d12 | Weapon |
---|---|
1 |
vibroblade |
2 |
force pike |
3 |
Rebel blaster pistol |
4 |
Rebel blaster rifle |
5 |
Rebel light repeating blaster |
6 |
Imperial blaster pistol |
7 |
Imperial blaster rifle |
8 |
grenade(s) |
9 |
thermal detonator |
10 |
anti-personnel mine |
11 |
anti-vehicle mine |
12 |
PLEX missile launcher |
After the Battle of Hoth (d12)
Weapons
If player rolls a 1 on the wild die on a to-hit, blaster power-pack is out. Yes, this is harsh–welcome to Hoth!