Ironsworn - Animals (d100)

Generates a random animal encounter from the Ironsworn Rulebook

Description (more info)

30% Wolf
20% Marsh Rat
20% Boar
20% Bear
10% Gaunt

Citation

Ironsworn by Shawn Tomkin (ironswornrpg.com)

d100 Result

1-30

Wolf

Rank
Dangerous (2 progress per harm; inflicts 2 harm)

Features
Keen senses

Drives
Fight rivals
Mark territory
Run with the pack

Tactics
Stalk
Pack rush
Drag to the ground

Description
The Ironlands are home to several breeds of wolves. Most are not aggressive and stay clear of settlements and travelers. Despite that, attacks against Ironlanders are not unknown. A harsh winter and insufficient prey can drive a pack to hunt livestock or even an unwary Ironlander. As night falls we hear their howls, and hope they are well fed.

31-50

Marsh Rat

Rank
Troublesome (3 progress per harm; inflicts 1 harm)

Features
Beady eyes
Long tails

Drives
Eat everything
Breed

Tactics
Swarm and bite

Description
The marsh rat is a rodent of unusual size. They are all-too-common in the Flooded Lands or in wetlands within the Hinterlands and Deep Wilds.

They will eat almost anything, including carrion and waste. Our grain stores and pantries are an easy target for a hungry pack, who will dig tunnels or chew through walls to get at the food. They will also try to make a meal out of living prey—deer, cattle, or even an unlucky Ironlander. It is said that a swarm of marsh rats can kill a horse and reduce it to bone in a matter of hours.

51-70

Boar

Rank
Dangerous (2 progress per harm; inflicts 2 harm)

Features
Wiry coats
Long tusks
Vicious

Drives
Forage
Protect territory
Defend sows

Tactics
Charge and gore
Circle and attack again

Description
In the Old World, wild boars were belligerent and dangerous animals. Here in the Ironlands? They are even bigger and meaner. They will attack without warning or provocation. They will run you down, gore you, bite you, and circle around to do it all again. And again. And again.

71-90

Bear

Rank
Formidable (1 progress per harm; inflicts 3 harm)

Features
Fearsome teeth and claws
Thick hide

Drives
Find food
Defend cubs

Tactics
Roar
Pin down
Maul with savage force

Description
Most bears are not aggressive. They avoid Ironlanders and are unlikely to attack unless they see you as a threat.

There are exceptions. The silver bears of the Veiled Mountains, which
sometimes range as far south as the Tempest Hills, are territorial, powerful, and aggressive. Likewise, the ash bear, encountered in woodlands through the Ironlands, is known for its ferocity and cunning. If either catch the scent of you on the wind, they are likely to hunt you down and attack.

91-100

Gaunt

Rank
Dangerous (2 progress per harm; inflicts 2 harm)

Features
Horse-like creature with a lean, skeletal frame
Ghostly pale eyes
Black, scaled hide

Drives
Run like the wind

Tactics
Rear up
Charge
Trample

Description
A gaunt is a creature unique to the Ironlands. They maneuver across the
rough, dense terrain of the Deep Wilds and Hinterlands with uncanny speed and grace. This makes them ideal as mounts for the elves (page 143), who breed and train them.

A gaunt will not usually act aggressively without provocation, but they are as deadly as the fiercest warhorse under the command of a talented rider.