Dauntless Shield

On switchin, this Pokemon's Defense is raised by 1 stage. Once per battle.

46

Dazzling

This Pokemon and its allies are protected from opposing priority moves.

47

Defeatist

While this Pokemon has 1/2 or less of its max HP, its Attack and Sp. Atk are halved.

48

Defiant

This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.

49

Delta Stream

On switchin, strong winds begin until this Ability is not active in battle.

50

Desolate Land

On switchin, extremely harsh sunlight begins until this Ability is not active in battle.

51

Download

On switchin, Attack or Sp. Atk is raised 1 stage based on the foes' weaker Defense.

52

Dragon's Maw

This Pokemon's offensive stat is multiplied by 1.5 while using a Dragontype attack.

53

Drizzle

On switchin, this Pokemon summons Rain Dance.

54

Drought

On switchin, this Pokemon summons Sunny Day.

55

Dry Skin

This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25x by Fire, 1/8 by Sun.

56

Early Bird

This Pokemon's sleep counter drops by 2 instead of 1.

57

Earth Eater

This Pokemon heals 1/4 of its max HP when hit by Ground moves; Ground immunity.

58

Effect Spore

30% chance of poison/paralysis/sleep on others making contact with this Pokemon.

59

Electric Surge

On switchin, this Pokemon summons Electric Terrain.

60

Electromorphosis

This Pokemon gains the Charge effect when it takes a hit from an attack.

61

Emergency Exit

This Pokemon switches out when it reaches 1/2 or less of its maximum HP.

62

Fairy Aura

While this Pokemon is active, a Fairy move used by any Pokemon has 1.33x power.

63

Filter

This Pokemon receives 3/4 damage from supereffective attacks.

64

Flame Body

30% chance a Pokemon making contact with this Pokemon will be burned.

65

Flare Boost

While this Pokemon is burned, its special attacks have 1.5x power.

66

Flash Fire

This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.

67

Flower Gift

Powers up party Pokémon when it is sunny.

68

Flower Veil

This side's Grass types can't have stats lowered or status inflicted by other Pokemon.

69

Fluffy

This Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves.

70

Forewarn

On switchin, this Pokemon is alerted to the foes' move with the highest power.

71

Friend Guard

This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.

72

Frisk

On switchin, this Pokemon identifies the held items of all opposing Pokemon.

73

Full Metal Body

Prevents other Pokemon from lowering this Pokemon's stat stages.

74

Fur Coat

This Pokemon's Defense is doubled.

75

Gale Wings

If this Pokemon is at full HP, its Flyingtype moves have their priority increased by 1.

76

Galvanize

This Pokemon's Normaltype moves become Electric type and have 1.2x power.

77

Gluttony

This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.

78

Good as Gold

This Pokemon is immune to Status moves.

79

Gooey

Pokemon making contact with this Pokemon have their Speed lowered by 1 stage.

80

Gorilla Tactics

This Pokemon's Attack is 1.5x, but it can only select the first move it executes.

81

Grass Pelt

If Grassy Terrain is active, this Pokemon's Defense is multiplied by 1.5.

82

Grassy Surge

On switchin, this Pokemon summons Grassy Terrain.

83

Grim Neigh

This Pokemon's Sp. Atk is raised by 1 stage if it attacks and KOes another Pokemon.

84

Guard Dog

Immune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out.

85

Guts

If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.

86

Hadron Engine

On switchin, summons Electric Terrain. During Electric Terrain, Sp. Atk is 1.3333x.

87

Harvest

If last item used is a Berry, 50% chance to restore it each end of turn. 100% in Sun.

88

Healer

30% chance this Pokemon's ally has its status cured at the end of each turn.

89

Heatproof

Fire damage against this Pokemon is dealt with 1/2 offensive stat; 1/2 burn damage.

90

Heavy Metal

This Pokemon's weight is doubled.

91

Hospitality

On switchin, this Pokemon restores 1/4 of its ally's maximum HP, rounded down.

92

Huge Power

This Pokemon's Attack is doubled.

93

Hustle

This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x.

94

Hydration

This Pokemon has its status cured at the end of each turn if Rain Dance is active.

95

Hyper Cutter

Prevents other Pokemon from lowering this Pokemon's Attack stat stage.

96

Ice Body

If Snow is active, this Pokemon heals 1/16 of its max HP each turn.

97

Ice Scales

This Pokemon receives 1/2 damage from special attacks.

98

Illuminate

This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.

99

Illusion

This Pokemon appears as the last Pokemon in the party until it takes direct damage.

100

Immunity

This Pokemon cannot be poisoned. Gaining this Ability while poisoned cures it.

101

Imposter

It transforms itself into the Pokémon it is facing.

102

Infiltrator

Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.

103

Innards Out

If this Pokemon is KOed with a move, that move's user loses an equal amount of HP.

104

Inner Focus

This Pokemon cannot be made to flinch. Immune to Intimidate.

105

Insomnia

This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.

106

Intimidate

On switchin, this Pokemon lowers the Attack of opponents by 1 stage.

107

Intrepid Sword

On switchin, this Pokemon's Attack is raised by 1 stage. Once per battle.

108

Iron Barbs

Pokemon making contact with this Pokemon lose 1/8 of their max HP.

109

Iron Fist

This Pokemon's punchbased attacks have 1.2x power. Sucker Punch is not boosted.

110

Justified

This Pokemon's Attack is raised by 1 stage after it is damaged by a Darktype move.

111

Keen Eye

This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.

112

Klutz

This Pokemon's held item has no effect, except Macho Brace. Fling cannot be used.

113

Leaf Guard

If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.

114

Levitate

This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.

115

Libero

This Pokemon's type changes to the type of the move it is using. Once per switchin.

116

Light Metal

This Pokemon's weight is halved.

117

Lightning Rod

This Pokemon draws Electric moves to itself to raise Sp. Atk by 1; Electric immunity.

118

Limber

This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.

119

Lingering Aroma

Making contact with this Pokemon has the attacker's Ability become Lingering Aroma.

120

Liquid Ooze

This Pokemon damages those draining HP from it for as much as they would heal.

121

Liquid Voice

This Pokemon's soundbased moves become Water type.

122

Long Reach

This Pokemon's attacks do not make contact with the target.

123

Magic Bounce

This Pokemon blocks certain Status moves and bounces them back to the user.

124

Magic Guard

This Pokemon can only be damaged by direct attacks.

125

Magician

If this Pokemon has no item, it steals the item off a Pokemon it hits with an attack.

126

Magma Armor

This Pokemon cannot be frozen. Gaining this Ability while frozen cures it.

127

Magnet Pull

Prevents opposing Steeltype Pokemon from choosing to switch out.

128

Marvel Scale

If this Pokemon has a nonvolatile status condition, its Defense is multiplied by 1.5.

129

Mega Launcher

This Pokemon's pulse moves have 1.5x power. Heal Pulse heals 3/4 target's max HP.

130

Merciless

This Pokemon's attacks are critical hits if the target is poisoned.

131

Mimicry

This Pokemon's types change to match the Terrain. Type reverts when Terrain ends.

132

Mind's Eye

Fighting, Normal moves hit Ghost. Accuracy can't be lowered, ignores evasiveness.

133

Minus

If an active ally has this Ability or the Plus Ability, this Pokemon's Sp. Atk is 1.5x.

134

Mirror Armor

If this Pokemon's stat stages would be lowered, the attacker's are lowered instead.

135

Misty Surge

On switchin, this Pokemon summons Misty Terrain.

136

Mold Breaker

This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

137

Moody

Boosts a random stat (except accuracy/evasion) +2 and another stat 1 every turn.

138

Motor Drive

This Pokemon's Speed is raised 1 stage if hit by an Electric move; Electric immunity.

139

Mountaineer

Immunity to Stealth Rocks. RockType attacks miss on switchin.

140

Moxie

This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

141

Multiscale

If this Pokemon is at full HP, damage taken from attacks is halved.

142

Mummy

Pokemon making contact with this Pokemon have their Ability changed to Mummy.

143

Mycelium Might

This Pokemon's Status moves go last in their priority bracket and ignore Abilities.

144

Natural Cure

This Pokemon has its nonvolatile status condition cured when it switches out.

145

Neuroforce

This Pokemon's attacks that are super effective against the target do 1.25x damage.

146

Neutralizing Gas

While this Pokemon is active, Abilities have no effect.

147

No Guard

Every move used by or against this Pokemon will always hit.

148

Normalize

This Pokemon's moves are changed to be Normal type and have 1.2x power.

149

Oblivious

This Pokemon cannot be infatuated or taunted. Immune to Intimidate.

150

Opportunist

When an opposing Pokemon has a stat stage raised, this Pokemon copies the effect.

151

Orichalcum Pulse

On switchin, summons Sunny Day. During Sunny Day, Attack is 1.3333x.

152

Overcoat

This Pokemon is immune to powder moves, Sandstorm damage, and Effect Spore.

153

Overgrow

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Grass attacks.

154

Own Tempo

This Pokemon cannot be confused. Immune to Intimidate.

155

Parental Bond

This Pokemon's damaging moves hit twice. The second hit has its damage quartered.

156

Pastel Veil

This Pokemon and its allies cannot be poisoned. On switchin, cures poisoned allies.

157

Perish Body

Making contact with this Pokemon starts the Perish Song effect for it and the attacker.

158

Persistent

Gravity, Heal Block, Safeguard, Tailwind, and Trick/Wonder/Magic Room last 2 more turns.

159

Pickpocket

If this Pokemon has no item and is hit by a contact move, it steals the attacker's item.

160

Pixilate

This Pokemon's Normaltype moves become Fairy type and have 1.2x power.

161

Plus

If an active ally has this Ability or the Minus Ability, this Pokemon's Sp. Atk is 1.5x.

162

Poison Heal

This Pokemon is healed by 1/8 of its max HP each turn when poisoned; no HP loss.

163

Poison Point

30% chance a Pokemon making contact with this Pokemon will be poisoned.

164

Poison Touch

This Pokemon's contact moves have a 30% chance of poisoning.

165

Power of Alchemy

This Pokemon copies the Ability of an ally that faints.

166

Power Spot

This Pokemon's allies have the power of their moves multiplied by 1.3.

167

Prankster

This Pokemon's Status moves have priority raised by 1, but Dark types are immune.

168

Pressure

If this Pokemon is the target of a foe's move, that move loses one additional PP.

169

Primordial Sea

On switchin, heavy rain begins until this Ability is not active in battle.

170

Prism Armor

This Pokemon receives 3/4 damage from supereffective attacks.

171

Propeller Tail

This Pokemon's moves cannot be redirected to a different target by any effect.

172

Protean

This Pokemon's type changes to the type of the move it is using. Once per switchin.

173

Protosynthesis

Sunny Day active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.

174

Psychic Surge

On switchin, this Pokemon summons Psychic Terrain.

175

Punk Rock

This Pokemon receives 1/2 damage from sound moves. Its own have 1.3x power.

176

Pure Power

This Pokemon's Attack is doubled.

177

Purifying Salt

Ghost damage to this Pokemon dealt with a halved offensive stat; can't be statused.

178

Quark Drive

Electric Terrain active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.

179

Queenly Majesty

This Pokemon and its allies are protected from opposing priority moves.

180

Quick Draw

This Pokemon has a 30% chance to move first in its priority bracket with attacking moves.

181

Quick Feet

If this Pokemon is statused, its Speed is 1.5x; ignores Speed drop from paralysis.

182

Rain Dish

If Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.

183

Rattled

Speed is raised 1 stage if hit by a Bug, Dark, or Ghosttype attack, or Intimidated.

184

Rebound

On SwitchIn, bounces certain status moves back towards the opponent.

185

Receiver

This Pokemon copies the Ability of an ally that faints.

186

Reckless

This Pokemon's attacks with recoil or crash damage have 1.2x power; not Struggle.

187

Refrigerate

This Pokemon's Normaltype moves become Ice type and have 1.2x power.

188

Regenerator

This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.

189

Ripen

When this Pokemon eats certain Berries, the effects are doubled.

190

Rivalry

This Pokemon's attacks do 1.25x on same gender targets; 0.75x on opposite gender.

191

Rock Head

This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.

192

Rocky Payload

This Pokemon's offensive stat is multiplied by 1.5 while using a Rocktype attack.

193

Rough Skin

Pokemon making contact with this Pokemon lose 1/8 of their max HP.

194

Sand Force

This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.

195

Sand Rush

If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.

196

Sand Spit

When this Pokemon is hit by an attack, the effect of Sandstorm begins.

197

Sand Stream

On switchin, this Pokemon summons Sandstorm.

198

Sand Veil

If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.

199

Sap Sipper

This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.

200

Scrappy

Fighting, Normal moves hit Ghost. Immune to Intimidate.

201

Screen Cleaner

On switchin, the effects of Aurora Veil, Light Screen, and Reflect end for both sides.

202

Seed Sower

When this Pokemon is hit by an attack, the effect of Grassy Terrain begins.

203

Serene Grace

This Pokemon's moves have their secondary effect chance doubled.

204

Shadow Shield

If this Pokemon is at full HP, damage taken from attacks is halved.

205

Shadow Tag

Prevents the foe from escaping.

206

Sharpness

This Pokemon's slicing moves have their power multiplied by 1.5.

207

Shed Skin

This Pokemon has a 33% chance to have its status cured at the end of each turn.

208

Sheer Force

This Pokemon's attacks with secondary effects have 1.3x power; nullifies the effects.

209

Shell Armor

This Pokemon cannot be struck by a critical hit.

210

Shield Dust

This Pokemon is not affected by the secondary effect of another Pokemon's attack.

211

Simple

When one of this Pokemon's stat stages is raised or lowered, the amount is doubled.

212

Skill Link

This Pokemon's multihit attacks always hit the maximum number of times.

213

Slow Start

Temporarily halves Attack and Speed.

214

Slush Rush

If Snow is active, this Pokemon's Speed is doubled.

215

Sniper

If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.

216

Snow Cloak

If Snow is active, this Pokemon's evasiveness is 1.25x.

217

Snow Warning

On switchin, this Pokemon summons Snow.

218

Solar Power

If Sunny Day is active, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.

219

Solid Rock

This Pokemon receives 3/4 damage from supereffective attacks.

220

SoulHeart

This Pokemon's Special Attack is raised by 1 stage when another Pokemon faints.

221

Soundproof

This Pokemon is immune to soundbased moves, unless it used the move.

222

Speed Boost

This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.

223

Stakeout

This Pokemon's offensive stat is doubled against a target that switched in this turn.

224

Stall

This Pokemon moves last among Pokemon using the same or greater priority moves.

225

Stalwart

This Pokemon's moves cannot be redirected to a different target by any effect.

226

Stamina

This Pokemon's Defense is raised by 1 stage after it is damaged by a move.

227

Static

30% chance a Pokemon making contact with this Pokemon will be paralyzed.

228

Steadfast

If this Pokemon flinches, its Speed is raised by 1 stage.

229

Steam Engine

This Pokemon's Speed is raised by 6 stages after it is damaged by Fire/Water moves.

230

Steelworker

This Pokemon's offensive stat is multiplied by 1.5 while using a Steeltype attack.

231

Steely Spirit

This Pokemon and its allies' Steel type moves have their power multiplied by 1.5.

232

Stench

The stench may cause the target to flinch.

233

Sticky Hold

This Pokemon cannot lose its held item due to another Pokemon's Ability or attack.

234

Storm Drain

This Pokemon draws Water moves to itself to raise Sp. Atk by 1; Water immunity.

235

Strong Jaw

This Pokemon's bite based attacks have 1.5x power. Bug Bite is not boosted.

236

Sturdy

If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.

237

Suction Cups

This Pokemon cannot be forced to switch out by another Pokemon's attack or item.

238

Super Luck

This Pokemon's critical hit ratio is raised by 1 stage.

239

Supersweet Syrup

On switchin, this Pokemon lowers the evasiveness of opponents 1 stage. Once per battle.

240

Supreme Overlord

This Pokemon's moves have 10% more power for each fainted ally, up to 5 allies.

241

Surge Surfer

If Electric Terrain is active, this Pokemon's Speed is doubled.

242

Swarm

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Bug attacks.

243

Sweet Veil

This Pokemon and its allies cannot fall asleep; those already asleep do not wake up.

244

Swift Swim

If Rain Dance is active, this Pokemon's Speed is doubled.

245

Sword of Ruin

Active Pokemon without this Ability have their Defense multiplied by 0.75.

246

Symbiosis

If an ally uses its item, this Pokemon gives its item to that ally immediately.

247

Synchronize

If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.

248

Tablets of Ruin

Active Pokemon without this Ability have their Attack multiplied by 0.75.

249

Tangled Feet

This Pokemon's evasiveness is doubled as long as it is confused.

250

Tangling Hair

Pokemon making contact with this Pokemon have their Speed lowered by 1 stage.

251

Technician

This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.

252

Telepathy

This Pokemon does not take damage from attacks made by its allies.

253

Teravolt

This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

254

Thermal Exchange

This Pokemon's Attack is raised by 1 when damaged by Fire moves; can't be burned.

255

Thick Fat

Fire/Icetype moves against this Pokemon deal damage with a halved offensive stat.

256

Tinted Lens

This Pokemon's attacks that are not very effective on a target deal double damage.

257

Torrent

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Water attacks.

258

Tough Claws

This Pokemon's contact moves have their power multiplied by 1.3.

259

Toxic Boost

While this Pokemon is poisoned, its physical attacks have 1.5x power.

260

Toxic Chain

This Pokemon's moves have a 30% chance of badly poisoning.

261

Toxic Debris

If this Pokemon is hit by a physical attack, Toxic Spikes are set on the opposing side.

262

Trace

On switchin, or when it can, this Pokemon copies a random adjacent foe's Ability.

263

Transistor

This Pokemon's offensive stat is multiplied by 1.3 while using an Electrictype attack.

264

Triage

This Pokemon's healing moves have their priority increased by 3.

265

Truant

This Pokemon skips every other turn instead of using a move.

266

Turboblaze

This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

267

Unaware

This Pokemon ignores other Pokemon's stat stages when taking or doing damage.

268

Unburden

Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.

269

Unnerve

While this Pokemon is active, it prevents opposing Pokemon from using their Berries.

270

Unseen Fist

This Pokemon's contact moves ignore the target's protection, except Max Guard.

271

Vessel of Ruin

Active Pokemon without this Ability have their Special Attack multiplied by 0.75.

272

Victory Star

This Pokemon and its allies' moves have their accuracy multiplied by 1.1.

273

Vital Spirit

This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.

274

Volt Absorb

This Pokemon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.

275

Wandering Spirit

Pokemon making contact with this Pokemon have their Ability swapped with this one.

276

Water Absorb

This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.

277

Water Bubble

This Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.

278

Water Compaction

This Pokemon's Defense is raised 2 stages after it is damaged by a Watertype move.

279

Water Veil

This Pokemon cannot be burned. Gaining this Ability while burned cures it.

280

Weak Armor

If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.

281

WellBaked Body

This Pokemon's Defense is raised 2 stages if hit by a Fire move; Fire immunity.

282

White Smoke

Prevents other Pokemon from lowering this Pokemon's stat stages.

283

Wimp Out

This Pokemon switches out when it reaches 1/2 or less of its maximum HP.

284

Wind Power

This Pokemon gains the Charge effect when hit by a wind move or Tailwind begins.

285

Wind Rider

Attack raised by 1 if hit by a wind move or Tailwind begins. Wind move immunity.

286

Wonder Guard

Only supereffective moves will hit.

287

Wonder Skin

Status moves with accuracy checks are 50% accurate when used on this Pokemon.

288

Milacious Laugh

On switchin, this Pokemon lowers the Attack and Special Attack of opponents by 1 stage.

289

Toxic Webs

On switchin, this Pokemon summons Toxic Sticky Webs.

290

Toxic Barbs

Pokemon making contact with this Pokemon lose 1/8 of their max HP & 40% chance will be poisoned.

291

Imperial Rule

On switchin, this Pokemon lowers the Attack and Speed of opponents by 1 stage.

292

Housekeeping

On switchin, this Pokemon removes all hazards

293

Inner Flame

This Pokemon's always uses the highest attack stat when using Fire type attacks and Fire type attacks have 1.2x power.

294

Tree of Life

Grass and Ground moves used by this Pokemon recovers 10% of damage dealt, if Grassy Terrain is active recovers 20% of damage dealt

295

Resilient Core

Fightingt ype moves deal neutral damage to this Pokémon, regardless of its typing. This Pokémon also cannot flinch.

296

Crane Style

This Pokemon's kickbased attacks have 1.2x power. Triple Axel is boosted.