| d41 | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 |
|---|---|---|---|---|---|---|---|---|---|
1 |
Affect Normal Fires |
Ambasse’s Absent Lapse |
Baltron’s Beguiling Birdseed |
Animate Statue |
Abner’s Faithful Hound |
Anti-Magic Shell |
Abner’s Magic Sword |
Antipathy |
Astral Spell |
2 |
Ambasse’s Allurement |
Antilliam’s Necromantic Drain |
Blink |
Charm Monster |
Airy Water |
Control Weather |
Charm Plants |
Cindaar’s Spell Resistance |
Gate |
3 |
Aztazibar’s Acrid Finger |
Audible Glamer |
Clairaudience |
Confusion |
Animate Dead |
Death Spell |
Delayed Blast Fireball |
Clone |
Imprisonment |
4 |
Baltron’s Black Sheen |
Baltron’s Effusive Bloodboil |
Clairvoyance |
Dimension Door |
Cloudkill |
Disintegrate |
Duo-Dimension |
Glassysteel |
Koweewah’s Crushing Hand |
5 |
Burning Hands |
Breath of the Dragon |
Darkvision |
Enchanted Weapon |
Cone of Cold |
Extension III |
Invisibility (Mass) |
Incendiary Cloud |
Meteor Swarm |
6 |
Charm Person |
Chandra-Kar’s Charm of Disciplinary Jargon |
Demambala’s Sepulchral Soup |
Extension I |
Conjure Elemental |
Geas |
Koweewah’s Grasping Hand |
Koweewah’s Clenched Fist |
Power Word (Kill) |
7 |
Comprehend Languages |
Continual Light |
Dispel Magic |
Fear |
Contact Other Plane |
Globe of Invulnerability |
Limited Wish |
Mass Charm |
Prismatic Sphere |
8 |
Dancing Lights |
Darkness (15 Feet) |
Explosive Runes |
Fire Shield |
Extension II |
Guards and Wards |
Phase Door |
Maze |
Shape Change |
9 |
Detect Magic |
Detect Evil |
Feign Death |
Fire Trap |
Feeblemind |
Koweewah’s Forceful Hand |
Power Word (Stun) |
Mind Blank |
Summon Monsters VII |
10 |
Enlarge |
Detect Invisibility |
Fireball |
Flame Charm |
Hold Monster |
Legend Lore |
Reverse Gravity |
Ool’s Irresistible Safety Dance |
Temporal Stasis |
11 |
Erase |
Djriixim’s Purple Haze |
Flame Arrow |
Fumble |
Koweewah’s Interposing Hand |
Lower Water |
Simulacrum |
Permanency |
Time Stop |
12 |
Feather Fall |
ESP |
Fly |
Gaseous Form |
Magic Jar |
Mordril’s Mighty Excavation |
Statue |
Polymorph Any Object |
Wish |
13 |
Fennril’s Exquisite Strangulation |
Flesh of Fire |
Galaxina’s Gorgonic Glyph |
Globe of Invulnerability (Minor) |
Passwall |
Ool’s Freezing Sphere |
Sueddah’t’s Instant Summons |
Power Word (Blind) |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
14 |
Filangee’s Sycophantic Praise |
Fool’s Gold |
Gregvard’s Green Tentacles |
Hallucinatory Forest |
Secumund’s Secret Chest |
Part Water |
Summon Cacodemon |
Summon Monsters VI |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
15 |
Find Familiar |
Forget |
Gust of Wind |
Ice Storm |
Stone Shape |
Projected Image |
Summon Monsters V |
Symbol |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
16 |
Hitzemun’s Blue Feet |
Galaxina’s Scintillating Spark Shower |
Haste |
Massmorph |
Summon Monsters III |
Reincarnate |
Vanish |
Trap the Soul |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
17 |
Hold Portal |
Gartzee’s Incredulous Apostate |
Hold Person |
Mnoricar’s Mnemonic Enhancer |
Telekinesis |
Repulsion |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
18 |
Identify |
Grelf’s Acidic Arrow |
Invisibility (10 Feet) |
Mordril’s Excavation |
Teleport |
Spiritwrack |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
19 |
Jump |
Invisibility |
Lightning Bolt |
Plant Growth |
Transmute Rock to Mud |
Stone to Flesh |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
20 |
Light |
Knock |
Ool’s Broiling Exhalation |
Polymorph Other |
True Sight |
Summon Invisible Stalker |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
21 |
Magic Missile |
Koweewah’s Shushing Hand |
Phantasmal Force |
Polymorph Self |
Wall of Force |
Summon Monsters IV |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
22 |
Mazakala’s Glassy Facsimile |
Levitate |
Protection from Evil (10 Feet) |
Remove Curse |
Wall of Iron |
Summon Phantom Stalker |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
23 |
Mazakala’s Imperfect Panic |
Locate Object |
Protection from Normal Missiles |
Summon Monsters II |
Wall of Stone |
Transmute Ice to Flesh |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
24 |
Mazakala’s Mucilaginous Effluvium |
Magic Mouth |
Secumund’s Tiny Hut |
Wall of Fire |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Welnard’s Wizard Window |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
25 |
Mending |
Mikda-Err’s Practical Tilt |
Sepia Snake Sigil |
Wall of Ice |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
26 |
Message |
Mirror Image |
Suggestion |
Wizard Eye |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
27 |
Protection from Evil |
Pyrotechnics |
Summon Monsters I |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
28 |
Read Magic (Arcane) |
Ray of Enfeeblement |
Tongues |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
29 |
Secumund’s Phantasmal Steed |
Rope Trick |
Water Breathing |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
30 |
Shield |
Scare |
Zozomir’s Stentorian Shout |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
31 |
Shocking Grasp |
Secumund’s Trap |
Zurgosmel’s Heeded Echo |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
32 |
Sleep |
Shatter |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
33 |
Spider Climb |
Stinking Cloud |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
34 |
Tenneal’s Expeditious Retreat |
Strength |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
35 |
Tenneal’s Floating Disc |
Vithara’s Vengeful Visage |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
36 |
Tenneal’s Magic Aura |
Web |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
37 |
Unseen Servant |
Wizard Lock |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
38 |
Ventriloquism |
Re-roll (cols="2", dice="d37", render_style="vertical_no_col_names") |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
39 |
Wall of Glass |
Re-roll (cols="2", dice="d37", render_style="vertical_no_col_names") |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
40 |
Write |
Re-roll (cols="2", dice="d37", render_style="vertical_no_col_names") |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="8", dice="d16", render_style="vertical_no_col_names") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |
41 |
Zu-Pang’s Protracting Eyeball |
Re-roll (cols="2", dice="d37", render_style="vertical_no_col_names") |
Re-roll (cols="3", dice="d31", render_style="vertical_no_col_names") |
Re-roll (cols="4", dice="d26", render_style="vertical_no_col_names") |
Re-roll (cols="5", dice="d23", render_style="vertical_no_col_names") |
Re-roll (cols="6", dice="d24", render_style="vertical_no_col_names") |
Re-roll (cols="7", dice="d16") |
Re-roll (cols="8", dice="d16") |
Re-roll (cols="9", dice="d12", render_style="vertical_no_col_names") |