| d12 | Water Coverage | Hazard |
|---|---|---|
1 |
Patchy (mud with scattered pools, -1 Mobility) |
None |
2 |
Patchy (mud with scattered pools, -1 Mobility) |
None |
3 |
Patchy (mud with scattered pools, -1 Mobility) |
None |
4 |
Patchy (mud with scattered pools, -1 Mobility) |
None |
5 |
Patchy (mud with scattered pools, -1 Mobility) |
None |
6 |
Half Flooded (water between trees, waist-high in places. -2 Mobility) |
Mist |
7 |
Half Flooded (water between trees, waist-high in places. -2 Mobility) |
Mist |
8 |
Half Flooded (water between trees, waist-high in places. -2 Mobility) |
Toxic Plants (-2 Vigor) |
9 |
Half Flooded (water between trees, waist-high in places. -2 Mobility) |
Fog |
10 |
Half Flooded (water between trees, waist-high in places. -2 Mobility) |
Fog |
11 |
Half Flooded (water between trees, waist-high in places. -2 Mobility) |
Insects (-1D20 Grit) |
12 |
Fully Flooded (like a drowned forest, boats or swimming needed) |
Night Blight Disease |
Swamp Generator - Meteor Tales RPG (d12)
A random result will be collated from each column