Paladin Subclasses (d12)

d12 Abilities Subclass

1

Protection from evil effect is increased by 5′ at level 1, and an additional 5′ / 5 levels thereafter

Paragon of Virtue

2

+1 damage / 3 levels against demons, devils and similar extradimensional evils

Demon-Hunter

3

Can turn undead as a cleric of equal level and cast light once per day

Sun Sword

4

+1 to hit and damage from horseback, good judge of horseflesh (roll mount hit points twice, take the better)

Knight Errant

5

Can frenzy in battle 1/day: +2 AC, +1 to hit and damage

Zealous Champion

6

-1 chance to be surprised

Blessed Sentinel

7

Can use clerical scrolls starting at level 1

Learned Warden

8

Double the effect of lay on hands ability

Oathbound Protector

9

d10 hit die (d12 if using advanced hit dice)

Penitent Crusader

10

Detect Evil and Protection from Evil also detect and protect from Chaos.

Arcon of Law

11

+10% to earned XP

Focused

12

Choose one or make up a new one

Custom