Fighter Subclasses (d12)

d12 Subclass Info

1

Hunter

Can track in the wilderness

2

Swashbuckler

+1 AC in chain or lighter armour

3

Hulk

+2 melee damage, -1 initiative

4

Berzerker

Can frenzy in battle 1/day: +2 to hit and damage

5

Archer

+1 to hit and damage with bows

6

Militia

+1 to hit and damage with crossbows and polearms

7

Marine

+1 AC in leather armour, +1 to hit and damage with club and cutlass

8

Horseman

+1 to hit and damage from horseback, good judge of horseflesh (roll mount hit points twice, take the better)

9

Pit Fighter

Can treat off-hand weapon as a shield

10

Sentinel

-1 chance to be surprised

11

Focused

+10% to earned XP

12

Custom

Choose one or make up a new one