Result
Roll on "Faction Type"
Roll on "Faction Traits"
Roll on "Faction Traits"
Roll on "Aspect: Appearance, Personality, Motivation"
Roll on "The faction leader is"
Optional conflict source: Roll on "Optional Conflict Source"
Roll on "Faction Connections" faction Roll d10 (of 10.)
Roll on "Faction Connections" faction Roll d10 (of 10.)
Subcharts
Faction Type (d100)
d100 | Type |
---|---|
1 |
Librarians, public |
2 |
Librarians, secret |
3 |
Relic archivists, public |
4 |
Relic archivists, secret |
5 |
Archive/library destroyers |
6 |
Cartographers |
7 |
Researchers wishing to end a disease |
8 |
Scholars who have discovered how to kill a major god |
9 |
Recyclers of artifacts/junk |
10 |
Engineers seeking a modernized city-state |
11 |
City guard/police |
12 |
Agents of emperor removing dissidents |
13 |
Tax collectors |
14 |
Military base of foreign government |
15 |
Bandit gang |
16 |
Raiders |
17 |
Mercenary company |
18 |
Bounty hunters |
19 |
Pirates, independent |
20 |
Pirates, in service of royalty |
21 |
Gentlemen thieves |
22 |
Thieves who serve the poor |
23 |
Burglars |
24 |
Grifters |
25 |
Outlaws, guilty of heinous crimes |
26 |
Outlaws, guilty of easily forgiven crimes |
27 |
Outlaws, scapegoats |
28 |
Deserters |
29 |
Mafia. Roll again This is their front, but this is common knowledge. |
30 |
Guides, wilderness |
31 |
Guides, dungeon |
32 |
Scavengers of cramped spaces |
33 |
Scavengers of open spaces |
34 |
Explorer's guild |
35 |
Explorers, sponsored |
36 |
Wealthy thrill seekers who simply must eat a god |
37 |
Wealthy thrill seekers who simply must fill their anterooms with impressive antiques |
38 |
Wealthy thrill seekers who simply must eat horrible monsters |
39 |
Wealthy thrill seekers who simply must eat anything interesting |
40 |
Builders, maintenance/repair |
41 |
Builders, restoration |
42 |
Builders, use dungeon materials |
43 |
Builders, converting megadungeon into refuge for poor |
44 |
Builders, converting megadungeon into refuge for criminals who take oath of loyalty |
45 |
Builders, converting megadungeon into refuge for oppressed women |
46 |
Builders, converting megadungeon into refuge for minorities |
47 |
Builders, converting megadungeon into refuge for magic-users |
48 |
Builders, converting megadungeon into refuge for anarchists |
49 |
Demolitionists |
50 |
Church crusaders |
51 |
Cult of a petty god |
52 |
Standard/popular church |
53 |
Heretical sect |
54 |
Pilgrims |
55 |
Escaped nuns |
56 |
Escaped monks |
57 |
Placaters of petty gods |
58 |
Awakeners of a dying god |
59 |
Empowered by a petty god |
60 |
Killers of petty gods |
61 |
Refugees of oppressive government |
62 |
Refugees of the dungeon |
63 |
Aliens, crashed |
64 |
Aliens, researching but avoiding interference |
65 |
Aliens, gathering people for exodus to a better place… they say |
66 |
Aliens, experimenting on basically anything |
67 |
Foreigners from the furthest side of the planet |
68 |
Escaped slaves |
69 |
Nomads |
70 |
Merchants, caravan/ship |
71 |
Merchants, local |
72 |
Merchants, local, beer/wine/cider/cigarettes/liquor/water/drugs/other illicit goods |
73 |
Drug den, poor and desperate |
74 |
Drug den, rich and exotic |
75 |
Food/water hoarders/rationers |
76 |
Noble, wants own territory |
77 |
Overthrown nobles of a city state who wish to reclaim homeland |
78 |
Overthrown nobles of a city state who don't care anymore |
79 |
Disgraced, indebted noble and remaining retainers |
80 |
Dreamers of a shared, grim dream |
81 |
Dreamers of a shared, promising dream |
82 |
Revolutionaries seeking to overthrow a city-state |
83 |
Conspirators manipulating politics |
84 |
Conspirators maintaining status quo |
85 |
Beast/monster trainers |
86 |
Quarantiners of dungeon creatures |
87 |
Taxidermists |
88 |
Preservers of wilderness ecology |
89 |
Botanist-gardeners |
90 |
Producers/gatherers of beer/wine/cider/cigarettes/liquor/drugs/other questionable goods |
91 |
Spies pretending to be an acting troupe |
92 |
Spies pretending to be a music troupe |
93 |
Spies pretending to be a circus |
94 |
Spies pretending to be prostitutes |
95 |
Transhumans, seeking body modification and mutation |
96 |
Seers |
97 |
Seers, actually witches |
98 |
Seers, actually wizards |
99 |
Miners, following rumors of ore |
100 |
Intelligent, pacifistic, covered in white powder, undead. Roll again. This is their front. |
Faction Traits (d100)
d100 | Trait |
---|---|
1 |
acts through other faction(s) |
2 |
acts through others |
3 |
aloof but avoids harm |
4 |
always whisper |
5 |
anyone can join |
6 |
are monsters |
7 |
avoids buildings |
8 |
avoids sunlight |
9 |
avoids sunlight and moonlight |
10 |
benefits from the suffering of others |
11 |
blunt, honest, pragmatic |
12 |
brutal |
13 |
calming |
14 |
cannot progress |
15 |
caravan in employ of [random other faction] |
16 |
causes ruination |
17 |
charity |
18 |
collects and produces books about their expertise |
19 |
collects garbage/ruin and makes it into something better |
20 |
contracts with underdark/dungeon dwellers |
21 |
controlled by others, far away |
22 |
counterpart to another faction |
23 |
dead or dying |
24 |
deconstructors |
25 |
decorated/fancy |
26 |
desecrates holiness |
27 |
desires hatred |
28 |
disorganized and barely functional |
29 |
disposable, temporary efforts |
30 |
dysfunctional infighting |
31 |
employs harnesses |
32 |
endless hunger/need |
33 |
all members are slaves |
34 |
entraps the curious |
35 |
evil/chaotic influence |
36 |
fake/false |
37 |
not observant |
38 |
generous |
39 |
grand scale |
40 |
hated but protected by law |
41 |
has terrible disease/curse |
42 |
helps downtrodden |
43 |
holds others to high standards |
44 |
horrible philosophy |
45 |
horrific past |
46 |
hunts and harvests outside city |
47 |
incredibly wealthy |
48 |
justice at any cost |
49 |
knows future |
50 |
lethal |
51 |
makes sacrifices |
52 |
masters and slaves |
53 |
motivated by deity |
54 |
motivated by old grudge |
55 |
motivated by old oath |
56 |
needs flesh and bones |
57 |
negotiates with monsters |
58 |
objects powered by heat/steam/fire |
59 |
obsessed with something stolen from them |
60 |
obsessed with time management |
61 |
obsessed with wind patterns |
62 |
obsessive record-keeping |
63 |
oldest faction |
64 |
only allows use of that which is worthy |
65 |
only profit matters |
66 |
opposite of standard or expectation |
67 |
overly-organized and clean |
68 |
pacifistic |
69 |
painful work |
70 |
pleasure/intoxication/seduction |
71 |
prefers antiques, forgotten things |
72 |
prioritizes supernatural/philosophical |
73 |
pursues perfection |
74 |
rapidly-growing membership |
75 |
records own history |
76 |
recycles own materials |
77 |
regimented |
78 |
requires a piece of each member |
79 |
revive abandoned areas |
80 |
abrupt/rude |
81 |
secretive about everything |
82 |
seeks to equalize others |
83 |
specializes in small things |
84 |
specialty taken to a (monstrous) extreme |
85 |
spies/steals information |
86 |
steals from other factions |
87 |
stealth-focused |
88 |
strict internal laws |
89 |
strike first and hard when a threat is sensed |
90 |
the very best |
91 |
theoretical work |
92 |
trade with monsters |
93 |
trustworthy |
94 |
uses very large objects |
95 |
very few members/exclusive |
96 |
very subtle and inoffensive |
97 |
volatile explosives |
98 |
wholesome |
99 |
wild beasts in constant use |
100 |
worships horrible thing(s) |
Aspect: Appearance, Personality, Motivation (d60)
d60 | Aspect (Appearance, Personality, Motivation) |
---|---|
1 |
Ape |
2 |
Badger |
3 |
Bear |
4 |
Bulldog |
5 |
Butterfly |
6 |
Camel |
7 |
Cat |
8 |
Chameleon |
9 |
Cheetah |
10 |
Chicken |
11 |
Lion |
12 |
Mole |
13 |
Moth |
14 |
Mule |
15 |
Octopus |
16 |
Owl |
17 |
Parrot |
18 |
Peacock |
19 |
Penguin |
20 |
Pig |
21 |
Chipmunk |
22 |
Clam |
23 |
Cobra |
24 |
Cockroach |
25 |
Cow |
26 |
Crocodile |
27 |
Crow |
28 |
Deer |
29 |
Dolphin |
30 |
Dove |
31 |
Piranha |
32 |
Possum |
33 |
Python |
34 |
Rabbit |
35 |
Rat |
36 |
Rattlesnake |
37 |
Robin |
38 |
Rooster |
39 |
Shark |
40 |
Sheep |
41 |
Elephant |
42 |
Firefly |
43 |
Fox |
44 |
Giraffe |
45 |
Goat |
46 |
Hamster |
47 |
Hawk |
48 |
Hound |
49 |
Hyena |
50 |
Leech |
51 |
Skunk |
52 |
Sloth/snail |
53 |
Spider |
54 |
Squid |
55 |
Swan |
56 |
Tick |
57 |
Toad |
58 |
Turtle |
59 |
Vulture |
60 |
Wolf |
The faction leader is (d20)
d20 | The faction leader is |
---|---|
1 |
Brave |
2 |
Kind |
3 |
Careless |
4 |
Lazy |
5 |
Cautious |
6 |
Modest |
7 |
Cheerful |
8 |
Nosy |
9 |
Courteous |
10 |
Prankish |
11 |
Dishonest |
12 |
Rude |
13 |
Forgiving |
14 |
Suspicious |
15 |
Friendly |
16 |
Talkative |
17 |
Helpful |
18 |
Trusting |
19 |
Honest |
20 |
Wasteful |
Faction Connections (d20)
d20 | Relationship |
---|---|
1 |
is secretly |
2 |
ally of |
3 |
temporary ally of |
4 |
was once ally of |
5 |
in criminal business with |
6 |
needs help from |
7 |
owes |
8 |
does business with |
9 |
bribes |
10 |
supplies |
11 |
respects |
12 |
created |
13 |
once saved |
14 |
has information about |
15 |
suspicious of |
16 |
unwillingly shares power with |
17 |
wants to possess |
18 |
once betrayed |
19 |
scares |
20 |
hates |
Optional Conflict Source (d12)
d12 | Optional Conflict Source |
---|---|
1 |
Deception |
2 |
Sex |
3 |
Murder |
4 |
Theft |
5 |
Addiction |
6 |
Ambition |
7 |
Insanity |
8 |
Love |
9 |
Paranoia |
10 |
Oppression |
11 |
Jealousy |
12 |
Forgotten |