| d10 | Result |
|---|---|
1-2 |
A Friend (Roll on "TombCityFriend") is racing to obtain a Thing (Roll on "TombCityThing") from a Place (Roll on "TombCityPlace") in the city before an Antagonist (Roll on "TombCityAntagonist") can seize it. Unfortunately, a Complication (Roll on "TombCityComplication") is providing problems for both of them, and the Friend appeals to the PCs to help get it before the nefarious Antagonist makes away with it. How did the city die?: Roll on "TombCityDie" |
3-4 |
A Friend (Roll on "TombCityFriend") desperately needs to retrieve a Thing (Roll on "TombCityThing") from the tomb city in order to prevent a disaster back home. An Antagonist (Roll on "TombCityAntagonist") got there first and has the Thing, and is willing to exchange it for a different Thing (Roll on "TombCityThing") kept in a Place (Roll on "TombCityPlace") in the city. The Antagonist may or may not keep their word if their desired plunder is offered. How did the city die?: Roll on "TombCityDie" |
5-6 |
A government expedition was recently annihilated in the tomb city, and the chance to plunder their remains has brought the Antagonist (Roll on "TombCityAntagonist") out. A Friend (Roll on "TombCityFriend") associated with the expedition is still alive, and the Antagonist wants them dead so as to avoid troublesome witnesses, as the PCs would be as well. A Complication (Roll on "TombCityComplication") is hindering the hunt right now. How did the city die?: Roll on "TombCityDie" |
7-8 |
A Friend (Roll on "TombCityFriend") has made a refuge of sorts in a Place (Roll on "TombCityPlace") in the city, one sheltered from a serious Complication (Roll on "TombCityComplication") that makes less protected havens unwise. An Antagonist (Roll on "TombCityAntagonist") has done something horrible to avoid the dangers of the Complication, and is getting dangerously close to the hiding location of a Thing (Roll on "TombCityThing") that's important to the Friend. How did the city die?: Roll on "TombCityDie" |
9-10 |
An Antagonist (Roll on "TombCityAntagonist") native to the city is fighting an Antagonist (Roll on "TombCityAntagonist") from outside the city, and a Friend (Roll on "TombCityFriend") has escaped from captivity in the chaos. They had to leave behind a Thing (Roll on "TombCityThing"), however, and while the Thing is well-disguised and its true value unapparent to the Antagonist who has it, it's only a matter of time before its worth is recognized. The Thing is being kept in the middle of a war zone between the Antagonists, in a Place (Roll on "TombCityPlace") currently under fire. Either Antagonist might be interested in enlisting PC help. How did the city die?: Roll on "TombCityDie" |