d12 | Location | Info |
---|---|---|
1 |
Above the keystone of an archway |
The keystone must be removed and unless carefully reinforced, the arch will collapse (sounds like a job for the dwarf… but he’s too damn short!) |
2 |
Under a pillar |
The pillar must be pushed aside, requiring some serious strength. There is a 25% chance that the pillar is also a major supporting structure… again, call in the dwarf! |
3 |
Inside a door |
The door contains a hollow space. Pick a door the party hasn’t smashed to pieces already. |
4 |
Buried outside |
Treasure was taken out of the dungeon by previous explorers and buried in a sack among the roots of a tree. |
5 |
A Secret Level |
The map leads to a whole section of the dungeon through a well concealed secret door. Grab a couple of geomorphs and stick them off the side of the existing dungeon map. |
6 |
Ensconced in a Stalagmite |
The ancient treasure has slowly been absorbed in a stalagmite. Hammer time! |
7 |
In the Walls |
A typical hidden stash behind an old stone in the wall (an original stone so it doesn’t detect as new construction). |
8 |
In a Hollow Book |
On a shelf with hundreds of other terribly boring books. (Taxation systems of ancient Myrgrandia?!) |
9 |
Under the Fireplace |
But a fireplace that is no longer used and has since been filled and sealed with fresh masonry. |
10 |
In the Well Crank |
Not in the well, but in the wooden shaft that the rope wraps around when raising or lowering the bucket. |
11 |
In an Alternate Space |
A magic word makes the entry point into a permanent pocket universe visible. Basically a Rope Trip Treasure. |
12 |
In the Pit |
Mounted to the bottom of the pit-trap doors in a pit that doesn’t reset automatically, so there is basically no chance that anyone has seen that side of them. |
Treasure Map Destinations (d12)
Citation
by Dyson Logos https://dysonlogos.blog/2010/12/16/random-thursday-d12-places-the-treasure-map-takes-you/