Joel (d20)

Strife Deck

d20 Name Type Origin Description

1-2

Aggrieve

[Attack]

[Innate]

1 Stress (Grit). Basic attack.

3

Aggress

[Attack]

[Innate]

2 Stress (Grit).

4-5

Aggress

[Attack]

[The Pop and Bop]

Deal 2 GRIT STRESS.

6

Abjure

[Defense]

[Innate]

2 Block

7

Abjure

[Defense]

[Innate]

2 Block

8

Abjure

[Defense]

[Innate]

2 Block

9

Abjure

[Defense]

[Innate]

2 Block

10

Decaptchalogue-1x

[Sylladex]

[Innate]

Decaptchalogue one item according to modus ability.

11

Abscond

[Skill]

[Innate]

Attempt to leave combat with a Dexterity, Logic, or Charisma (depending on situation) check vs enemy.

12-15

Affiliate

[Social]

[Joel Base Skill]

Make a Charisma check against the target. The target cannot deal damage to you for a number of rounds = successes. End when you act aggressively against it.

16-18

Accelerate

[Special]

[Joel Base Skill]

Gain +Acceleration to your Grit rolls. Lose all acceleration upon a successful check.

19

Soda Slam

[Special]

[The Pop and Bop]

Roll DEXTERITY vs target. On a success, the target plays one less card for their next turn. Does not stack.

20

SODA-SPLODE

[Special]

[The Pop and Bop]

Your weapon explodes...