d12 | Subclass | Info |
---|---|---|
1 |
Hunter |
Can track in the wilderness |
2 |
Swashbuckler |
+1 AC in chain or lighter armour |
3 |
Hulk |
+2 melee damage, -1 initiative |
4 |
Berzerker |
Can frenzy in battle 1/day: +2 to hit and damage |
5 |
Archer |
+1 to hit and damage with bows |
6 |
Militia |
+1 to hit and damage with crossbows and polearms |
7 |
Marine |
+1 AC in leather armour, +1 to hit and damage with club and cutlass |
8 |
Horseman |
+1 to hit and damage from horseback, good judge of horseflesh (roll mount hit points twice, take the better) |
9 |
Pit Fighter |
Can treat off-hand weapon as a shield |
10 |
Sentinel |
-1 chance to be surprised |
11 |
Focused |
+10% to earned XP |
12 |
Custom |
Choose one or make up a new one |
Fighter Subclasses (d12)
Citation
by Dyson Logos https://dysonlogos.blog/2013/06/27/random-thursday-d12-fighter-subclasses/