Starting Attributes

Sorted by class

Mork Borg starter set is an independent production by me and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.

MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

This chart uses input variables
  • Class
Result

{% AG = {3d6} %}
{% PR= {3d6} %}
{% ST={3d6} %}
{% TO={3d6} %}

{%if Class== "Classless"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}")

{%elif Class=="Fanged Deserter"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}-1")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}-1")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}+2")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}")

{%elif Class=="Gutterborn Scum"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}-2")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}")

{%elif Class=="Esoteric Hermit"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}+2")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}-2")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}")

{%elif Class=="Wretched Royalty"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}")

{%elif Class=="Heretical Priest"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}+2")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}-2")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}")

{%elif Class=="Occult Herbmaster"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}-2")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}+2")

{%elif Class=="Forlorn Philosopher"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}+2")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}-2")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}")

{%elif Class=="Sacrilegious Songbird"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}+2")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}-2")

{%elif Class=="Dead God's Prophet"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}+2")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}-2")

{%elif Class=="Pale One"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}+1")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}+1")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}-2")

{%elif Class=="Cursed Skinwalker"%}
Agility (AG) Roll on "Attribute Value" (dice="{$AG}")
Presence (PR) Roll on "Attribute Value" (dice="{$PR}-2")
Strength (ST) Roll on "Attribute Value" (dice="{$ST}+1")
Toughness (TO) Roll on "Attribute Value" (dice="{$TO}+1")

{%end%}


Subcharts

Attribute Value (d20)

d20 Agility (AG)

1-4

-3

5-6

-2

7-8

-1

9-12

0

13-14

+1

15-16

+2

17-20

+3