| d16 | Name | Type | Origin | Description |
|---|---|---|---|---|
1 |
Aggrieve |
Attack |
Innate |
1 Stress (Grit). Basic attack. |
2 |
Aggress |
Attack |
Innate |
2 Stress (Grit). |
3 |
Abjure |
Defense |
Innate |
2 Block |
4 |
Abjure |
Defense |
Innate |
2 Block |
5 |
Abjure |
Defense |
Innate |
2 Block |
6 |
Abjure |
Defense |
Innate |
2 Block |
7 |
Abjure |
Defense |
Innate |
2 Block |
8 |
Decaptchalogue-1x |
Sylladex |
Innate |
Decaptchalogue one item according to modus ability. |
9 |
Abscond |
Skill |
Innate |
Attempt to leave combat with a Dexterity, Logic, or Charisma (depending on situation) check vs enemy. |
10 |
Ambulate |
Skill |
Innate |
Move once to an area a reasonable distance from starting point. |
11 |
Await |
Special |
Gelo Base Skill |
Do nothing. Play an extra card next round. |
12 |
Await |
Special |
Gelo Base Skill |
Do nothing. Play an extra card next round. |
13 |
Await |
Special |
Gelo Base Skill |
Do nothing. Play an extra card next round. |
14 |
Assure |
Social |
Gelo Base Skill |
Make a Charisma check [4]. Remove Sanity Stress from target equal to half of number of successes. |
15 |
Assure |
Social |
Gelo Base Skill |
Make a Charisma check [4]. Remove Sanity Stress from target equal to half of number of successes. |
16 |
Assure |
Social |
Gelo Base Skill |
Make a Charisma check [4]. Remove Sanity Stress from target equal to half of number of successes. |