| d12 | Result | Special Ability | Other |
|---|---|---|---|
1 |
Classless. You have Roll 2d6*10sp, d2 Omens, and Standard Equipment. HP: TO+Roll d8 |
||
2 |
Fanged Deserter. Start with Roll 2d6*10sp, d2 Omens, Standard Equipment (reroll Scrolls) + Roll on "Fanged Deserter". HP: TO+Roll d10 |
Bite Attack: DR 10 to attack, d6 damage. 1–2 on d6 chance the enemy gets a free attack. |
Agility Tests, except Defence are +2 DR. Illiterate: Reroll any starting scrolls. You cannot use them. |
3 |
Gutterborn Scum. Start with Roll 1d6*10sp, d2 Omens, d6 Weapons, d2 Armor. HP: TO+Roll d6 |
Specialty: Roll on "Gutterborn Scum" Stealthy: PR and AG tests at -2 DR, Defence not included |
Roll second specialty when PC Gets Better and can reroll both each time thereafter. |
4 |
Esoteric Hermit. Start with Roll 1d6*10sp, d4 Omens, d4 Weapons, d2 Armor, Equipment and scroll of Roll on "Powers List" (cols="2-3", dice="1d20") HP: TO+Roll d4 |
Roll on "Esoteric Hermit" |
|
5 |
Wretched Royalty. Start with Roll 4d6*10sp, d2 Omens, d8 Weapons, d4 Armor (reroll Heavy), Equipment . HP: TO+Roll d6 |
Inheritance: |
|
6 |
Heretical Priest. Start with Roll 3d6*10sp, d4 Omens, d8 Weapons, Equipment + Roll on "Heretical Priest". HP: TO+Roll d8 |
May use powers in Medium Armor (but not Heavy) |
|
7 |
Occult Herbmaster. Start with Roll 2d6*10sp, d2 Omens, Equipment + Portable Lab. HP: TO+Roll d6 |
Using your portable lab, you can produce Roll 1d4 total doses of: Roll on "Occult Herbmaster" 2 times (unique results only). Reroll Daily. |
|
8 |
Cursed Skinwalker. Shifting forms takes one round, during which time, all weapons and gear are dropped. Start with Roll 2d6*10sp, d2 Omens, d6 Weapons, d2 Armor, Standard Equipment. HP: TO+Roll d8 |
Accursed Form Roll on "Cursed Skinwalker". |
|
9 |
Forlorn Philosopher. Start with Roll 1d6*10sp, d4 Omens, d6 Weapons, d2 Armor, Equipment+ Roll on "Forlorn Philosopher" and Tablet of Roll on "Powers List" (cols="2-3", filter="Tablet", filter_cols="1"). HP: TO+Roll d4 |
Ruthless Inquisition: test Presence DR 14 to tear through others’ deceptions and delusions. |
|
10 |
Pale One. Start with Roll 1d6*10sp, d4 Omens, d6 Weapons, d2 Armor, Equipment. HP: TO+Roll d6 |
Roll on "Pale One". |
Only literate in Dead Languages, cannot use scrolls. Knows 1 random power that changes each dawn or dusk (choose). |
11 |
Dead God's Prophet. Start with Roll 1d6*5sp, d3 Omens, d4 Weapons, d2 Armor, Equipment. HP: TO+Roll d4 |
Gifts: Roll on "Dead God's Prophet" 2 times (unique results only) |
You are literate and can use scrolls, but must pass a DR12 PR test when encountering them not to immediately attempt to destroy them as words of false gods. If you start with a scroll, consider that you passed the test. |
12 |
Sacrilegious Songbird. Start with Roll 4d6*10sp, d2 Omens, Standard Equipment + Accursed Instrument. HP: TO+Roll d6 |
Accursed Instrument: Roll on "Sacrilegious Songbird" |
You carry an aura of unnatural charm everywhere you go, capable of unsettling foes and calming friends: spend a use of your daily Powers to add or subtract d6 to any Morale check. |
Class Selection (d12)
Legal Stuff
Mork Borg starter set is an independent production by me and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
- Sacrilegious Songbird by Karl Druid
- Pale One by Tim Rudloff and Karl Druid
- Cursed Skinwalker by Karl Druid
- Dead God's Prophet by Greg Saunders