d4 | Result | Special attack | Special speed | Sense | Resistances | Language | Other |
---|---|---|---|---|---|---|---|
1 |
Blink Dog |
Teleport (Recharge 4-6): The chimera magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the dog head can make one bite attack. |
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2 |
Death Dog |
Darkvision: +30 ft. |
Linked consciousness: The chimer has advantage on Wisdom (Perception) checks and on saving throws against being Blinded, Charmed, Deafened, Frightened, Stunned, or knocked Unconscious. |
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3 |
Hell Hound |
Fire Breath (Recharge 5-6): The hound head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. |
Darkvision: +30 ft. |
Damage resistance: fire |
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4 |
Worg |
Darkvision: +30 ft. |
Goblin, Worg |