| d100 | Result | Affix Effect |
|---|---|---|
1-30 |
Of Gold |
Gain a +2 bonus to attack rolls |
31-40 |
Of Viciousness |
On a hit roll of 20, deal an extra 2d8 damage of the weapons type |
41-50 |
Of the Bat |
On a hit roll of 20, gain 10 temporary HP |
51-58 |
Of Injuring |
Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. |
59-61 |
Of the Far Realms Slayer |
Aberrations take an additional 3d6 damage of the weapons type |
62-64 |
Of the Beast Slayer |
Beasts take an additional 3d6 damage of the weapons type |
65-67 |
Of the Angel Slayer |
Celestials take an additional 3d6 damage of the weapons type |
68-70 |
Of the Construct Slayer |
Constructs take an additional 3d6 damage of the weapons type |
71-73 |
Of the Dragon Slayer |
Dragons take an additional 3d6 damage of the weapons type |
74-76 |
Of the Elemental Slayer |
Elementals take an additional 3d6 damage of the weapons type |
77-79 |
Of the Fey Slayer |
Fey take an additional 3d6 damage of the weapons type |
80-82 |
Of the Fiend Slayer |
Fiend take an additional 3d6 damage of the weapons type |
83-85 |
Of the Giant Slayer |
Giants take an additional 3d6 damage of the weapons type |
86-88 |
Of the Man Slayer |
Humanoids take an additional 3d6 damage of the weapons type |
89-91 |
Of the Monster Slayer |
Monstrosities take an additional 3d6 damage of the weapons type |
92-94 |
Of the Ooze Slayer |
Oozes take an additional 3d6 damage of the weapons type |
95-97 |
Of the Plant Slayer |
Plants take an additional 3d6 damage of the weapons type |
98-100 |
Of the Undead Slayer |
Undead take an additional 3d6 damage of the weapons type |